/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef FONT_H #define FONT_H #include "common/str.h" #include "graphics/surface.h" namespace Graphics { // Text alignment modes for drawString() enum TextAlignment { kTextAlignLeft, kTextAlignCenter, kTextAlignRight }; /** * Instances of this class represent a distinct font, with a built-in renderer. * @todo Maybe move the high-level methods (drawString etc.) to a separate * FontRenderer class? That way, we could have different variants... ? * @todo Add more parameters to drawString, or additional similar methods, * featuring abilities like * - rendering with wrap-around instead of inserting an ellipsis or * cutting them; needs a 'height' parameter * - rendering multi-line strings (essentially, invoke the regular * drawString for each line, and advance one line) * - combinations of the two above: honor line feeds, and also wrap * overlong lines */ class Font { public: virtual int getFontHeight() const = 0; virtual int getMaxCharWidth() const = 0; virtual int getCharWidth(byte chr) const = 0; virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const = 0; void drawString(const Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlignment align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const; int getStringWidth(const Common::String &str) const; }; class ScummFont : public Font { public: virtual int getFontHeight() const { return 8; } virtual int getMaxCharWidth() const { return 8; }; virtual int getCharWidth(byte chr) const; virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const; }; extern const ScummFont g_scummfont; typedef unsigned short bitmap_t; /* bitmap image unit size*/ /* builtin C-based proportional/fixed font structure */ /* based on The Microwindows Project http://microwindows.org */ struct FontDesc { const char * name; /* font name*/ int maxwidth; /* max width in pixels*/ int height; /* height in pixels*/ int ascent; /* ascent (baseline) height*/ int firstchar; /* first character in bitmap*/ int size; /* font size in glyphs*/ const bitmap_t* bits; /* 16-bit right-padded bitmap data*/ const unsigned long* offset; /* offsets into bitmap data*/ const unsigned char* width; /* character widths or NULL if fixed*/ int defaultchar; /* default char (not glyph index)*/ long bits_size; /* # words of bitmap_t bits*/ }; class NewFont : public Font { protected: FontDesc desc; public: NewFont(const FontDesc &d) : desc(d) {} virtual int getFontHeight() const { return desc.height; } virtual int getMaxCharWidth() const { return desc.maxwidth; }; virtual int getCharWidth(byte chr) const; virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const; }; extern const NewFont g_sysfont; } // End of namespace Graphics #endif