/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef GRAPHICS_FONTS_BDF_H #define GRAPHICS_FONTS_BDF_H #include "common/system.h" #include "graphics/font.h" namespace Common { class SeekableReadStream; } namespace Graphics { typedef uint16 bitmap_t; /* bitmap image unit size*/ struct BBX { int8 w; int8 h; int8 x; int8 y; }; /* builtin C-based proportional/fixed font structure */ /* based on The Microwindows Project http://microwindows.org */ struct FontDesc { const char * name; /* font name*/ int maxwidth; /* max width in pixels*/ int height; /* height in pixels*/ int fbbw, fbbh, fbbx, fbby; /* max bounding box */ int ascent; /* ascent (baseline) height*/ int firstchar; /* first character in bitmap*/ int size; /* font size in glyphs*/ const bitmap_t* bits; /* 16-bit right-padded bitmap data*/ const unsigned long* offset; /* offsets into bitmap data*/ const unsigned char* width; /* character widths or NULL if fixed*/ const BBX* bbx; /* character bounding box or NULL if fixed */ int defaultchar; /* default char (not glyph index)*/ long bits_size; /* # words of bitmap_t bits*/ }; struct NewFontData; class NewFont : public Font { protected: FontDesc _desc; NewFontData *_font; public: NewFont(const FontDesc &desc, NewFontData *font = 0) : _desc(desc), _font(font) {} ~NewFont(); virtual int getFontHeight() const { return _desc.height; } virtual int getMaxCharWidth() const { return _desc.maxwidth; } virtual int getCharWidth(byte chr) const; virtual void drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const; static NewFont *loadFont(Common::SeekableReadStream &stream); static bool cacheFontData(const NewFont &font, const Common::String &filename); static NewFont *loadFromCache(Common::SeekableReadStream &stream); }; #define DEFINE_FONT(n) \ const NewFont *n = 0; \ void create_##n() { \ n = new NewFont(desc); \ } #define FORWARD_DECLARE_FONT(n) \ extern const NewFont *n; \ extern void create_##n() #define INIT_FONT(n) \ create_##n() } // End of namespace Graphics #endif