/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ZVISION_TTYTEXT_NODE_H #define ZVISION_TTYTEXT_NODE_H #include "common/rect.h" #include "graphics/surface.h" #include "zvision/scripting/scripting_effect.h" #include "zvision/text/text.h" #include "zvision/text/truetype_font.h" namespace Common { class String; } namespace ZVision { class ttyTextNode : public ScriptingEffect { public: ttyTextNode(ZVision *engine, uint32 key, const Common::String &file, const Common::Rect &r, int32 delay); ~ttyTextNode(); /** * Decrement the timer by the delta time. If the timer is finished, set the status * in _globalState and let this node be deleted * * @param deltaTimeInMillis The number of milliseconds that have passed since last frame * @return If true, the node can be deleted after process() finishes */ bool process(uint32 deltaTimeInMillis); private: Common::Rect _r; TextStyleState _state; StyledTTFont _fnt; Common::String _txtbuf; uint32 _txtpos; int32 _delay; int32 _nexttime; Graphics::Surface _img; int16 _dx; int16 _dy; private: void newline(); void scroll(); void outchar(uint16 chr); }; } // End of namespace ZVision #endif