/* ** Gobliiins 1 ** Original game by CoktelVision ** ** Reverse engineered by Ivan Dubrov ** */ #ifndef __UNPACKER_H #define __UNPACKER_H namespace Gob { int32 asm_unpackData(char *source, char *dest, char *temp); int32 unpackData(char *source, char *dest); } // End of namespace Gob #endif