/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Based off ffmpeg's msrledec.c #include "graphics/video/codecs/msrle.h" #include "common/stream.h" namespace Graphics { MSRLEDecoder::MSRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel) { _surface = new Graphics::Surface(); _surface->create(width, height, 1); _bitsPerPixel = bitsPerPixel; } MSRLEDecoder::~MSRLEDecoder() { _surface->free(); delete _surface; } Surface *MSRLEDecoder::decodeImage(Common::SeekableReadStream *stream) { if (_bitsPerPixel == 8) { decode8(stream); } else error("Unhandled %d bit Microsoft RLE encoding", _bitsPerPixel); return _surface; } void MSRLEDecoder::decode8(Common::SeekableReadStream *stream) { int x = 0; int y = _surface->h - 1; byte *data = (byte *) _surface->pixels; uint16 width = _surface->w; uint16 height = _surface->h; byte *output = data + ((height - 1) * width); byte *output_end = data + ((height) * width); while (!stream->eos()) { byte count = stream->readByte(); byte value = stream->readByte(); if (count == 0) { if (value == 0) { // End of line x = 0; y--; output = data + (y * width); if (y < 0) { warning("Next line is beyond picture bounds"); return; } } else if (value == 1) { // End of image return; } else if (value == 2) { // Skip count = stream->readByte(); value = stream->readByte(); y -= value; x += count; if (y < 0) { warning("Skip beyond picture bounds"); return; } output = data + ((y * width) + x); } else { // Copy data if (output + value > output_end) { stream->skip(value); continue; } for (int i = 0; i < value; i++) *output++ = stream->readByte(); if (value & 1) stream->skip(1); x += value; } } else { // Run data if (output + count > output_end) continue; for (int i = 0; i < count; i++, x++) *output++ = value; } } warning("No end-of-picture code"); } } // End of namespace Graphics