/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef GRAPHICS_FONT_H #define GRAPHICS_FONT_H #include "common/str.h" namespace Common { template class Array; } namespace Graphics { struct Surface; /** Text alignment modes */ enum TextAlign { kTextAlignInvalid, kTextAlignLeft, ///< Text should be aligned to the left kTextAlignCenter, ///< Text should be centered kTextAlignRight ///< Text should be aligned to the right }; /** * Instances of this class represent a distinct font, with a built-in renderer. * @todo Maybe move the high-level methods (drawString etc.) to a separate * FontRenderer class? That way, we could have different variants... ? */ class Font { public: Font() {} virtual ~Font() {} /** * Query the height of the font. * * @return font height. */ virtual int getFontHeight() const = 0; /** * Query the maximum width of the font. * * @return maximum font width. */ virtual int getMaxCharWidth() const = 0; /** * Query the width of a specific character. * * @param chr The character to query the width of. * @return The character's width. */ virtual int getCharWidth(uint32 chr) const = 0; /** * Query the kerning offset between two characters. * * @param left The left character. May be 0. * @param right The right character. May be 0. * @return The horizontal displacement. */ virtual int getKerningOffset(uint32 left, uint32 right) const; /** * Draw a character at a specific point on a surface. * * Note that the point describes the top left edge point of the * character's bounding box. * * The Font implemenation should take care of not drawing outside of the * specified surface. * * @param dst The surface to drawn on. * @param chr The character to draw. * @param x The x coordinate where to draw the character. * @param y The y coordinate where to draw the character. * @param color The color of the character. */ virtual void drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const = 0; // TODO: Add doxygen comments to this void drawString(Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlign align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const; /** * Compute and return the width the string str has when rendered using this font. */ int getStringWidth(const Common::String &str) const; /** * Take a text (which may contain newline characters) and word wrap it so that * no text line is wider than maxWidth pixels. If necessary, additional line breaks * are generated, preferably between words (i.e. where whitespaces are). * The resulting lines are appended to the lines string list. * It returns the maximal width of any of the new lines (i.e. a value which is less * or equal to maxWidth). * * @param str the string to word wrap * @param maxWidth the maximum width a line may have * @param lines the string list to which the text lines from str are appended * @return the maximal width of any of the lines added to lines */ int wordWrapText(const Common::String &str, int maxWidth, Common::Array &lines) const; }; } // End of namespace Graphics #endif