/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "common/algorithm.h" #include "common/util.h" #include "common/rect.h" #include "common/textconsole.h" #include "graphics/primitives.h" #include "graphics/surface.h" namespace Graphics { template static void plotPoint(int x, int y, int color, void *data) { Surface *s = (Surface *)data; if (x >= 0 && x < s->w && y >= 0 && y < s->h) { T *ptr = (T *)s->getBasePtr(x, y); *ptr = (T)color; } } void Surface::drawLine(int x0, int y0, int x1, int y1, uint32 color) { if (format.bytesPerPixel == 1) Graphics::drawLine(x0, y0, x1, y1, color, plotPoint, this); else if (format.bytesPerPixel == 2) Graphics::drawLine(x0, y0, x1, y1, color, plotPoint, this); else if (format.bytesPerPixel == 4) Graphics::drawLine(x0, y0, x1, y1, color, plotPoint, this); else error("Surface::drawLine: bytesPerPixel must be 1, 2, or 4"); } void Surface::create(uint16 width, uint16 height, const PixelFormat &f) { free(); w = width; h = height; format = f; pitch = w * format.bytesPerPixel; pixels = calloc(width * height, format.bytesPerPixel); assert(pixels); } void Surface::free() { ::free(pixels); pixels = 0; w = h = pitch = 0; format = PixelFormat(); } void Surface::copyFrom(const Surface &surf) { create(surf.w, surf.h, surf.format); memcpy(pixels, surf.pixels, h * pitch); } void Surface::hLine(int x, int y, int x2, uint32 color) { // Clipping if (y < 0 || y >= h) return; if (x2 < x) SWAP(x2, x); if (x < 0) x = 0; if (x2 >= w) x2 = w - 1; if (x2 < x) return; if (format.bytesPerPixel == 1) { byte *ptr = (byte *)getBasePtr(x, y); memset(ptr, (byte)color, x2 - x + 1); } else if (format.bytesPerPixel == 2) { uint16 *ptr = (uint16 *)getBasePtr(x, y); Common::set_to(ptr, ptr + (x2 - x + 1), (uint16)color); } else if (format.bytesPerPixel == 4) { uint32 *ptr = (uint32 *)getBasePtr(x, y); Common::set_to(ptr, ptr + (x2 - x + 1), color); } else { error("Surface::hLine: bytesPerPixel must be 1, 2, or 4"); } } void Surface::vLine(int x, int y, int y2, uint32 color) { // Clipping if (x < 0 || x >= w) return; if (y2 < y) SWAP(y2, y); if (y < 0) y = 0; if (y2 >= h) y2 = h - 1; if (format.bytesPerPixel == 1) { byte *ptr = (byte *)getBasePtr(x, y); while (y++ <= y2) { *ptr = (byte)color; ptr += pitch; } } else if (format.bytesPerPixel == 2) { uint16 *ptr = (uint16 *)getBasePtr(x, y); while (y++ <= y2) { *ptr = (uint16)color; ptr += pitch / 2; } } else if (format.bytesPerPixel == 4) { uint32 *ptr = (uint32 *)getBasePtr(x, y); while (y++ <= y2) { *ptr = color; ptr += pitch / 4; } } else { error("Surface::vLine: bytesPerPixel must be 1, 2, or 4"); } } void Surface::fillRect(Common::Rect r, uint32 color) { r.clip(w, h); if (!r.isValidRect()) return; int width = r.width(); int lineLen = width; int height = r.height(); bool useMemset = true; if (format.bytesPerPixel == 2) { lineLen *= 2; if ((uint16)color != ((color & 0xff) | (color & 0xff) << 8)) useMemset = false; } else if (format.bytesPerPixel == 4) { useMemset = false; } else if (format.bytesPerPixel != 1) { error("Surface::fillRect: bytesPerPixel must be 1, 2, or 4"); } if (useMemset) { byte *ptr = (byte *)getBasePtr(r.left, r.top); while (height--) { memset(ptr, (byte)color, lineLen); ptr += pitch; } } else { if (format.bytesPerPixel == 2) { uint16 *ptr = (uint16 *)getBasePtr(r.left, r.top); while (height--) { Common::set_to(ptr, ptr + width, (uint16)color); ptr += pitch / 2; } } else { uint32 *ptr = (uint32 *)getBasePtr(r.left, r.top); while (height--) { Common::set_to(ptr, ptr + width, color); ptr += pitch / 4; } } } } void Surface::frameRect(const Common::Rect &r, uint32 color) { hLine(r.left, r.top, r.right - 1, color); hLine(r.left, r.bottom - 1, r.right - 1, color); vLine(r.left, r.top, r.bottom - 1, color); vLine(r.right - 1, r.top, r.bottom - 1, color); } void Surface::move(int dx, int dy, int height) { // Short circuit check - do we have to do anything anyway? if ((dx == 0 && dy == 0) || height <= 0) return; if (format.bytesPerPixel != 1 && format.bytesPerPixel != 2 && format.bytesPerPixel != 4) error("Surface::move: bytesPerPixel must be 1, 2, or 4"); byte *src, *dst; int x, y; // vertical movement if (dy > 0) { // move down - copy from bottom to top dst = (byte *)pixels + (height - 1) * pitch; src = dst - dy * pitch; for (y = dy; y < height; y++) { memcpy(dst, src, pitch); src -= pitch; dst -= pitch; } } else if (dy < 0) { // move up - copy from top to bottom dst = (byte *)pixels; src = dst - dy * pitch; for (y = -dy; y < height; y++) { memcpy(dst, src, pitch); src += pitch; dst += pitch; } } // horizontal movement if (dx > 0) { // move right - copy from right to left dst = (byte *)pixels + (pitch - format.bytesPerPixel); src = dst - (dx * format.bytesPerPixel); for (y = 0; y < height; y++) { for (x = dx; x < w; x++) { if (format.bytesPerPixel == 1) { *dst-- = *src--; } else if (format.bytesPerPixel == 2) { *(uint16 *)dst = *(const uint16 *)src; src -= 2; dst -= 2; } else if (format.bytesPerPixel == 4) { *(uint32 *)dst = *(const uint32 *)src; src -= 4; dst -= 4; } } src += pitch + (pitch - dx * format.bytesPerPixel); dst += pitch + (pitch - dx * format.bytesPerPixel); } } else if (dx < 0) { // move left - copy from left to right dst = (byte *)pixels; src = dst - (dx * format.bytesPerPixel); for (y = 0; y < height; y++) { for (x = -dx; x < w; x++) { if (format.bytesPerPixel == 1) { *dst++ = *src++; } else if (format.bytesPerPixel == 2) { *(uint16 *)dst = *(const uint16 *)src; src += 2; dst += 2; } else if (format.bytesPerPixel == 4) { *(uint32 *)dst = *(const uint32 *)src; src += 4; dst += 4; } } src += pitch - (pitch + dx * format.bytesPerPixel); dst += pitch - (pitch + dx * format.bytesPerPixel); } } } } // End of namespace Graphics