/* ScummVM - Scumm Interpreter * Copyright (C) 2004 Ivan Dubrov * Copyright (C) 2004-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "gob/gob.h" #include "gob/global.h" namespace Gob { char pressedKeys[128]; char useMouse = UNDEF; int16 mousePresent = UNDEF; int16 presentCGA = UNDEF; int16 presentEGA = UNDEF; int16 presentVGA = UNDEF; int16 presentHER = UNDEF; int16 videoMode = 0; int16 disableVideoCfg; /* Sound */ uint16 presentSound = 0x8000; /* undefined values */ uint16 soundFlags = 0x8000; int16 blasterPort = 0; int16 disableSoundCfg = 0; //char playingSound = 0; /* Mouse */ int16 disableMouseCfg = 0; int16 mouseXShift = 3; int16 mouseYShift = 3; int16 mouseMaxCol = 320; int16 mouseMaxRow = 200; /* Language */ uint16 disableLangCfg = 0x8000; uint16 language = 0x8000; /* Timer variables */ int32 startTime = 0; char timer_enabled = 1; int16 timer_delta = 1000; int16 frameWaitTime = 0; int32 startFrameTime = 0; /* Timer and delays */ int16 delayTime = 0; /* Joystick */ char useJoystick = 1; /* Files */ Common::File filesHandles[MAX_FILES]; /* Data files */ struct ChunkDesc *dataFiles[MAX_DATA_FILES]; int16 numDataChunks[MAX_DATA_FILES]; int16 dataFileHandles[MAX_DATA_FILES]; int32 chunkPos[MAX_SLOT_COUNT * MAX_DATA_FILES]; int32 chunkOffset[MAX_SLOT_COUNT * MAX_DATA_FILES]; int32 chunkSize[MAX_SLOT_COUNT * MAX_DATA_FILES]; char isCurrentSlot[MAX_SLOT_COUNT * MAX_DATA_FILES]; int32 packedSize = 0; int16 sprAllocated = 0; SurfaceDesc primarySurfDesc; SurfaceDesc *pPrimarySurfDesc; int16 primaryWidth; int16 primaryHeight; int16 doRangeClamp = 0; char redPalette[256]; char greenPalette[256]; char bluePalette[256]; int16 setAllPalette = 0; int16 oldMode = 3; char dontSetPalette = 0; SurfaceDesc *curPrimaryDesc = 0; SurfaceDesc *allocatedPrimary = 0; PalDesc *pPaletteDesc = 0; int16 unusedPalette1[18] = { 0, 0x0b, 0, (int16)0x5555, (int16)0xAAAA, (int16)0xFFFF, 0, (int16)0x5555, (int16)0xAAAA, (int16)0xFFFF, 0, (int16)0x5555, (int16)0xAAAA, (int16)0xFFFF, 0, (int16)0x5555, (int16)0xAAAA, (int16)0xFFFF }; int16 unusedPalette2[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; Color vgaPalette[16] = { {0x00, 0x00, 0x00}, {0x00, 0x00, 0x2a}, {0x00, 0x2a, 0x00}, {0x00, 0x2a, 0x2a}, {0x2a, 0x00, 0x00}, {0x2a, 0x00, 0x2a}, {0x2a, 0x15, 0x00}, {0x2a, 0x2a, 0x2a}, {0x15, 0x15, 0x15}, {0x15, 0x15, 0x3f}, {0x15, 0x3f, 0x15}, {0x15, 0x3f, 0x3f}, {0x3f, 0x15, 0x15}, {0x3f, 0x15, 0x3f}, {0x3f, 0x3f, 0x15}, {0x3f, 0x3f, 0x3f} }; PalDesc paletteStruct; int16 debugFlag = 0; int16 inVM = 0; int16 colorCount = 16; char inter_resStr[200]; int32 inter_resVal = 0; char *inter_variables = 0; char *inter_execPtr = 0; int16 inter_animDataSize = 10; int16 inter_mouseX = 0; int16 inter_mouseY = 0; char *tmpPalBuffer = 0; } // End of namespace Gob