/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef GRAPHICS_SURFACE_H #define GRAPHICS_SURFACE_H #include "common/scummsys.h" #include "common/rect.h" namespace Graphics { /** * An arbitrary graphics surface, which can be the target (or source) of blit * operations, font rendering, etc. */ struct Surface { void *pixels; uint16 w; uint16 h; uint16 pitch; uint8 bytesPerPixel; Surface() : pixels(0), w(0), h(0), pitch(0), bytesPerPixel(0) {} inline void *getBasePtr(int x, int y) const { return (void *)((byte *)pixels + y * pitch + x * bytesPerPixel); } void hLine(int x, int y, int x2, uint32 color) const; void vLine(int x, int y, int y2, uint32 color) const; void fillRect(const Common::Rect &r, uint32 color) const; void frameRect(const Common::Rect &r, uint32 color) const; }; } // End of namespace Graphics #endif