/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "graphics/pixelformat.h" #include "common/debug.h" namespace Graphics { Common::String PixelFormat::toString() const { if (bytesPerPixel == 1) return "CLUT8"; int component[4]; char tmp[10]; tmp[0] = tmp[1] = 0; component[0] = rShift; component[1] = gShift; component[2] = bShift; component[3] = aShift; Common::String letters, digits; for (int c = 0; c < 4; c++) { int compPos = -1; int minshift = 100; // Find minimal component for (int i = 0; i < 4; i++) if (component[i] >= 0 && component[i] < minshift) { minshift = component[i]; compPos = i; } // Clean duplicates for (int i = 0; i < 4; i++) if (component[i] == minshift) component[i] = -1; switch (compPos) { case 0: if (rLoss != 8) { letters += "R"; tmp[0] = '0' + 8 - rLoss; digits += tmp; } break; case 1: if (gLoss != 8) { letters += "G"; tmp[0] = '0' + 8 - gLoss; digits += tmp; } break; case 2: if (bLoss != 8) { letters += "B"; tmp[0] = '0' + 8 - bLoss; digits += tmp; } break; case 3: if (aLoss != 8) { letters += "A"; tmp[0] = '0' + 8 - aLoss; digits += tmp; } break; default: break; } } return letters + digits; } } // End of namespace Graphics