/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* * Bitmap decoder used in engines: * - parallaction * - saga */ #ifndef GRAPHICS_IFF_H #define GRAPHICS_IFF_H #include "common/stream.h" namespace Graphics { struct Surface; struct BMHD { uint16 width, height; uint16 x, y; byte depth; byte masking; byte pack; byte flags; uint16 transparentColor; byte xAspect, yAspect; uint16 pageWidth, pageHeight; BMHD() { memset(this, 0, sizeof(*this)); } void load(Common::ReadStream *stream); }; struct ILBMDecoder { /** * ILBM header data, necessary for loadBitmap() */ Graphics::BMHD _header; /** * Available decoding modes for loadBitmap(). */ enum { ILBM_UNPACK_PLANES = 0xFF, ///< Decode all bitplanes, and map 1 pixel to 1 byte. ILBM_PACK_PLANES = 0x100, ///< Request unpacking, used as a mask with below options. ILBM_1_PLANES = 1, ///< Decode only the first bitplane, don't pack. ILBM_1_PACK_PLANES = ILBM_1_PLANES | ILBM_PACK_PLANES, ///< Decode only the first bitplane, pack 8 pixels in 1 byte. ILBM_2_PLANES = 2, ///< Decode first 2 bitplanes, don't pack. ILBM_2_PACK_PLANES = ILBM_2_PLANES | ILBM_PACK_PLANES, ///< Decode first 2 bitplanes, pack 4 pixels in 1 byte. ILBM_3_PLANES = 3, ///< Decode first 3 bitplanes, don't pack. ILBM_4_PLANES = 4, ///< Decode first 4 bitplanes, don't pack. ILBM_4_PACK_PLANES = ILBM_4_PLANES | ILBM_PACK_PLANES, ///< Decode first 4 bitplanes, pack 2 pixels in 1 byte. ILBM_5_PLANES = 5, ///< Decode first 5 bitplanes, don't pack. ILBM_8_PLANES = 8 ///< Decode all 8 bitplanes. }; /** * Fills the _header member from the given stream. */ void loadHeader(Common::ReadStream *stream); /** * Loads and unpacks the ILBM bitmap data from the stream into the buffer. * The functions assumes the buffer is large enough to contain all data. * The caller controls how data should be packed by choosing mode from * the enum above. */ void loadBitmap(uint32 mode, byte *buffer, Common::ReadStream *stream); /** * Converts from bitplanar to chunky representation. Intended for internal * usage, but you can be (ab)use it from client code if you know what you * are doing. */ void planarToChunky(byte *out, uint32 width, byte *in, uint32 planeWidth, uint32 nPlanes, bool packPlanes); }; /** * Handles PBM subtype of IFF FORM files */ void decodePBM(Common::ReadStream &input, Surface &surface, byte *colors); /** * Decode a given PackBits encoded stream. * * PackBits is an RLE compression algorithm introduced by Apple. It is also * used to encode ILBM and PBM subtypes of IFF files, and some flavors of * TIFF. * * As there is no compression across row boundaries in the above formats, * read() will extract a *new* line on each call, discarding any alignment * or padding. */ class PackBitsReadStream : public Common::ReadStream { protected: Common::ReadStream *_input; public: PackBitsReadStream(Common::ReadStream &input); ~PackBitsReadStream(); virtual bool eos() const; uint32 read(void *dataPtr, uint32 dataSize); }; } // End of namespace Graphics #endif