/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Based on http://wiki.multimedia.cx/index.php?title=Smacker // and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 15884 // http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=15884&view=markups #ifndef GRAPHICS_SMK_PLAYER_H #define GRAPHICS_SMK_PLAYER_H #include "common/scummsys.h" #include "common/file.h" namespace Common { class File; } class OSystem; namespace Graphics { class BigHuffmanTree; /* * Implementation of a Smacker v2/v4 video decoder */ class SMKPlayer { public: SMKPlayer(); virtual ~SMKPlayer(); Common::SeekableReadStream *_fileStream; /** * Returns the width of the video * @return the width of the video */ int getWidth(); /** * Returns the height of the video * @return the height of the video */ int getHeight(); /** * Returns the current frame number of the video * @return the current frame number of the video */ int32 getCurFrame(); /** * Returns the amount of frames in the video * @return the amount of frames in the video */ int32 getFrameCount(); /** * Returns the frame rate of the video * @return the frame rate of the video */ int32 getFrameRate(); /** * Load an SMK encoded video file * @param filename the filename to load */ bool loadFile(const char *filename); /** * Close an SMK encoded video file */ void closeFile(); protected: /** * Set palette, based on current frame * @param pal the palette data */ virtual void setPalette(byte *pal) = 0; /** * Copy current frame into the specified position of the destination * buffer. * @param dst the buffer * @param x the x position of the buffer * @param y the y position of the buffer * @param pitch the pitch of buffer */ void copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch); /** * Decode the next frame */ bool decodeNextFrame(); byte *getCurSMKImage() { return _image; } bool paletteDidChange() { return _paletteDidChange; } byte *palette() { return _palette; } uint16 _framesCount; private: void unpackPalette(); uint32 _currentSMKFrame; struct { uint32 signature; uint32 width; uint32 height; uint32 frames; int32 frameRate; uint32 flags; uint32 audioSize[7]; uint32 treesSize; uint32 mMapSize; uint32 mClrSize; uint32 fullSize; uint32 typeSize; uint32 audioRate[7]; uint32 dummy; } _header; uint32 *_frameSizes; uint32 *_frameTypes; BigHuffmanTree *_MMapTree; BigHuffmanTree *_MClrTree; BigHuffmanTree *_FullTree; BigHuffmanTree *_TypeTree; byte *_frameData; byte *_image; bool _paletteDidChange; byte *_palette; // Possible runs of blocks int getBlockRun(int index) { return (index <= 58) ? index + 1 : (2 ^ (59 - index)) * 128; } }; } // End of namespace Graphics #endif