/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "common/scummsys.h" #include "common/system.h" #include "graphics/colormasks.h" #include "graphics/scaler.h" #include "graphics/scaler/intern.h" template uint16 quadBlockInterpolate(const uint8 *src, uint32 srcPitch) { uint16 colorx1y1 = *(((const uint16 *)src)); uint16 colorx2y1 = *(((const uint16 *)src) + 1); uint16 colorx1y2 = *(((const uint16 *)(src + srcPitch))); uint16 colorx2y2 = *(((const uint16 *)(src + srcPitch)) + 1); return interpolate16_1_1_1_1 >(colorx1y1, colorx2y1, colorx1y2, colorx2y2); } template void createThumbnail_2(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { assert(width % 2 == 0); assert(height % 2 == 0); for (int y = 0; y < height; y += 2) { for (int x = 0; x < width; x += 2, dstPtr += 2) { *((uint16*)dstPtr) = quadBlockInterpolate(src + 2 * x, srcPitch); } dstPtr += (dstPitch - 2 * width / 2); src += 2 * srcPitch; } } template void createThumbnail_4(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { assert(width % 4 == 0); assert(height % 4 == 0); for (int y = 0; y < height; y += 4) { for (int x = 0; x < width; x += 4, dstPtr += 2) { uint16 upleft = quadBlockInterpolate(src + 2 * x, srcPitch); uint16 upright = quadBlockInterpolate(src + 2 * (x + 2), srcPitch); uint16 downleft = quadBlockInterpolate(src + srcPitch * 2 + 2 * x, srcPitch); uint16 downright = quadBlockInterpolate(src + srcPitch * 2 + 2 * (x + 2), srcPitch); *((uint16*)dstPtr) = interpolate16_1_1_1_1 >(upleft, upright, downleft, downright); } dstPtr += (dstPitch - 2 * width / 4); src += 4 * srcPitch; } } static void createThumbnail(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { // only 1/2 and 1/4 downscale supported if (width != 320 && width != 640) return; int downScaleMode = (width == 320) ? 2 : 4; if (downScaleMode == 2) { createThumbnail_2<565>(src, srcPitch, dstPtr, dstPitch, width, height); } else if (downScaleMode == 4) { createThumbnail_4<565>(src, srcPitch, dstPtr, dstPitch, width, height); } } /** * Copies the current screen contents to a new surface, using RGB565 format. * WARNING: surf->free() must be called by the user to avoid leaking. * * @param surf the surface to store the data in it */ static bool grabScreen565(Graphics::Surface *surf) { Graphics::Surface *screen = g_system->lockScreen(); if (!screen) return false; assert(screen->bytesPerPixel == 1 || screen->bytesPerPixel == 2); assert(screen->pixels != 0); Graphics::PixelFormat screenFormat = g_system->getScreenFormat(); surf->create(screen->w, screen->h, 2); byte *palette = 0; if (screenFormat.bytesPerPixel == 1) { palette = new byte[256 * 4]; assert(palette); g_system->getPaletteManager()->grabPalette(palette, 0, 256); } for (uint y = 0; y < screen->h; ++y) { for (uint x = 0; x < screen->w; ++x) { byte r = 0, g = 0, b = 0; if (screenFormat.bytesPerPixel == 1) { r = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4]; g = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 1]; b = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 2]; } else if (screenFormat.bytesPerPixel == 2) { uint16 col = READ_UINT16(screen->getBasePtr(x, y)); screenFormat.colorToRGB(col, r, g, b); } ((uint16 *)surf->pixels)[y * surf->w + x] = Graphics::RGBToColor >(r, g, b); } } delete[] palette; g_system->unlockScreen(); return true; } static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) { uint16 width = in.w; uint16 inHeight = in.h; if (width < 320) { // Special case to handle MM NES (uses a screen width of 256) width = 320; // center MM NES screen Graphics::Surface newscreen; newscreen.create(width, in.h, in.bytesPerPixel); uint8 *dst = (uint8 *)newscreen.getBasePtr((320 - in.w) / 2, 0); const uint8 *src = (const uint8 *)in.getBasePtr(0, 0); uint16 height = in.h; while (height--) { memcpy(dst, src, in.pitch); dst += newscreen.pitch; src += in.pitch; } in.free(); in = newscreen; } else if (width == 720) { // Special case to handle Hercules mode // // NOTE: This code is pretty SCUMM specific. // For other games this code might cut off // not only the menu, but also other graphics. width = 640; inHeight = 400; // cut off menu and so on.. Graphics::Surface newscreen; newscreen.create(width, 400, in.bytesPerPixel); uint8 *dst = (uint8 *)newscreen.getBasePtr(0, (400 - 240) / 2); const uint8 *src = (const uint8 *)in.getBasePtr(41, 28); for (int y = 0; y < 240; ++y) { memcpy(dst, src, 640 * in.bytesPerPixel); dst += newscreen.pitch; src += in.pitch; } in.free(); in = newscreen; } else if (width == 640 && inHeight == 440) { // Special case to handle KQ6 Windows: resize the screen to 640x480, // adding a black band in the bottom. inHeight = 480; Graphics::Surface newscreen; newscreen.create(width, 480, in.bytesPerPixel); memcpy(newscreen.getBasePtr(0, 0), in.getBasePtr(0, 0), width * 440 * in.bytesPerPixel); in.free(); in = newscreen; } uint16 newHeight = !(inHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1; out.create(kThumbnailWidth, newHeight, sizeof(uint16)); createThumbnail((const uint8 *)in.pixels, width * sizeof(uint16), (uint8 *)out.pixels, out.pitch, width, inHeight); in.free(); return true; } bool createThumbnailFromScreen(Graphics::Surface* surf) { assert(surf); Graphics::Surface screen; if (!grabScreen565(&screen)) return false; return createThumbnail(*surf, screen); } bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette) { assert(surf); Graphics::Surface screen; screen.create(w, h, 2); for (uint y = 0; y < screen.h; ++y) { for (uint x = 0; x < screen.w; ++x) { byte r, g, b; r = palette[pixels[y * w + x] * 3]; g = palette[pixels[y * w + x] * 3 + 1]; b = palette[pixels[y * w + x] * 3 + 2]; ((uint16 *)screen.pixels)[y * screen.w + x] = Graphics::RGBToColor >(r, g, b); } } return createThumbnail(*surf, screen); }