/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "graphics/thumbnail.h" #include "graphics/scaler.h" #include "graphics/colormasks.h" #include "common/endian.h" #include "common/algorithm.h" #include "common/system.h" #include "common/stream.h" #include "common/textconsole.h" namespace Graphics { namespace { #define THMB_VERSION 2 struct ThumbnailHeader { uint32 type; uint32 size; byte version; uint16 width, height; PixelFormat format; }; #define ThumbnailHeaderSize (4+4+1+2+2+(1+4+4)) enum HeaderState { /// There is no header present kHeaderNone, /// The header present only has reliable values for version and size kHeaderUnsupported, /// The header is present and the version is supported kHeaderPresent }; HeaderState loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) { header.type = in.readUint32BE(); // We also accept the bad 'BMHT' header here, for the sake of compatibility // with some older savegames which were written incorrectly due to a bug in // ScummVM which wrote the thumb header type incorrectly on LE systems. if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) { if (outputWarnings) warning("couldn't find thumbnail header type"); return kHeaderNone; } header.size = in.readUint32BE(); header.version = in.readByte(); // Do a check whether any read errors had occurred. If so we cannot use the // values obtained for size and version because they might be bad. if (in.err() || in.eos()) { // TODO: We fake that there is no header. This is actually not quite // correct since we found the start of the header and then things // started to break. Right no we leave detection of this to the client. // Since this case is caused by broken files, the client code should // catch it anyway... If there is a nicer solution here, we should // implement it. return kHeaderNone; } if (header.version > THMB_VERSION) { if (outputWarnings) warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION); return kHeaderUnsupported; } header.width = in.readUint16BE(); header.height = in.readUint16BE(); header.format.bytesPerPixel = in.readByte(); // Starting from version 2 on we serialize the whole PixelFormat. if (header.version >= 2) { header.format.rLoss = in.readByte(); header.format.gLoss = in.readByte(); header.format.bLoss = in.readByte(); header.format.aLoss = in.readByte(); header.format.rShift = in.readByte(); header.format.gShift = in.readByte(); header.format.bShift = in.readByte(); header.format.aShift = in.readByte(); } else { // Version 1 used a hardcoded RGB565. header.format = createPixelFormat<565>(); } if (in.err() || in.eos()) { // When we reached this point we know that at least the size and // version field was loaded successfully, thus we tell this header // is not supported and silently hope that the client code is // prepared to handle read errors. return kHeaderUnsupported; } else { return kHeaderPresent; } } } // end of anonymous namespace bool checkThumbnailHeader(Common::SeekableReadStream &in) { uint32 position = in.pos(); ThumbnailHeader header; // TODO: It is not clear whether this is the best semantics. Now // checkThumbnailHeader will return true even when the thumbnail header // found is actually not usable. However, most engines seem to use this // to detect the presence of any header and if there is none it wont even // try to skip it. Thus, this looks like the best solution for now... bool hasHeader = (loadHeader(in, header, false) != kHeaderNone); in.seek(position, SEEK_SET); return hasHeader; } bool skipThumbnail(Common::SeekableReadStream &in) { uint32 position = in.pos(); ThumbnailHeader header; // We can skip unsupported and supported headers. So we only seek back // to the old position in case there is no header at all. if (loadHeader(in, header, false) == kHeaderNone) { in.seek(position, SEEK_SET); return false; } in.seek(header.size - (in.pos() - position), SEEK_CUR); return true; } bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface *&thumbnail, bool skipThumbnail) { if (skipThumbnail) { thumbnail = nullptr; return Graphics::skipThumbnail(in); } const uint32 position = in.pos(); ThumbnailHeader header; HeaderState headerState = loadHeader(in, header, true); // Try to handle unsupported/broken headers gracefully. If there is no // header at all, we seek back and return at this point. If there is an // unsupported/broken header, we skip the actual data and return. The // downside is that we might reset the end of stream flag with this and // the client code would not be able to notice a read past the end of the // stream at this point then. if (headerState == kHeaderNone) { in.seek(position, SEEK_SET); return false; } else if (headerState == kHeaderUnsupported) { in.seek(header.size - (in.pos() - position), SEEK_CUR); return false; } if (header.format.bytesPerPixel != 2 && header.format.bytesPerPixel != 4) { warning("trying to load thumbnail with unsupported bit depth %d", header.format.bytesPerPixel); return false; } thumbnail = new Graphics::Surface(); thumbnail->create(header.width, header.height, header.format); for (int y = 0; y < thumbnail->h; ++y) { switch (header.format.bytesPerPixel) { case 2: { uint16 *pixels = (uint16 *)thumbnail->getBasePtr(0, y); for (uint x = 0; x < thumbnail->w; ++x) { *pixels++ = in.readUint16BE(); } } break; case 4: { uint32 *pixels = (uint32 *)thumbnail->getBasePtr(0, y); for (uint x = 0; x < thumbnail->w; ++x) { *pixels++ = in.readUint32BE(); } } break; default: assert(0); } } return true; } bool saveThumbnail(Common::WriteStream &out) { Graphics::Surface thumb; if (!createThumbnailFromScreen(&thumb)) { warning("Couldn't create thumbnail from screen, aborting thumbnail save"); return false; } bool success = saveThumbnail(out, thumb); thumb.free(); return success; } bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) { if (thumb.format.bytesPerPixel != 2 && thumb.format.bytesPerPixel != 4) { warning("trying to save thumbnail with bpp %u", thumb.format.bytesPerPixel); return false; } ThumbnailHeader header; header.type = MKTAG('T','H','M','B'); header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.format.bytesPerPixel; header.version = THMB_VERSION; header.width = thumb.w; header.height = thumb.h; out.writeUint32BE(header.type); out.writeUint32BE(header.size); out.writeByte(header.version); out.writeUint16BE(header.width); out.writeUint16BE(header.height); // Serialize the PixelFormat out.writeByte(thumb.format.bytesPerPixel); out.writeByte(thumb.format.rLoss); out.writeByte(thumb.format.gLoss); out.writeByte(thumb.format.bLoss); out.writeByte(thumb.format.aLoss); out.writeByte(thumb.format.rShift); out.writeByte(thumb.format.gShift); out.writeByte(thumb.format.bShift); out.writeByte(thumb.format.aShift); // Serialize the pixel data for (uint y = 0; y < thumb.h; ++y) { switch (thumb.format.bytesPerPixel) { case 2: { const uint16 *pixels = (const uint16 *)thumb.getBasePtr(0, y); for (uint x = 0; x < thumb.w; ++x) { out.writeUint16BE(*pixels++); } } break; case 4: { const uint32 *pixels = (const uint32 *)thumb.getBasePtr(0, y); for (uint x = 0; x < thumb.w; ++x) { out.writeUint32BE(*pixels++); } } break; default: assert(0); } } return true; } /** * Returns an array indicating which pixels of a source image horizontally or vertically get * included in a scaled image */ int *scaleLine(int size, int srcSize) { int scale = 100 * size / srcSize; assert(scale > 0); int *v = new int[size]; Common::fill(v, &v[size], 0); int distCtr = 0; int *destP = v; for (int distIndex = 0; distIndex < srcSize; ++distIndex) { distCtr += scale; while (distCtr >= 100) { assert(destP < &v[size]); *destP++ = distIndex; distCtr -= 100; } } return v; } Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize) { Graphics::Surface *s = new Graphics::Surface(); s->create(xSize, ySize, srcImage.format); int *horizUsage = scaleLine(xSize, srcImage.w); int *vertUsage = scaleLine(ySize, srcImage.h); // Loop to create scaled version for (int yp = 0; yp < ySize; ++yp) { const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]); byte *destP = (byte *)s->getBasePtr(0, yp); for (int xp = 0; xp < xSize; ++xp) { const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.format.bytesPerPixel); for (int byteCtr = 0; byteCtr < srcImage.format.bytesPerPixel; ++byteCtr) { *destP++ = *tempSrcP++; } } } // Delete arrays and return surface delete[] horizUsage; delete[] vertUsage; return s; } } // End of namespace Graphics