/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GRAPHICS_MACGUI_MACWIDGET_H #define GRAPHICS_MACGUI_MACWIDGET_H #include "common/rect.h" namespace Common { struct Event; } namespace Graphics { class MacWindow; class ManagedSurface; class MacWidget { friend class MacEditableText; public: MacWidget(MacWindow *parent, int x, int y, int w, int h, bool focusable); virtual ~MacWidget() {} const Common::Rect &getDimensions() { return _dims; } bool isFocusable() { return _focusable; } virtual void setActive(bool active) = 0; void setDirty(bool dirty) { _contentIsDirty = dirty; } virtual bool draw(ManagedSurface *g, bool forceRedraw = false) = 0; virtual bool processEvent(Common::Event &event) = 0; virtual bool hasAllFocus() = 0; protected: bool _focusable; bool _contentIsDirty; Common::Rect _dims; public: MacWindow *_parent; }; } // End of namespace Graphics #endif