/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "graphics/sjis.h" #ifdef GRAPHICS_SJIS_H #include "common/debug.h" #include "common/archive.h" #include "common/endian.h" namespace Graphics { FontSJIS *FontSJIS::createFont(const Common::Platform platform) { FontSJIS *ret = 0; // Try the font ROM of the specified platform if (platform == Common::kPlatformFMTowns) { ret = new FontTowns(); if (ret && ret->loadData()) return ret; delete ret; } // Try ScummVM's font. ret = new FontSjisSVM(); if (ret && ret->loadData()) return ret; delete ret; return 0; } template void FontSJISBase::blitCharacter(const uint8 *glyph, const int w, const int h, uint8 *dst, int pitch, Color c1, Color c2) const { for (int y = 0; y < h; ++y) { Color *d = (Color *)dst; dst += pitch; uint8 mask = 0; for (int x = 0; x < w; ++x) { if (!(x % 8)) mask = *glyph++; if (mask & 0x80) { *d = c1; if (_shadowType == kShadowTypeScumm3 || _shadowType == kShadowTypeScumm3Towns) d[1] = d[pitch] = c2; if (_shadowType == kShadowTypeScumm3) d[pitch + 1] = c2; } ++d; mask <<= 1; } } } void FontSJISBase::createOutline(uint8 *outline, const uint8 *glyph, const int w, const int h) const { const int glyphPitch = (w + 7) / 8; const int outlinePitch = (w + 9) / 8; uint8 *line1 = outline + 0 * outlinePitch; uint8 *line2 = outline + 1 * outlinePitch; uint8 *line3 = outline + 2 * outlinePitch; for (int y = 0; y < h; ++y) { for (int x = 0; x < glyphPitch; ++x) { const uint8 mask = *glyph++; const uint8 b1 = mask | (mask >> 1) | (mask >> 2); const uint8 b2 = (mask << 7) | ((mask << 6) & 0xC0); line1[x] |= b1; line2[x] |= b1; line3[x] |= b1; if (x + 1 < outlinePitch) { line1[x + 1] |= b2; line2[x + 1] |= b2; line3[x + 1] |= b2; } } line1 += outlinePitch; line2 += outlinePitch; line3 += outlinePitch; } } void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1, uint32 c2) const { const uint8 *glyphSource = 0; int width = 0, height = 0; if (is8x16(ch)) { glyphSource = getCharData8x16(ch); width = 8; height = 16; } else { glyphSource = getCharData(ch); width = 16; height = 16; } if (!glyphSource) { warning("FontSJISBase::drawChar: Font does not offer data for %02X %02X", ch & 0xFF, ch >> 8); return; } uint8 outline[18 * 18]; if (_shadowType == kShadowTypeOutline) { memset(outline, 0, sizeof(outline)); createOutline(outline, glyphSource, width, height); } if (bpp == 1) { if (_shadowType == kShadowTypeOutline) { blitCharacter(outline, width + 2, height + 2, (uint8 *)dst, pitch, c2); blitCharacter(glyphSource, width, height, (uint8 *)dst + pitch + 1, pitch, c1); } else { blitCharacter(glyphSource, width, height, (uint8 *)dst, pitch, c1, c2); } } else if (bpp == 2) { if (_shadowType == kShadowTypeOutline) { blitCharacter(outline, width + 2, height + 2, (uint8 *)dst, pitch, c2); blitCharacter(glyphSource, width, height, (uint8 *)dst + pitch + 2, pitch, c1); } else { blitCharacter(glyphSource, width, height, (uint8 *)dst, pitch, c1, c2); } } else { error("FontSJISBase::drawChar: unsupported bpp: %d", bpp); } } uint FontSJISBase::getCharWidth(uint16 ch) const { if (is8x16(ch)) return (_shadowType == kShadowTypeOutline) ? 10 : (_shadowType == kShadowTypeNone ? 8 : 9); else return getMaxFontWidth(); } bool FontSJISBase::is8x16(uint16 ch) const { if (ch >= 0xFF) return false; else if (ch <= 0x7F || (ch >= 0xA1 && ch <= 0xDF)) return true; else return false; } // FM-TOWNS ROM font bool FontTowns::loadData() { Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("FMT_FNT.ROM"); if (!data) return false; data->read(_fontData16x16, kFont16x16Chars * 32); data->seek(251904, SEEK_SET); data->read(_fontData8x16, kFont8x16Chars * 16); bool retValue = !data->err(); delete data; return retValue; } const uint8 *FontTowns::getCharData(uint16 ch) const { uint8 f = ch & 0xFF; uint8 s = ch >> 8; // copied from scumm\charset.cpp enum { KANA = 0, KANJI = 1, EKANJI = 2 }; int base = s - ((s + 1) % 32); int c = 0, p = 0, chunk_f = 0, chunk = 0, cr = 0, kanjiType = KANA; if (f >= 0x81 && f <= 0x84) kanjiType = KANA; if (f >= 0x88 && f <= 0x9f) kanjiType = KANJI; if (f >= 0xe0 && f <= 0xea) kanjiType = EKANJI; if ((f > 0xe8 || (f == 0xe8 && base >= 0x9f)) || (f > 0x90 || (f == 0x90 && base >= 0x9f))) { c = 48; //correction p = -8; //correction } if (kanjiType == KANA) {//Kana chunk_f = (f - 0x81) * 2; } else if (kanjiType == KANJI) {//Standard Kanji p += f - 0x88; chunk_f = c + 2 * p; } else if (kanjiType == EKANJI) {//Enhanced Kanji p += f - 0xe0; chunk_f = c + 2 * p; } // Base corrections if (base == 0x7f && s == 0x7f) base -= 0x20; if (base == 0x9f && s == 0xbe) base += 0x20; if (base == 0xbf && s == 0xde) base += 0x20; //if (base == 0x7f && s == 0x9e) // base += 0x20; switch (base) { case 0x3f: cr = 0; //3f if (kanjiType == KANA) chunk = 1; else if (kanjiType == KANJI) chunk = 31; else if (kanjiType == EKANJI) chunk = 111; break; case 0x5f: cr = 0; //5f if (kanjiType == KANA) chunk = 17; else if (kanjiType == KANJI) chunk = 47; else if (kanjiType == EKANJI) chunk = 127; break; case 0x7f: cr = -1; //80 if (kanjiType == KANA) chunk = 9; else if (kanjiType == KANJI) chunk = 63; else if (kanjiType == EKANJI) chunk = 143; break; case 0x9f: cr = 1; //9e if (kanjiType == KANA) chunk = 2; else if (kanjiType == KANJI) chunk = 32; else if (kanjiType == EKANJI) chunk = 112; break; case 0xbf: cr = 1; //be if (kanjiType == KANA) chunk = 18; else if (kanjiType == KANJI) chunk = 48; else if (kanjiType == EKANJI) chunk = 128; break; case 0xdf: cr = 1; //de if (kanjiType == KANA) chunk = 10; else if (kanjiType == KANJI) chunk = 64; else if (kanjiType == EKANJI) chunk = 144; break; default: debug(4, "Invalid Char! f %x s %x base %x c %d p %d", f, s, base, c, p); } debug(6, "Kanji: %c%c f 0x%x s 0x%x base 0x%x c %d p %d chunk %d cr %d index %d", f, s, f, s, base, c, p, chunk, cr, ((chunk_f + chunk) * 32 + (s - base)) + cr); const int chunkNum = (((chunk_f + chunk) * 32 + (s - base)) + cr); if (chunkNum < 0 || chunkNum >= kFont16x16Chars) return 0; else return _fontData16x16 + chunkNum * 32; } const uint8 *FontTowns::getCharData8x16(uint16 c) const { if (c >= kFont8x16Chars) return 0; return _fontData8x16 + c * 16; } // ScummVM SJIS font bool FontSjisSVM::loadData() { Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("SJIS.FNT"); if (!data) return false; uint32 magic1 = data->readUint32BE(); uint32 magic2 = data->readUint32BE(); if (magic1 != MKID_BE('SCVM') || magic2 != MKID_BE('SJIS')) { delete data; return false; } uint32 version = data->readUint32BE(); if (version != 2) { delete data; return false; } uint numChars16x16 = data->readUint16BE(); uint numChars8x16 = data->readUint16BE(); _fontData16x16Size = numChars16x16 * 32; _fontData16x16 = new uint8[_fontData16x16Size]; assert(_fontData16x16); data->read(_fontData16x16, _fontData16x16Size); _fontData8x16Size = numChars8x16 * 16; _fontData8x16 = new uint8[numChars8x16 * 16]; assert(_fontData8x16); data->read(_fontData8x16, _fontData8x16Size); bool retValue = !data->err(); delete data; return retValue; } const uint8 *FontSjisSVM::getCharData(uint16 c) const { const uint8 fB = c & 0xFF; const uint8 sB = c >> 8; // We only allow 2 byte SJIS characters. if (fB <= 0x80 || fB >= 0xF0 || (fB >= 0xA0 && fB <= 0xDF) || sB == 0x7F) return 0; int base = fB; base -= 0x81; if (base >= 0x5F) base -= 0x40; int index = sB; index -= 0x40; if (index >= 0x3F) --index; // Another check if the passed character was an // correctly encoded SJIS character. if (index < 0 || index >= 0xBC || base < 0) return 0; const uint offset = (base * 0xBC + index) * 32; assert(offset + 16 <= _fontData16x16Size); return _fontData16x16 + offset; } const uint8 *FontSjisSVM::getCharData8x16(uint16 c) const { const uint8 fB = c & 0xFF; const uint8 sB = c >> 8; if (!is8x16(c) || sB) return 0; int index = fB; // half-width katakana if (fB >= 0xA1 && fB <= 0xDF) index -= 0x21; const uint offset = index * 16; assert(offset <= _fontData8x16Size); return _fontData8x16 + offset; } } // End of namespace Graphics #endif // defined(GRAPHICS_SJIS_H)