/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "graphics/sjis.h" #ifdef GRAPHICS_SJIS_H #include "common/debug.h" #include "common/archive.h" #include "common/endian.h" #include "common/stream.h" #include "common/textconsole.h" #include "graphics/surface.h" namespace Graphics { FontSJIS *FontSJIS::createFont(const Common::Platform platform) { FontSJIS *ret = 0; // Try the font ROM of the specified platform if (platform == Common::kPlatformFMTowns) { ret = new FontTowns(); if (ret->loadData()) return ret; delete ret; } else if (platform == Common::kPlatformPCEngine) { ret = new FontPCEngine(); if (ret->loadData()) return ret; delete ret; } // TODO: PC98 font rom support /* else if (platform == Common::kPlatformPC98) { ret = new FontPC98(); if (ret->loadData()) return ret; delete ret; }*/ // Try ScummVM's font. ret = new FontSjisSVM(platform); if (ret->loadData()) return ret; delete ret; return 0; } void FontSJIS::drawChar(Graphics::Surface &dst, uint16 ch, int x, int y, uint32 c1, uint32 c2) const { drawChar(dst.getBasePtr(x, y), ch, dst.pitch, dst.format.bytesPerPixel, c1, c2, dst.w - x, dst.h - y); } FontSJISBase::FontSJISBase() : _drawMode(kDefaultMode), _flippedMode(false), _fatPrint(false), _fontWidth(16), _fontHeight(16), _bitPosNewLineMask(0) { } void FontSJISBase::setDrawingMode(DrawingMode mode) { if (hasFeature(1 << mode)) _drawMode = mode; else warning("Unsupported drawing mode selected"); } void FontSJISBase::toggleFlippedMode(bool enable) { if (hasFeature(kFeatFlipped)) _flippedMode = enable; else warning("Flipped mode unsupported by this font"); } void FontSJISBase::toggleFatPrint(bool enable) { if (hasFeature(kFeatFatPrint)) _fatPrint = enable; else warning("Fat print unsupported by this font"); } uint FontSJISBase::getFontHeight() const { switch (_drawMode) { case kOutlineMode: return _fontHeight + 2; case kDefaultMode: return _fontHeight; default: return _fontHeight + 1; } } uint FontSJISBase::getMaxFontWidth() const { switch (_drawMode) { case kOutlineMode: return _fontWidth + 2; case kDefaultMode: return _fontWidth; default: return _fontWidth + 1; } } uint FontSJISBase::getCharWidth(uint16 ch) const { if (isASCII(ch)) return ((_drawMode == kOutlineMode) ? 10 : (_drawMode == kDefaultMode ? 8 : 9)); else return getMaxFontWidth(); } template void FontSJISBase::blitCharacter(const uint8 *glyph, const int w, const int h, uint8 *dst, int pitch, Color c) const { uint8 bitPos = 0; uint8 mask = 0; for (int y = 0; y < h; ++y) { Color *d = (Color *)dst; dst += pitch; bitPos &= _bitPosNewLineMask; for (int x = 0; x < w; ++x) { if (!(bitPos % 8)) mask = *glyph++; if (mask & 0x80) *d = c; ++d; ++bitPos; mask <<= 1; } } } void FontSJISBase::createOutline(uint8 *outline, const uint8 *glyph, const int w, const int h) const { const int glyphPitch = (w + 7) / 8; const int outlinePitch = (w + 9) / 8; uint8 *line1 = outline + 0 * outlinePitch; uint8 *line2 = outline + 1 * outlinePitch; uint8 *line3 = outline + 2 * outlinePitch; for (int y = 0; y < h; ++y) { for (int x = 0; x < glyphPitch; ++x) { const uint8 mask = *glyph++; const uint8 b1 = mask | (mask >> 1) | (mask >> 2); const uint8 b2 = (mask << 7) | ((mask << 6) & 0xC0); line1[x] |= b1; line2[x] |= b1; line3[x] |= b1; if (x + 1 < outlinePitch) { line1[x + 1] |= b2; line2[x + 1] |= b2; line3[x + 1] |= b2; } } line1 += outlinePitch; line2 += outlinePitch; line3 += outlinePitch; } } #ifndef DISABLE_FLIPPED_MODE const uint8 *FontSJISBase::flipCharacter(const uint8 *glyph, const int w) const { static const uint8 flipData[] = { 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0, 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0, 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8, 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8, 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4, 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4, 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC, 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC, 0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2, 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2, 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA, 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA, 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6, 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6, 0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE, 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE, 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1, 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1, 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9, 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9, 0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5, 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5, 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED, 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD, 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3, 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3, 0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB, 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB, 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7, 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7, 0x0F, 0x8F, 0x4F, 0xC7, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x97, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF }; for (int i = 0; i < w; i++) { _tempGlyph[i] = flipData[glyph[(w * 2 - 1) - i]]; _tempGlyph[(w * 2 - 1) - i] = flipData[glyph[i]]; } return _tempGlyph; } #endif const uint8 *FontSJISBase::makeFatCharacter(const uint8 *glyph, const int w) const { // This is the EOB II FM-Towns implementation. // The last bit to the right of each line is cut off so that the fat // character actually has the same width as it would normally have. if (w == 8) { for (int i = 0; i < 16; ++i) { _tempGlyph2[i] = *glyph | (*glyph >> 1); glyph++; } } else { for (int i = 0; i < 16; ++i) { uint16 l = READ_BE_UINT16(glyph); WRITE_BE_UINT16(&_tempGlyph2[i << 1], l | (l >> 1)); glyph += 2; } } return _tempGlyph2; } void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1, uint32 c2, int maxW, int maxH) const { const uint8 *glyphSource = 0; int width = 0, height = 0; int outlineExtraWidth = 2, outlineExtraHeight = 2; int outlineXOffset = 0, outlineYOffset = 0; if (isASCII(ch)) { glyphSource = getCharData(ch); width = 8; height = _fontHeight; } else { glyphSource = getCharData(ch); width = _fontWidth; height = _fontHeight; } if (maxW != -1 && maxW < width) { width = maxW; outlineExtraWidth = 0; outlineXOffset = 1; } if (maxH != -1 && maxH < height) { height = maxH; outlineExtraHeight = 0; outlineYOffset = 1; } if (width <= 0 || height <= 0) return; if (!glyphSource) { warning("FontSJISBase::drawChar: Font does not offer data for %02X %02X", ch & 0xFF, ch >> 8); return; } if (_fatPrint) glyphSource = makeFatCharacter(glyphSource, width); #ifndef DISABLE_FLIPPED_MODE if (_flippedMode) glyphSource = flipCharacter(glyphSource, width); #endif int shadowOffset = bpp; uint8 outline[18 * 18]; if (_drawMode == kOutlineMode) { memset(outline, 0, sizeof(outline)); createOutline(outline, glyphSource, width, height); } else if (_drawMode == kShadowLeftMode) { shadowOffset = -shadowOffset; } if (bpp == 1) { if (_drawMode == kOutlineMode) { blitCharacter(outline, width + outlineExtraWidth, height + outlineExtraHeight, (uint8 *)dst, pitch, c2); blitCharacter(glyphSource, width - outlineXOffset, height - outlineYOffset, (uint8 *)dst + pitch + 1, pitch, c1); } else { if (_drawMode != kDefaultMode) { blitCharacter(glyphSource, width - outlineXOffset, height, ((uint8 *)dst) + shadowOffset, pitch, c2); blitCharacter(glyphSource, width, height - outlineYOffset, ((uint8 *)dst) + pitch, pitch, c2); if (_drawMode != kFMTownsShadowMode) blitCharacter(glyphSource, width - outlineXOffset, height - outlineYOffset, ((uint8 *)dst) + pitch + shadowOffset, pitch, c2); } blitCharacter(glyphSource, width, height, (uint8 *)dst, pitch, c1); } } else if (bpp == 2) { if (_drawMode == kOutlineMode) { blitCharacter(outline, width + outlineExtraWidth, height + outlineExtraHeight, (uint8 *)dst, pitch, c2); blitCharacter(glyphSource, width - outlineXOffset, height - outlineYOffset, (uint8 *)dst + pitch + 2, pitch, c1); } else { if (_drawMode != kDefaultMode) { blitCharacter(glyphSource, width - outlineXOffset, height, ((uint8 *)dst) + shadowOffset, pitch, c2); blitCharacter(glyphSource, width, height - outlineYOffset, ((uint8 *)dst) + pitch, pitch, c2); if (_drawMode != kFMTownsShadowMode) blitCharacter(glyphSource, width - outlineXOffset, height - outlineYOffset, ((uint8 *)dst) + pitch + shadowOffset, pitch, c2); } blitCharacter(glyphSource, width, height, (uint8 *)dst, pitch, c1); } } else { error("FontSJISBase::drawChar: unsupported bpp: %d", bpp); } } bool FontSJISBase::isASCII(uint16 ch) const { if (ch >= 0xFF) return false; else if (ch <= 0x7F || (ch >= 0xA1 && ch <= 0xDF)) return true; else return false; } // FM-TOWNS ROM font bool FontTowns::loadData() { Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("FMT_FNT.ROM"); if (!data) return false; data->read(_fontData16x16, kFont16x16Chars * 32); data->seek(251904, SEEK_SET); data->read(_fontData8x16, kFont8x16Chars * 16); bool retValue = !data->err(); delete data; return retValue; } const uint8 *FontTowns::getCharData(uint16 ch) const { if (ch < kFont8x16Chars) { return _fontData8x16 + ch * 16; } else { uint8 f = ch & 0xFF; uint8 s = ch >> 8; // moved from scumm\charset.cpp enum { KANA = 0, KANJI = 1, EKANJI = 2 }; int base = s - ((s + 1) % 32); int c = 0, p = 0, chunk_f = 0, chunk = 0, cr = 0, kanjiType = KANA; if (f >= 0x81 && f <= 0x84) kanjiType = KANA; if (f >= 0x88 && f <= 0x9f) kanjiType = KANJI; if (f >= 0xe0 && f <= 0xea) kanjiType = EKANJI; if ((f > 0xe8 || (f == 0xe8 && base >= 0x9f)) || (f > 0x90 || (f == 0x90 && base >= 0x9f))) { c = 48; // correction p = -8; // correction } if (kanjiType == KANA) { chunk_f = (f - 0x81) * 2; } else if (kanjiType == KANJI) { // Standard Kanji p += f - 0x88; chunk_f = c + 2 * p; } else if (kanjiType == EKANJI) { // Enhanced Kanji p += f - 0xe0; chunk_f = c + 2 * p; } // Base corrections if (base == 0x7f && s == 0x7f) base -= 0x20; if (base == 0x9f && s == 0xbe) base += 0x20; if (base == 0xbf && s == 0xde) base += 0x20; //if (base == 0x7f && s == 0x9e) // base += 0x20; switch (base) { case 0x3f: cr = 0; // 3f if (kanjiType == KANA) chunk = 1; else if (kanjiType == KANJI) chunk = 31; else if (kanjiType == EKANJI) chunk = 111; break; case 0x5f: cr = 0; // 5f if (kanjiType == KANA) chunk = 17; else if (kanjiType == KANJI) chunk = 47; else if (kanjiType == EKANJI) chunk = 127; break; case 0x7f: cr = -1; // 80 if (kanjiType == KANA) chunk = 9; else if (kanjiType == KANJI) chunk = 63; else if (kanjiType == EKANJI) chunk = 143; break; case 0x9f: cr = 1; // 9e if (kanjiType == KANA) chunk = 2; else if (kanjiType == KANJI) chunk = 32; else if (kanjiType == EKANJI) chunk = 112; break; case 0xbf: cr = 1; // be if (kanjiType == KANA) chunk = 18; else if (kanjiType == KANJI) chunk = 48; else if (kanjiType == EKANJI) chunk = 128; break; case 0xdf: cr = 1; // de if (kanjiType == KANA) chunk = 10; else if (kanjiType == KANJI) chunk = 64; else if (kanjiType == EKANJI) chunk = 144; break; default: debug(4, "Invalid Char! f %x s %x base %x c %d p %d", f, s, base, c, p); } debug(6, "Kanji: %c%c f 0x%x s 0x%x base 0x%x c %d p %d chunk %d cr %d index %d", f, s, f, s, base, c, p, chunk, cr, ((chunk_f + chunk) * 32 + (s - base)) + cr); const int chunkNum = (((chunk_f + chunk) * 32 + (s - base)) + cr); if (chunkNum < 0 || chunkNum >= kFont16x16Chars) return 0; else return _fontData16x16 + chunkNum * 32; } } bool FontTowns::hasFeature(int feat) const { static const int features = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped | kFeatFatPrint; return (features & feat) ? true : false; } // PC-Engine ROM font bool FontPCEngine::loadData() { Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("pce.cdbios"); if (!data) return false; data->seek((data->size() & 0x200) ? 0x30200 : 0x30000); data->read(_fontData12x12, kFont12x12Chars * 18); _fontWidth = _fontHeight = 12; _bitPosNewLineMask = _fontWidth & 7; bool retValue = !data->err(); delete data; return retValue; } const uint8 *FontPCEngine::getCharData(uint16 ch) const { // Converts sjis code to pce font offset // (moved from scumm\charset.cpp). // rangeTbl maps SJIS char-codes to the PCE System Card font rom. // Each pair {,} in the array represents a SJIS range. const int rangeCnt = 45; static const uint16 rangeTbl[rangeCnt][2] = { // Symbols { 0x8140, 0x817E }, { 0x8180, 0x81AC }, // 0-9 { 0x824F, 0x8258 }, // Latin upper { 0x8260, 0x8279 }, // Latin lower { 0x8281, 0x829A }, // Kana { 0x829F, 0x82F1 }, { 0x8340, 0x837E }, { 0x8380, 0x8396}, // Greek upper { 0x839F, 0x83B6 }, // Greek lower { 0x83BF, 0x83D6 }, // Cyrillic upper { 0x8440, 0x8460 }, // Cyrillic lower { 0x8470, 0x847E }, { 0x8480, 0x8491}, // Kanji { 0x889F, 0x88FC }, { 0x8940, 0x897E }, { 0x8980, 0x89FC }, { 0x8A40, 0x8A7E }, { 0x8A80, 0x8AFC }, { 0x8B40, 0x8B7E }, { 0x8B80, 0x8BFC }, { 0x8C40, 0x8C7E }, { 0x8C80, 0x8CFC }, { 0x8D40, 0x8D7E }, { 0x8D80, 0x8DFC }, { 0x8E40, 0x8E7E }, { 0x8E80, 0x8EFC }, { 0x8F40, 0x8F7E }, { 0x8F80, 0x8FFC }, { 0x9040, 0x907E }, { 0x9080, 0x90FC }, { 0x9140, 0x917E }, { 0x9180, 0x91FC }, { 0x9240, 0x927E }, { 0x9280, 0x92FC }, { 0x9340, 0x937E }, { 0x9380, 0x93FC }, { 0x9440, 0x947E }, { 0x9480, 0x94FC }, { 0x9540, 0x957E }, { 0x9580, 0x95FC }, { 0x9640, 0x967E }, { 0x9680, 0x96FC }, { 0x9740, 0x977E }, { 0x9780, 0x97FC }, { 0x9840, 0x9872 } }; ch = (ch << 8) | (ch >> 8); int offset = 0; for (int i = 0; i < rangeCnt; ++i) { if (ch >= rangeTbl[i][0] && ch <= rangeTbl[i][1]) { return _fontData12x12 + 18 * (offset + ch - rangeTbl[i][0]); break; } offset += rangeTbl[i][1] - rangeTbl[i][0] + 1; } debug(4, "Invalid Char: 0x%x", ch); return 0; } bool FontPCEngine::hasFeature(int feat) const { // Outline mode not supported due to use of _bitPosNewLineMask. This could be implemented, // but is not needed for any particular target at the moment. // Flipped mode is also not supported since the hard coded table (taken from SCUMM 5 FM-TOWNS) // is set up for font sizes of 8/16. This mode is also not required at the moment, since // there aren't any SCUMM 5 PC-Engine games. static const int features = kFeatDefault | kFeatShadow | kFeatFMTownsShadow; return (features & feat) ? true : false; } // ScummVM SJIS font FontSjisSVM::FontSjisSVM(const Common::Platform platform) : _fontData16x16(0), _fontData16x16Size(0), _fontData8x16(0), _fontData8x16Size(0), _fontData12x12(0), _fontData12x12Size(0) { if (platform == Common::kPlatformPCEngine) { _fontWidth = 12; _fontHeight = 12; } } FontSjisSVM::~FontSjisSVM() { delete[] _fontData16x16; delete[] _fontData8x16; delete[] _fontData12x12; } bool FontSjisSVM::loadData() { Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("SJIS.FNT"); if (!data) return false; uint32 magic1 = data->readUint32BE(); uint32 magic2 = data->readUint32BE(); if (magic1 != MKTAG('S', 'C', 'V', 'M') || magic2 != MKTAG('S', 'J', 'I', 'S')) { delete data; return false; } uint32 version = data->readUint32BE(); if (version != kSjisFontVersion) { warning("SJIS font version mismatch, expected: %d found: %u", kSjisFontVersion, version); delete data; return false; } uint numChars16x16 = data->readUint16BE(); uint numChars8x16 = data->readUint16BE(); uint numChars12x12 = data->readUint16BE(); if (_fontWidth == 16) { _fontData16x16Size = numChars16x16 * 32; _fontData16x16 = new uint8[_fontData16x16Size]; assert(_fontData16x16); data->read(_fontData16x16, _fontData16x16Size); _fontData8x16Size = numChars8x16 * 16; _fontData8x16 = new uint8[numChars8x16 * 16]; assert(_fontData8x16); data->read(_fontData8x16, _fontData8x16Size); } else { data->skip(numChars16x16 * 32); data->skip(numChars8x16 * 16); _fontData12x12Size = numChars12x12 * 24; _fontData12x12 = new uint8[_fontData12x12Size]; assert(_fontData12x12); data->read(_fontData12x12, _fontData12x12Size); } bool retValue = !data->err(); delete data; return retValue; } const uint8 *FontSjisSVM::getCharData(uint16 c) const { if (_fontWidth == 12) return getCharDataPCE(c); else return getCharDataDefault(c); } bool FontSjisSVM::hasFeature(int feat) const { // Flipped mode is not supported since the hard coded table (taken from SCUMM 5 FM-TOWNS) // is set up for font sizes of 8/16. This mode is also not required at the moment, since // there aren't any SCUMM 5 PC-Engine games. static const int features16 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped | kFeatFatPrint; static const int features12 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow; return (((_fontWidth == 12) ? features12 : features16) & feat) ? true : false; } const uint8 *FontSjisSVM::getCharDataPCE(uint16 c) const { if (isASCII(c)) return 0; const uint8 fB = c & 0xFF; const uint8 sB = c >> 8; int base, index; mapKANJIChar(fB, sB, base, index); if (base == -1) return 0; const uint offset = (base * 0xBC + index) * 24; assert(offset + 16 <= _fontData12x12Size); return _fontData12x12 + offset; } const uint8 *FontSjisSVM::getCharDataDefault(uint16 c) const { const uint8 fB = c & 0xFF; const uint8 sB = c >> 8; if (isASCII(c)) { int index = fB; // half-width katakana if (fB >= 0xA1 && fB <= 0xDF) index -= 0x21; const uint offset = index * 16; assert(offset <= _fontData8x16Size); return _fontData8x16 + offset; } else { int base, index; mapKANJIChar(fB, sB, base, index); if (base == -1) return 0; const uint offset = (base * 0xBC + index) * 32; assert(offset + 16 <= _fontData16x16Size); return _fontData16x16 + offset; } } void FontSjisSVM::mapKANJIChar(const uint8 fB, const uint8 sB, int &base, int &index) const { base = index = -1; // We only allow 2 byte SJIS characters. if (fB <= 0x80 || fB >= 0xF0 || (fB >= 0xA0 && fB <= 0xDF) || sB == 0x7F) return; base = fB - 0x81; if (base >= 0x5F) base -= 0x40; index = sB - 0x40; if (index >= 0x3F) --index; // Another check if the passed character was an // correctly encoded SJIS character. if (index < 0 || index >= 0xBC || base < 0) base = index = -1; } } // End of namespace Graphics #endif // defined(GRAPHICS_SJIS_H)