/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ZVISION_ZORK_RAW_H #define ZVISION_ZORK_RAW_H #include "audio/audiostream.h" namespace Common { class SeekableReadStream; } namespace ZVision { class ZVision; struct SoundParams { char identifier; uint32 rate; bool stereo; bool packed; bool bits16; }; /** * This is a ADPCM stream-reader, this class holds context for multi-chunk reading and no buffers. */ class RawChunkStream { public: RawChunkStream(bool stereo); ~RawChunkStream() { } private: uint _stereo; /** * Holds the frequency and index from the last sample * 0 holds the left channel, 1 holds the right channel */ struct { int32 sample; int16 index; } _lastSample[2]; static const int16 _stepAdjustmentTable[8]; static const int32 _amplitudeLookupTable[89]; public: struct RawChunk { int16 *data; uint32 size; }; void init(); //Read next audio portion in new stream (needed for avi), return structure with buffer RawChunk readNextChunk(Common::SeekableReadStream *stream); //Read numSamples from stream to buffer int readBuffer(int16 *buffer, Common::SeekableReadStream *stream, const int numSamples); }; /** * This is a stream, which allows for playing raw ADPCM data from a stream. */ class RawZorkStream : public Audio::RewindableAudioStream { public: RawZorkStream(uint32 rate, bool stereo, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream); ~RawZorkStream() { } public: static const SoundParams _zNemSoundParamLookupTable[32]; static const SoundParams _zgiSoundParamLookupTable[24]; private: const int _rate; // Sample rate of stream Audio::Timestamp _playtime; // Calculated total play time Common::DisposablePtr _stream; // Stream to read data from bool _endOfData; // Whether the stream end has been reached uint _stereo; RawChunkStream _streamReader; public: int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const { return _stereo; } bool endOfData() const { return _endOfData; } int getRate() const { return _rate; } Audio::Timestamp getLength() const { return _playtime; } bool rewind(); }; /** * Creates an audio stream, which plays from the given stream. * * @param stream Stream object to play from. * @param rate Rate of the sound data. * @param dispose AfterUse Whether to delete the stream after use. * @return The new SeekableAudioStream (or 0 on failure). */ Audio::RewindableAudioStream *makeRawZorkStream(Common::SeekableReadStream *stream, int rate, bool stereo, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES); Audio::RewindableAudioStream *makeRawZorkStream(const Common::String &filePath, ZVision *engine); } // End of namespace ZVision #endif