/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/video/zork_avi_decoder.h" #include "zvision/sound/zork_raw.h" #include "common/stream.h" #include "audio/audiostream.h" #include "audio/decoders/raw.h" namespace ZVision { Video::AVIDecoder::AVIAudioTrack *ZorkAVIDecoder::createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo) { ZorkAVIDecoder::ZorkAVIAudioTrack *audioTrack = new ZorkAVIDecoder::ZorkAVIAudioTrack(sHeader, wvInfo, _soundType); return (Video::AVIDecoder::AVIAudioTrack *)audioTrack; } void ZorkAVIDecoder::ZorkAVIAudioTrack::queueSound(Common::SeekableReadStream *stream) { bool updateCurChunk = true; if (_audStream) { if (_wvInfo.tag == kWaveFormatZorkPCM) { assert(_wvInfo.size == 8); RawChunkStream::RawChunk chunk = decoder->readNextChunk(stream); delete stream; if (chunk.data) { byte flags = Audio::FLAG_16BITS | Audio::FLAG_STEREO; #ifdef SCUMM_LITTLE_ENDIAN // RawChunkStream produces native endianness int16 flags |= Audio::FLAG_LITTLE_ENDIAN; #endif _audStream->queueBuffer((byte *)chunk.data, chunk.size, DisposeAfterUse::YES, flags); } } else { updateCurChunk = false; AVIAudioTrack::queueSound(stream); } } else { delete stream; } // The superclass always updates _curChunk, whether or not audio has // been queued, so we should do that too. Unless the superclass already // has done it for us. if (updateCurChunk) { _curChunk++; } } void ZorkAVIDecoder::ZorkAVIAudioTrack::resetStream() { decoder->init(); } } // End of namespace ZVision