/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ enum VideoMode { /* Video scalers */ VIDEO_SCALE = 0, VIDEO_2XSAI = 1, VIDEO_SUPERSAI = 2, VIDEO_SUPEREAGLE = 3 }; enum { /* Camera modes */ CM_NORMAL = 1, CM_FOLLOW_ACTOR = 2, CM_PANNING = 3 }; struct CameraData { /* Camera state data */ ScummPoint _cur; ScummPoint _dest; ScummPoint _accel; ScummPoint _last; int _leftTrigger, _rightTrigger; byte _follows, _mode; bool _movingToActor; }; struct VirtScreen { /* Virtual screen areas */ int number; uint16 unk1; uint16 topline; uint16 width,height; uint16 size; byte alloctwobuffers; byte scrollable; uint16 xstart; uint16 tdirty[40]; uint16 bdirty[40]; byte *screenPtr; byte *backBuf; }; struct MouseCursor { /* Mouse cursor */ int8 hotspot_x, hotspot_y; byte colors[4]; byte data[32]; }; struct ColorCycle { /* Palette cycles */ uint16 delay; uint16 counter; uint16 flags; byte start; byte end; }; struct BlastObject { /* BlastObjects to draw */ uint16 number,areaX,areaY,areaWidth,areaHeight; int16 posX,posY; uint16 width,height; uint16 unk3,unk4,image; uint16 mode; }; #if !defined(__GNUC__) #pragma START_PACK_STRUCTS #endif struct BompHeader { /* Bomp header */ uint16 unk; uint16 width,height; } GCC_PACK; #if !defined(__GNUC__) #pragma END_PACK_STRUCTS #endif struct BompDrawData { /* Bomp graphics data */ byte *out; int outwidth, outheight; int x,y; byte scale_x, scale_y; byte *dataptr; int srcwidth, srcheight; }; struct Gdi { Scumm *_vm; byte *_readPtr; uint _readOffs; int _numZBuffer; int _imgBufOffs[4]; byte _disable_zbuffer; bool _useOrDecompress; int _numLinesToProcess; int _tempNumLines; byte _currentX; byte _hotspot_x; byte _hotspot_y; byte _cursorActive; int16 _drawMouseX; int16 _drawMouseY; int16 _mask_top, _mask_bottom, _mask_right, _mask_left; byte _currentCursor; byte _mouseColors[4]; byte _mouseColor; byte _mouseClipMask1, _mouseClipMask2, _mouseClipMask3; byte _mouseColorIndex; byte *_mouseMaskPtr; byte *_smap_ptr; byte *_backbuff_ptr; byte *_bgbak_ptr; byte *_mask_ptr; byte *_mask_ptr_dest; byte *_z_plane_ptr; byte _palette_mod; byte _decomp_shr, _decomp_mask; byte _transparency; uint32 _vertStripNextInc; byte *_backupIsWhere; /* Bitmap decompressors */ void decompressBitmap(); void unkDecode1(); void unkDecode2(); void unkDecode3(); void unkDecode4(); void unkDecode5(); void unkDecode6(); void unkDecode7(); void unkDecode8(); void unkDecode9(); void unkDecode10(); void unkDecode11(); void drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h, int stripnr, int numstrip, byte flag); void clearUpperMask(); void disableZBuffer() { _disable_zbuffer++; } void enableZBuffer() { _disable_zbuffer--; } void draw8ColWithMasking(); void clear8ColWithMasking(); void clear8Col(); void decompressMaskImgOr(); void decompressMaskImg(); void resetBackground(int top, int bottom, int strip); void drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b); void updateDirtyScreen(VirtScreen *vs); enum DrawBitmapFlags { dbAllowMaskOr = 1, dbDrawMaskOnBoth = 2, dbClear = 4 }; };