/* ** Gobliiins 1 ** Original game by CoktelVision ** ** Reverse engineered by Ivan Dubrov ** */ #ifndef __TIMER_H_ #define __TIMER_H_ namespace Gob { typedef void (* TickHandler) (void); void timer_enableTimer(void); void timer_disableTimer(void); void timer_setHandler(void); void timer_restoreHandler(void); void timer_addTicks(int16 ticks); void timer_setTickHandler(TickHandler handler); int32 timer_getTicks(void); } // End of namespace Gob #endif