/* ScummVM - Scumm Interpreter * Copyright (C) 2004 Ivan Dubrov * Copyright (C) 2004-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #ifndef GOB_MAP_H #define GOB_MAP_H namespace Gob { // The same numeric values are also used for the arrow keys. enum { kDirNW = 0x4700, kDirN = 0x4800, kDirNE = 0x4900, kDirW = 0x4b00, kDirE = 0x4d00, kDirSW = 0x4f00, kDirS = 0x5000, kDirSE = 0x5100 }; #pragma START_PACK_STRUCTS #define szMap_Point 4 typedef struct Map_Point { int16 x; int16 y; } GCC_PACK Map_Point; #define szMap_ItemPos 3 typedef struct Map_ItemPos { int8 x; int8 y; int8 orient; // ?? } GCC_PACK Map_ItemPos; #pragma END_PACK_STRUCTS extern int8 map_passMap[28][26]; // [y][x] extern int16 map_itemsMap[28][26]; // [y][x] extern Map_Point map_wayPoints[40]; extern int16 map_nearestWayPoint; extern int16 map_nearestDest; extern int16 map_curGoblinX; extern int16 map_curGoblinY; extern int16 map_destX; extern int16 map_destY; extern int8 map_loadFromAvo; extern Map_ItemPos map_itemPoses[40]; extern char map_sourceFile[15]; void map_placeItem(int16 x, int16 y, int16 id); int16 map_getDirection(int16 x0, int16 y0, int16 x1, int16 y1); void map_findNearestToGob(void); void map_findNearestToDest(void); int16 map_checkDirectPath(int16 x0, int16 y0, int16 x1, int16 y1); int16 map_checkLongPath(int16 x0, int16 y0, int16 x1, int16 y1, int16 i0, int16 i1); int16 map_optimizePoints(int16 xPos, int16 yPos); void map_loadItemToObject(void); void map_loadMapObjects(char *avjFile); void map_loadDataFromAvo(int8 *dest, int16 size); void map_loadMapsInitGobs(void); } // End of namespace Gob #endif /* __MAP_H */