/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef GRAPHICS_SURFACE_H #define GRAPHICS_SURFACE_H #include "common/scummsys.h" #include "common/rect.h" #include "graphics/pixelformat.h" namespace Graphics { /** * An arbitrary graphics surface, which can be the target (or source) of blit * operations, font rendering, etc. */ struct Surface { /* * IMPORTANT implementation specific detail: * * ARM code relies on the layout of the first 3 of these fields. Do not * change them. */ /** * The width of the surface. */ uint16 w; /** * The height of the surface. */ uint16 h; /** * The number of bytes a pixel line has. * * Note that this might not equal w * bytesPerPixel. */ uint16 pitch; /** * The surface's pixel data. */ void *pixels; /** * How many bytes a single pixel occupies. */ uint8 bytesPerPixel; /** * The pixel format of the surface. */ PixelFormat format; /** * Construct a simple Surface object. */ Surface() : w(0), h(0), pitch(0), pixels(0), bytesPerPixel(0), format() { } /** * Return a pointer to the pixel at the specified point. * * @param x The x coordinate of the pixel. * @param y The y coordinate of the pixel. * @return Pointer to the pixel. */ inline const void *getBasePtr(int x, int y) const { return (const byte *)(pixels) + y * pitch + x * format.bytesPerPixel; } /** * Return a pointer to the pixel at the specified point. * * @param x The x coordinate of the pixel. * @param y The y coordinate of the pixel. * @return Pointer to the pixel. */ inline void *getBasePtr(int x, int y) { return static_cast(pixels) + y * pitch + x * format.bytesPerPixel; } /** * Allocate memory for the pixel data of the surface. * * Note that you are responsible for calling free yourself. * @see free * * @param width Width of the surface object. * @param height Height of the surface object. * @param bytePP The number of bytes a single pixel uses. */ void create(uint16 width, uint16 height, uint8 bytesPP); /** * Allocate memory for the pixel data of the surface. * * Note that you are responsible for calling free yourself. * @see free * * @param width Width of the surface object. * @param height Height of the surface object. * @param format The pixel format the surface should use. */ void create(uint16 width, uint16 height, const PixelFormat &format); /** * Release the memory used by the pixels memory of this surface. This is the * counterpart to create(). * * Note that you should only use this, when you created the Surface data via * create! Otherwise this function has undefined behavior. * @see create */ void free(); /** * Copy the data from another Surface. * * Note that this calls free on the current surface, to assure it being * clean. So be sure the current data was created via create, otherwise * the results are undefined. * @see create * @see free * * @param surf Surface to copy from. */ void copyFrom(const Surface &surf); /** * Draw a line. * * @param x0 The x coordinate of the start point. * @param y0 The y coordiante of the start point. * @param x1 The x coordinate of the end point. * @param y1 The y coordinate of the end point. * @param color The color of the line. */ void drawLine(int x0, int y0, int x1, int y1, uint32 color); /** * Draw a horizontal line. * * @param x The start x coordinate of the line. * @param y The y coordiante of the line. * @param x2 The end x coordinate of the line. * In case x > x2 the coordinates are swapped. * @param color The color of the line. */ void hLine(int x, int y, int x2, uint32 color); /** * Draw a vertical line. * * @param x The x coordinate of the line. * @param y The start y coordiante of the line. * @param y2 The end y coordinate of the line. * In case y > y2 the coordinates are swapped. * @param color The color of the line. */ void vLine(int x, int y, int y2, uint32 color); /** * Fill a rect with a given color. * * @param r Rect to fill * @param color The color of the rect's contents. */ void fillRect(Common::Rect r, uint32 color); /** * Draw a frame around a specified rect. * * @param r Rect to frame * @param color The color of the frame. */ void frameRect(const Common::Rect &r, uint32 color); // See comment in graphics/surface.cpp about it void move(int dx, int dy, int height); }; /** * A deleter for Surface objects which can be used with SharedPtr. * * This deleter assures Surface::free is called on deletion. */ struct SharedPtrSurfaceDeleter { void operator()(Surface *ptr) { ptr->free(); delete ptr; } }; } // End of namespace Graphics #endif