/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GRAPHICS_CURSOR_H #define GRAPHICS_CURSOR_H #include "common/scummsys.h" namespace Graphics { /** * A simple cursor representation * TODO: Switch to using Graphics::Surface instead of a byte* */ class Cursor { public: Cursor() {} virtual ~Cursor() {} /** Return the cursor's width. */ virtual uint16 getWidth() const = 0; /** Return the cursor's height. */ virtual uint16 getHeight() const = 0; /** Return the cursor's hotspot's x coordinate. */ virtual uint16 getHotspotX() const = 0; /** Return the cursor's hotspot's y coordinate. */ virtual uint16 getHotspotY() const = 0; /** Return the cursor's transparent key. */ virtual byte getKeyColor() const = 0; /** Return the cursor's surface. */ virtual const byte *getSurface() const = 0; /** Return the cursor's palette in RGB format. */ virtual const byte *getPalette() const = 0; /** Return the starting index of the palette. */ virtual byte getPaletteStartIndex() const = 0; /** Return the number of colors in the palette. */ virtual uint16 getPaletteCount() const = 0; }; } // End of namespace Graphics #endif