#include "macwindowborder.h" #include "common/system.h" #include "graphics/macgui/macwindowmanager.h" namespace Graphics { using namespace Graphics::MacGUIConstants; MacWindowBorder::MacWindowBorder() : _activeInitialized(false), _inactiveInitialized(false) { _activeBorder = nullptr; _inactiveBorder = nullptr; _hasOffsets = false; } MacWindowBorder::~MacWindowBorder() { if (_activeBorder) delete _activeBorder; if (_inactiveBorder) delete _inactiveBorder; } bool MacWindowBorder::hasBorder(bool active) { return active ? _activeInitialized : _inactiveInitialized; } void MacWindowBorder::addActiveBorder(TransparentSurface &source) { assert(!_activeBorder); _activeBorder = new NinePatchBitmap(&source, false); _activeInitialized = true; } void MacWindowBorder::addInactiveBorder(TransparentSurface &source) { assert(!_inactiveBorder); _inactiveBorder = new NinePatchBitmap(&source, false); _inactiveInitialized = true; } bool MacWindowBorder::hasOffsets() { return _hasOffsets; } void MacWindowBorder::setOffsets(int left, int right, int top, int bottom) { _borderOffsets[0] = left; _borderOffsets[1] = right; _borderOffsets[2] = top; _borderOffsets[3] = bottom; _hasOffsets = true; } int MacWindowBorder::getOffset(MacBorderOffset offset) { return _borderOffsets[offset]; } void MacWindowBorder::blitBorderInto(ManagedSurface &destination, bool active) { TransparentSurface srf; NinePatchBitmap *src = active ? _activeBorder : _inactiveBorder; srf.create(destination.w, destination.h, destination.format); srf.fillRect(Common::Rect(0, 0, srf.w, srf.h), kColorGreen2); byte palette[kColorCount]; g_system->getPaletteManager()->grabPalette(palette, 0, kColorCount); src->blit(srf, 0, 0, srf.w, srf.h, palette, kColorCount); destination.transBlitFrom(srf, kColorGreen2); } } // End of namespace Graphics