/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "graphics/conversion.h" #include "graphics/pixelformat.h" namespace Graphics { // TODO: YUV to RGB conversion function // Function to blit a rect from one color format to another bool crossBlit(byte *dst, const byte *src, int dstpitch, int srcpitch, int w, int h, const Graphics::PixelFormat &dstFmt, const Graphics::PixelFormat &srcFmt) { // Error out if conversion is impossible if ((srcFmt.bytesPerPixel == 1) || (dstFmt.bytesPerPixel == 1) || (!srcFmt.bytesPerPixel) || (!dstFmt.bytesPerPixel) || (srcFmt.bytesPerPixel > dstFmt.bytesPerPixel)) return false; // Don't perform unnecessary conversion if (srcFmt == dstFmt) { if (dst == src) return true; if (dstpitch == srcpitch && ((w * dstFmt.bytesPerPixel) == dstpitch)) { memcpy(dst,src,dstpitch * h); return true; } else { for (int i = 0; i < h; i++) { memcpy(dst,src,w * dstFmt.bytesPerPixel); dst += dstpitch; src += srcpitch; } return true; } } // Faster, but larger, to provide optimized handling for each case. int srcDelta, dstDelta; srcDelta = (srcpitch - w * srcFmt.bytesPerPixel); dstDelta = (dstpitch - w * dstFmt.bytesPerPixel); // TODO: optimized cases for dstDelta of 0 uint8 r, g, b, a; if (dstFmt.bytesPerPixel == 2) { uint16 color; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, src += 2, dst += 2) { color = *(const uint16 *)src; srcFmt.colorToARGB(color, a, r, g, b); color = dstFmt.ARGBToColor(a, r, g, b); *(uint16 *)dst = color; } src += srcDelta; dst += dstDelta; } } else if (dstFmt.bytesPerPixel == 3) { uint32 color; uint8 *col = (uint8 *) &color; #ifdef SCUMM_BIG_ENDIAN col++; #endif if (srcFmt.bytesPerPixel == 2) { for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, src += 2, dst += 3) { color = *(const uint16 *)src; srcFmt.colorToARGB(color, a, r, g, b); color = dstFmt.ARGBToColor(a, r, g, b); memcpy(dst, col, 3); } src += srcDelta; dst += dstDelta; } } else { for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, src += 3, dst += 3) { memcpy(col, src, 3); srcFmt.colorToARGB(color, a, r, g, b); color = dstFmt.ARGBToColor(a, r, g, b); memcpy(dst, col, 3); } src += srcDelta; dst += dstDelta; } } } else if (dstFmt.bytesPerPixel == 4) { uint32 color; if (srcFmt.bytesPerPixel == 2) { for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, src += 2, dst += 4) { color = *(const uint16 *)src; srcFmt.colorToARGB(color, a, r, g, b); color = dstFmt.ARGBToColor(a, r, g, b); *(uint32 *)dst = color; } src += srcDelta; dst += dstDelta; } } else if (srcFmt.bytesPerPixel == 3) { uint8 *col = (uint8 *)&color; #ifdef SCUMM_BIG_ENDIAN col++; #endif for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, src += 2, dst += 4) { memcpy(col, src, 3); srcFmt.colorToARGB(color, a, r, g, b); color = dstFmt.ARGBToColor(a, r, g, b); *(uint32 *)dst = color; } src += srcDelta; dst += dstDelta; } } else { for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++, src += 4, dst += 4) { color = *(const uint32 *)src; srcFmt.colorToARGB(color, a, r, g, b); color = dstFmt.ARGBToColor(a, r, g, b); *(uint32 *)dst = color; } src += srcDelta; dst += dstDelta; } } } else { return false; } return true; } } // End of namespace Graphics