/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "common/stdafx.h" #include "common/util.h" namespace Graphics { void drawLine(int x0, int y0, int x1, int y1, int color, void (*plotProc)(int, int, int, void *), void *data) { // Bresenham's line algorithm, as described by Wikipedia bool steep = ABS(y1 - y0) > ABS(x1 - x0); if (steep) { SWAP(x0, y0); SWAP(x1, y1); } int delta_x = ABS(x1 - x0); int delta_y = ABS(y1 - y0); int err = 0; int delta_err = delta_y; int x = x0; int y = y0; int x_step = (x0 < x1) ? 1 : -1; int y_step = (y0 < y1) ? 1 : -1; if (steep) (*plotProc)(y, x, color, data); else (*plotProc)(x, y, color, data); while (x != x1) { x += x_step; err += delta_err; if (2 * err > delta_x) { y += y_step; err -= delta_x; } if (steep) (*plotProc)(y, x, color, data); else (*plotProc)(x, y, color, data); } } } // End of namespace Graphics