/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/scripting/sidefx/syncsound_node.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" #include "zvision/graphics/render_manager.h" #include "zvision/sound/zork_raw.h" #include "common/stream.h" #include "common/file.h" #include "audio/decoders/wave.h" namespace ZVision { SyncSoundNode::SyncSoundNode(ZVision *engine, uint32 key, Common::String &filename, int32 syncto) : SideFX(engine, key, SIDEFX_AUDIO) { _syncto = syncto; _sub = NULL; Audio::RewindableAudioStream *audioStream = NULL; if (filename.contains(".wav")) { Common::File *file = new Common::File(); if (_engine->getSearchManager()->openFile(*file, filename)) { audioStream = Audio::makeWAVStream(file, DisposeAfterUse::YES); } } else { audioStream = makeRawZorkStream(filename, _engine); } _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audioStream); Common::String subname = filename; subname.setChar('s', subname.size() - 3); subname.setChar('u', subname.size() - 2); subname.setChar('b', subname.size() - 1); if (_engine->getSearchManager()->hasFile(subname)) _sub = new Subtitle(_engine, subname); } SyncSoundNode::~SyncSoundNode() { _engine->_mixer->stopHandle(_handle); if (_sub) delete _sub; } bool SyncSoundNode::process(uint32 deltaTimeInMillis) { if (! _engine->_mixer->isSoundHandleActive(_handle)) return stop(); else { if (_engine->getScriptManager()->getSideFX(_syncto) == NULL) return stop(); if (_sub) _sub->process(_engine->_mixer->getSoundElapsedTime(_handle) / 100); } return false; } } // End of namespace ZVision