/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "graphics/video/coktel_decoder.h" #include "graphics/video/codecs/codec.h" #include "graphics/video/codecs/indeo3.h" #ifdef GRAPHICS_VIDEO_COKTELDECODER_H #include "sound/audiostream.h" #include "sound/decoders/raw.h" #include "common/memstream.h" static const uint32 kVideoCodecIndeo3 = MKID_BE('iv32'); namespace Graphics { CoktelDecoder::State::State() : flags(0), speechId(0) { } CoktelDecoder::CoktelDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : _mixer(mixer), _soundType(soundType), _width(0), _height(0), _x(0), _y(0), _defaultX(0), _defaultY(0), _features(0), _frameCount(0), _paletteDirty(false), _ownSurface(true), _frameRate(12), _hasSound(false), _soundEnabled(false), _soundStage(kSoundNone), _audioStream(0) { assert(_mixer); memset(_palette, 0, 768); } CoktelDecoder::~CoktelDecoder() { } bool CoktelDecoder::evaluateSeekFrame(int32 &frame, int whence) const { if (!isVideoLoaded()) // Nothing to do return false; // Find the frame to which to seek if (whence == SEEK_CUR) frame += _curFrame; else if (whence == SEEK_END) frame = _frameCount - frame - 1; else if (whence == SEEK_SET) frame--; else return false; if ((frame < -1) || (frame >= ((int32) _frameCount))) // Out of range return false; return true; } void CoktelDecoder::setSurfaceMemory(void *mem, uint16 width, uint16 height, uint8 bpp) { freeSurface(); // Sanity checks assert((width > 0) && (height > 0)); assert(bpp == getPixelFormat().bytesPerPixel); // Create a surface over this memory _surface.w = width; _surface.h = height; _surface.pitch = width * bpp; _surface.pixels = mem; _surface.bytesPerPixel = bpp; _ownSurface = false; } void CoktelDecoder::setSurfaceMemory() { freeSurface(); createSurface(); _ownSurface = true; } const Surface *CoktelDecoder::getSurface() const { if (!isVideoLoaded()) return 0; return &_surface; } bool CoktelDecoder::hasSurface() { return _surface.pixels != 0; } void CoktelDecoder::createSurface() { if (hasSurface()) return; if ((_width > 0) && (_height > 0)) _surface.create(_width, _height, getPixelFormat().bytesPerPixel); _ownSurface = true; } void CoktelDecoder::freeSurface() { if (!_ownSurface) { _surface.w = 0; _surface.h = 0; _surface.pitch = 0; _surface.pixels = 0; _surface.bytesPerPixel = 0; } else _surface.free(); _ownSurface = true; } void CoktelDecoder::setXY(uint16 x, uint16 y) { _x = x; _y = y; } void CoktelDecoder::setXY() { setXY(_defaultX, _defaultY); } void CoktelDecoder::setFrameRate(Common::Rational frameRate) { _frameRate = frameRate; } uint16 CoktelDecoder::getDefaultX() const { return _defaultX; } uint16 CoktelDecoder::getDefaultY() const { return _defaultY; } const Common::List &CoktelDecoder::getDirtyRects() const { return _dirtyRects; } bool CoktelDecoder::hasPalette() const { return (_features & kFeaturesPalette) != 0; } bool CoktelDecoder::hasSound() const { return _hasSound; } bool CoktelDecoder::isSoundEnabled() const { return _soundEnabled; } bool CoktelDecoder::isSoundPlaying() const { return _audioStream && _mixer->isSoundHandleActive(_audioHandle); } void CoktelDecoder::enableSound() { if (!hasSound() || isSoundEnabled()) return; // Sanity check if (_mixer->getOutputRate() == 0) return; // Only possible on the first frame if (_curFrame > -1) return; _soundEnabled = true; } void CoktelDecoder::disableSound() { if (_audioStream) { if (_soundStage == kSoundPlaying) { _audioStream->finish(); _mixer->stopHandle(_audioHandle); } else delete _audioStream; } _soundEnabled = false; _soundStage = kSoundNone; _audioStream = 0; } void CoktelDecoder::colorModeChanged() { } bool CoktelDecoder::getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height) { return false; } bool CoktelDecoder::hasEmbeddedFiles() const { return false; } bool CoktelDecoder::hasEmbeddedFile(const Common::String &fileName) const { return false; } Common::SeekableReadStream *CoktelDecoder::getEmbeddedFile(const Common::String &fileName) const { return 0; } int32 CoktelDecoder::getSubtitleIndex() const { return -1; } bool CoktelDecoder::isPaletted() const { return true; } void CoktelDecoder::close() { disableSound(); freeSurface(); _x = 0; _y = 0; _defaultX = 0; _defaultY = 0; _features = 0; _frameCount = 0; _hasSound = false; } uint16 CoktelDecoder::getWidth() const { return _width; } uint16 CoktelDecoder::getHeight() const { return _height; } uint32 CoktelDecoder::getFrameCount() const { return _frameCount; } const byte *CoktelDecoder::getPalette() { return _palette; } bool CoktelDecoder::hasDirtyPalette() const { return (_features & kFeaturesPalette) && _paletteDirty; } uint32 CoktelDecoder::deLZ77(byte *dest, const byte *src, uint32 srcSize, uint32 destSize) { uint32 frameLength = READ_LE_UINT32(src); if (frameLength > destSize) { warning("CoktelDecoder::deLZ77(): Uncompressed size bigger than buffer size (%d > %d)", frameLength, destSize); return 0; } assert(srcSize >= 4); uint32 realSize = frameLength; src += 4; srcSize -= 4; uint16 bufPos1; bool mode; if ((READ_LE_UINT16(src) == 0x1234) && (READ_LE_UINT16(src + 2) == 0x5678)) { assert(srcSize >= 4); src += 4; srcSize -= 4; bufPos1 = 273; mode = 1; // 123Ch (cmp al, 12h) } else { bufPos1 = 4078; mode = 0; // 275h (jnz +2) } byte buf[4370]; memset(buf, 32, bufPos1); uint8 chunkCount = 1; uint8 chunkBitField = 0; while (frameLength > 0) { chunkCount--; if (chunkCount == 0) { chunkCount = 8; chunkBitField = *src++; } if (chunkBitField % 2) { assert(srcSize >= 1); chunkBitField >>= 1; buf[bufPos1] = *src; *dest++ = *src++; bufPos1 = (bufPos1 + 1) % 4096; frameLength--; srcSize--; continue; } chunkBitField >>= 1; assert(srcSize >= 2); uint16 tmp = READ_LE_UINT16(src); uint16 chunkLength = ((tmp & 0xF00) >> 8) + 3; src += 2; srcSize -= 2; if ((mode && ((chunkLength & 0xFF) == 0x12)) || (!mode && (chunkLength == 0))) { assert(srcSize >= 1); chunkLength = *src++ + 0x12; srcSize--; } uint16 bufPos2 = (tmp & 0xFF) + ((tmp >> 4) & 0x0F00); if (((tmp + chunkLength) >= 4096) || ((chunkLength + bufPos1) >= 4096)) { for (int i = 0; i < chunkLength; i++, dest++) { *dest = buf[bufPos2]; buf[bufPos1] = buf[bufPos2]; bufPos1 = (bufPos1 + 1) % 4096; bufPos2 = (bufPos2 + 1) % 4096; } } else if (((tmp + chunkLength) < bufPos1) || ((chunkLength + bufPos1) < bufPos2)) { memcpy(dest, buf + bufPos2, chunkLength); memmove(buf + bufPos1, buf + bufPos2, chunkLength); dest += chunkLength; bufPos1 += chunkLength; bufPos2 += chunkLength; } else { for (int i = 0; i < chunkLength; i++, dest++, bufPos1++, bufPos2++) { *dest = buf[bufPos2]; buf[bufPos1] = buf[bufPos2]; } } frameLength -= chunkLength; } return realSize; } void CoktelDecoder::deRLE(byte *&destPtr, const byte *&srcPtr, int16 destLen, int16 srcLen) { srcPtr++; if (srcLen & 1) { byte data = *srcPtr++; if (destLen > 0) { *destPtr++ = data; destLen--; } } srcLen >>= 1; while (srcLen > 0) { uint8 tmp = *srcPtr++; if (tmp & 0x80) { // Verbatim copy tmp &= 0x7F; int16 copyCount = MAX(0, MIN(destLen, tmp * 2)); memcpy(destPtr, srcPtr, copyCount); srcPtr += tmp * 2; destPtr += copyCount; destLen -= copyCount; } else { // 2 bytes tmp times for (int i = 0; (i < tmp) && (destLen > 0); i++) { for (int j = 0; j < 2; j++) { if (destLen <= 0) break; *destPtr++ = srcPtr[j]; destLen--; } } srcPtr += 2; } srcLen -= tmp; } } // A whole, completely filled block void CoktelDecoder::renderBlockWhole(Surface &dstSurf, const byte *src, Common::Rect &rect) { Common::Rect srcRect = rect; rect.clip(dstSurf.w, dstSurf.h); byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left * dstSurf.bytesPerPixel; for (int i = 0; i < rect.height(); i++) { memcpy(dst, src, rect.width() * dstSurf.bytesPerPixel); src += srcRect.width() * dstSurf.bytesPerPixel; dst += dstSurf.pitch; } } // A quarter-wide whole, completely filled block void CoktelDecoder::renderBlockWhole4X(Surface &dstSurf, const byte *src, Common::Rect &rect) { Common::Rect srcRect = rect; rect.clip(dstSurf.w, dstSurf.h); byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; for (int i = 0; i < rect.height(); i++) { byte *dstRow = dst; const byte *srcRow = src; int16 count = rect.width(); while (count >= 0) { memset(dstRow, *srcRow, MIN(count, 4)); count -= 4; dstRow += 4; srcRow += 1; } src += srcRect.width() / 4; dst += dstSurf.pitch; } } // A half-high whole, completely filled block void CoktelDecoder::renderBlockWhole2Y(Surface &dstSurf, const byte *src, Common::Rect &rect) { Common::Rect srcRect = rect; rect.clip(dstSurf.w, dstSurf.h); int16 height = rect.height(); byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; while (height > 1) { memcpy(dst , src, rect.width()); memcpy(dst + dstSurf.pitch, src, rect.width()); height -= 2; src += srcRect.width(); dst += 2 * dstSurf.pitch; } if (height == 1) memcpy(dst, src, rect.width()); } // A sparse block void CoktelDecoder::renderBlockSparse(Surface &dstSurf, const byte *src, Common::Rect &rect) { Common::Rect srcRect = rect; rect.clip(dstSurf.w, dstSurf.h); byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; for (int i = 0; i < rect.height(); i++) { byte *dstRow = dst; int16 pixWritten = 0; while (pixWritten < srcRect.width()) { int16 pixCount = *src++; if (pixCount & 0x80) { // Data int16 copyCount; pixCount = MIN((pixCount & 0x7F) + 1, srcRect.width() - pixWritten); copyCount = CLIP(rect.width() - pixWritten, 0, pixCount); memcpy(dstRow, src, copyCount); pixWritten += pixCount; dstRow += pixCount; src += pixCount; } else { // "Hole" pixWritten += pixCount + 1; dstRow += pixCount + 1; } } dst += dstSurf.pitch; } } // A half-high sparse block void CoktelDecoder::renderBlockSparse2Y(Surface &dstSurf, const byte *src, Common::Rect &rect) { warning("renderBlockSparse2Y"); Common::Rect srcRect = rect; rect.clip(dstSurf.w, dstSurf.h); byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; for (int i = 0; i < rect.height(); i += 2) { byte *dstRow = dst; int16 pixWritten = 0; while (pixWritten < srcRect.width()) { int16 pixCount = *src++; if (pixCount & 0x80) { // Data int16 copyCount; pixCount = MIN((pixCount & 0x7F) + 1, srcRect.width() - pixWritten); copyCount = CLIP(rect.width() - pixWritten, 0, pixCount); memcpy(dstRow , src, pixCount); memcpy(dstRow + dstSurf.pitch, src, pixCount); pixWritten += pixCount; dstRow += pixCount; src += pixCount; } else { // "Hole" pixWritten += pixCount + 1; dstRow += pixCount + 1; } } dst += dstSurf.pitch; } } void CoktelDecoder::renderBlockRLE(Surface &dstSurf, const byte *src, Common::Rect &rect) { Common::Rect srcRect = rect; rect.clip(dstSurf.w, dstSurf.h); byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; for (int i = 0; i < rect.height(); i++) { byte *dstRow = dst; int16 pixWritten = 0; while (pixWritten < srcRect.width()) { int16 pixCount = *src++; if (pixCount & 0x80) { int16 copyCount; pixCount = MIN((pixCount & 0x7F) + 1, srcRect.width() - pixWritten); copyCount = CLIP(rect.width() - pixWritten, 0, pixCount); if (*src != 0xFF) { // Normal copy memcpy(dstRow, src, copyCount); dstRow += copyCount; src += pixCount; } else deRLE(dstRow, src, copyCount, pixCount); pixWritten += pixCount; } else { // "Hole" int16 copyCount = CLIP(rect.width() - pixWritten, 0, pixCount + 1); dstRow += copyCount; pixWritten += pixCount + 1; } } dst += dstSurf.pitch; } } Common::Rational CoktelDecoder::getFrameRate() const { return _frameRate; } uint32 CoktelDecoder::getTimeToNextFrame() const { // If there is no audio, just return the static time between // frames without any elaborate sync calculation. This is // needed for the gob engine, since it has a lot of control // between the videos and often plays just few frames out of // the middle of a long video. if (!hasSound()) return (1000 / _frameRate).toInt(); // If there /is/ audio, we do need to keep video and audio // in sync, though. return FixedRateVideoDecoder::getTimeToNextFrame(); } inline void CoktelDecoder::unsignedToSigned(byte *buffer, int length) { while (length-- > 0) *buffer++ ^= 0x80; } PreIMDDecoder::PreIMDDecoder(uint16 width, uint16 height, Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : CoktelDecoder(mixer, soundType), _stream(0), _videoBuffer(0), _videoBufferSize(0) { _width = width; _height = height; } PreIMDDecoder::~PreIMDDecoder() { close(); } bool PreIMDDecoder::seek(int32 frame, int whence, bool restart) { if (!evaluateSeekFrame(frame, whence)) return false; if (frame == _curFrame) // Nothing to do return true; // Run through the frames _curFrame = -1; _stream->seek(2); while (_curFrame != frame) { uint16 frameSize = _stream->readUint16LE(); _stream->skip(frameSize + 2); _curFrame++; } return true; } bool PreIMDDecoder::load(Common::SeekableReadStream *stream) { // Since PreIMDs don't have any width and height values stored, // we need them to be specified in the constructor assert((_width > 0) && (_height > 0)); close(); _stream = stream; _stream->seek(0); _frameCount = _stream->readUint16LE(); _videoBufferSize = _width * _height; _videoBuffer = new byte[_videoBufferSize]; memset(_videoBuffer, 0, _videoBufferSize); return true; } void PreIMDDecoder::close() { reset(); CoktelDecoder::close(); delete _stream; delete[] _videoBuffer; _stream = 0; _videoBuffer = 0; _videoBufferSize = 0; } bool PreIMDDecoder::isVideoLoaded() const { return _stream != 0; } const Surface *PreIMDDecoder::decodeNextFrame() { if (!isVideoLoaded() || endOfVideo()) return 0; createSurface(); processFrame(); renderFrame(); if (_curFrame == 0) _startTime = g_system->getMillis(); return &_surface; } void PreIMDDecoder::processFrame() { _curFrame++; uint16 frameSize = _stream->readUint16LE(); if (_stream->eos() || (frameSize == 0)) return; uint32 nextFramePos = _stream->pos() + frameSize + 2; byte cmd; cmd = _stream->readByte(); frameSize--; if (cmd == 0) { // Palette. Ignored by Fascination, though. // NOTE: If we ever find another game using this format, // palettes may need to be evaluated. _stream->skip(768); frameSize -= 769; cmd = _stream->readByte(); } if (cmd != 2) { // Partial frame data uint32 fSize = frameSize; uint32 vidSize = _videoBufferSize; byte *vidBuffer = _videoBuffer; while ((fSize > 0) && (vidSize > 0)) { uint32 n = _stream->readByte(); fSize--; if ((n & 0x80) != 0) { // Data n = MIN((n & 0x7F) + 1, MIN(fSize, vidSize)); _stream->read(vidBuffer, n); vidBuffer += n; vidSize -= n; fSize -= n; } else { // Skip n = MIN(n + 1, vidSize); vidBuffer += n; vidSize -= n; } } } else { // Full direct frame uint32 vidSize = MIN(_videoBufferSize, frameSize); _stream->read(_videoBuffer, vidSize); } _stream->seek(nextFramePos); } // Just a simple blit void PreIMDDecoder::renderFrame() { _dirtyRects.clear(); uint16 w = CLIP(_surface.w - _x, 0, _width); uint16 h = CLIP(_surface.h - _y, 0, _height); const byte *src = _videoBuffer; byte *dst = (byte *)_surface.pixels + (_y * _surface.pitch) + _x; uint32 frameDataSize = _videoBufferSize; while (h-- > 0) { uint32 n = MIN(w, frameDataSize); memcpy(dst, src, n); src += _width; dst += _surface.pitch; frameDataSize -= n; } _dirtyRects.push_back(Common::Rect(_x, _y, _x + _width, _y + _height)); } PixelFormat PreIMDDecoder::getPixelFormat() const { return PixelFormat::createFormatCLUT8(); } IMDDecoder::IMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : CoktelDecoder(mixer, soundType), _stream(0), _version(0), _stdX(-1), _stdY(-1), _stdWidth(-1), _stdHeight(-1), _flags(0), _firstFramePos(0), _framePos(0), _frameCoords(0), _videoBufferSize(0), _soundFlags(0), _soundFreq(0), _soundSliceSize(0), _soundSlicesCount(0) { _videoBuffer [0] = 0; _videoBuffer [1] = 0; _videoBufferLen[0] = 0; _videoBufferLen[1] = 0; } IMDDecoder::~IMDDecoder() { close(); } bool IMDDecoder::seek(int32 frame, int whence, bool restart) { if (!evaluateSeekFrame(frame, whence)) return false; if (frame == _curFrame) // Nothing to do return true; // Try every possible way to find a file offset to that frame uint32 framePos = 0; if (frame == -1) { // First frame, we know that position framePos = _firstFramePos; } else if (frame == 0) { // Second frame, can be calculated from the first frame's position framePos = _firstFramePos; _stream->seek(framePos); framePos += _stream->readUint16LE() + 4; } else if (_framePos) { // If we have an array of frame positions, use that framePos = _framePos[frame + 1]; } else if (restart && (_soundStage == kSoundNone)) { // If we are asked to restart the video if necessary and have no // audio to worry about, restart the video and run through the frames _curFrame = 0; _stream->seek(_firstFramePos); for (int i = ((frame > _curFrame) ? _curFrame : 0); i <= frame; i++) processFrame(); return true; } else { // Not possible warning("IMDDecoder::seek(): Frame %d is not directly accessible", frame + 1); return false; } // Seek _stream->seek(framePos); _curFrame = frame; return true; } void IMDDecoder::setXY(uint16 x, uint16 y) { // Adjusting the standard coordinates if (_stdX != -1) { if (x != 0xFFFF) _stdX = _stdX - _x + x; if (y != 0xFFFF) _stdY = _stdY - _y + y; } // Going through the coordinate table as well if (_frameCoords) { for (uint32 i = 0; i < _frameCount; i++) { if (_frameCoords[i].left != -1) { if (x != 0xFFFF) { _frameCoords[i].left = _frameCoords[i].left - _x + x; _frameCoords[i].right = _frameCoords[i].right - _x + x; } if (y != 0xFFFF) { _frameCoords[i].top = _frameCoords[i].top - _y + y; _frameCoords[i].bottom = _frameCoords[i].bottom - _y + y; } } } } if (x != 0xFFFF) _x = x; if (y != 0xFFFF) _y = y; } bool IMDDecoder::load(Common::SeekableReadStream *stream) { close(); _stream = stream; uint16 handle; handle = _stream->readUint16LE(); _version = _stream->readByte(); // Version checking if ((handle != 0) || (_version < 2)) { warning("IMDDecoder::load(): Version incorrect (%d, 0x%X)", handle, _version); close(); return false; } // Rest header _features = _stream->readByte(); _frameCount = _stream->readUint16LE(); _defaultX = _stream->readSint16LE(); _defaultY = _stream->readSint16LE(); _width = _stream->readSint16LE(); _height = _stream->readSint16LE(); _flags = _stream->readUint16LE(); _firstFramePos = _stream->readUint16LE(); _x = _defaultX; _y = _defaultY; // IMDs always have video _features |= kFeaturesVideo; // IMDs always have palettes _features |= kFeaturesPalette; // Palette for (int i = 0; i < 768; i++) _palette[i] = _stream->readByte() << 2; _paletteDirty = true; if (!loadCoordinates()) { close(); return false; } uint32 framePosPos, frameCoordsPos; if (!loadFrameTableOffsets(framePosPos, frameCoordsPos)) { close(); return false; } if (!assessAudioProperties()) { close(); return false; } if (!assessVideoProperties()) { close(); return false; } if (!loadFrameTables(framePosPos, frameCoordsPos)) { close(); return false; } // Seek to the first frame _stream->seek(_firstFramePos); return true; } bool IMDDecoder::loadCoordinates() { // Standard coordinates if (_version >= 3) { uint16 count = _stream->readUint16LE(); if (count > 1) { warning("IMDDecoder::loadCoordinates(): More than one standard coordinate quad found (%d)", count); return false; } if (count != 0) { _stdX = _stream->readSint16LE(); _stdY = _stream->readSint16LE(); _stdWidth = _stream->readSint16LE(); _stdHeight = _stream->readSint16LE(); _features |= kFeaturesStdCoords; } else _stdX = _stdY = _stdWidth = _stdHeight = -1; } else _stdX = _stdY = _stdWidth = _stdHeight = -1; return true; } bool IMDDecoder::loadFrameTableOffsets(uint32 &framePosPos, uint32 &frameCoordsPos) { framePosPos = 0; frameCoordsPos = 0; // Frame positions if (_version >= 4) { framePosPos = _stream->readUint32LE(); if (framePosPos != 0) { _framePos = new uint32[_frameCount]; _features |= kFeaturesFramePos; } } // Frame coordinates if (_features & kFeaturesFrameCoords) frameCoordsPos = _stream->readUint32LE(); return true; } bool IMDDecoder::assessVideoProperties() { uint32 suggestedVideoBufferSize = 0; // Sizes of the frame data and extra video buffer if (_features & kFeaturesDataSize) { uint32 size1, size2; size1 = _stream->readUint16LE(); if (size1 == 0) { size1 = _stream->readUint32LE(); size2 = _stream->readUint32LE(); } else size2 = _stream->readUint16LE(); suggestedVideoBufferSize = MAX(size1, size2); } _videoBufferSize = _width * _height + 1000; if (suggestedVideoBufferSize > _videoBufferSize) { warning("Suggested video buffer size greater than what should be needed (%d, %d, %dx%d", suggestedVideoBufferSize, _videoBufferSize, _width, _height); _videoBufferSize = suggestedVideoBufferSize; } for (int i = 0; i < 2; i++) { _videoBuffer[i] = new byte[_videoBufferSize]; memset(_videoBuffer[i], 0, _videoBufferSize); } return true; } bool IMDDecoder::assessAudioProperties() { if (_features & kFeaturesSound) { _soundFreq = _stream->readSint16LE(); _soundSliceSize = _stream->readSint16LE(); _soundSlicesCount = _stream->readSint16LE(); if (_soundFreq < 0) _soundFreq = -_soundFreq; if (_soundSlicesCount < 0) _soundSlicesCount = -_soundSlicesCount - 1; if (_soundSlicesCount > 40) { warning("IMDDecoder::assessAudioProperties(): More than 40 sound slices found (%d)", _soundSlicesCount); return false; } _frameRate = Common::Rational(_soundFreq, _soundSliceSize); _hasSound = true; _soundEnabled = true; _soundStage = kSoundLoaded; _audioStream = Audio::makeQueuingAudioStream(_soundFreq, false); } return true; } bool IMDDecoder::loadFrameTables(uint32 framePosPos, uint32 frameCoordsPos) { // Positions table if (_framePos) { _stream->seek(framePosPos); for (uint32 i = 0; i < _frameCount; i++) _framePos[i] = _stream->readUint32LE(); } // Coordinates table if (_features & kFeaturesFrameCoords) { _stream->seek(frameCoordsPos); _frameCoords = new Coord[_frameCount]; assert(_frameCoords); for (uint32 i = 0; i < _frameCount; i++) { _frameCoords[i].left = _stream->readSint16LE(); _frameCoords[i].top = _stream->readSint16LE(); _frameCoords[i].right = _stream->readSint16LE(); _frameCoords[i].bottom = _stream->readSint16LE(); } } return true; } void IMDDecoder::close() { reset(); CoktelDecoder::close(); delete _stream; delete[] _framePos; delete[] _frameCoords; delete[] _videoBuffer[0]; delete[] _videoBuffer[1]; _stream = 0; _version = 0; _stdX = -1; _stdY = -1; _stdWidth = -1; _stdHeight = -1; _flags = 0; _firstFramePos = 0; _framePos = 0; _frameCoords = 0; _videoBufferSize = 0; _videoBuffer [0] = 0; _videoBuffer [1] = 0; _videoBufferLen[0] = 0; _videoBufferLen[1] = 0; _soundFlags = 0; _soundFreq = 0; _soundSliceSize = 0; _soundSlicesCount = 0; _hasSound = false; _soundEnabled = false; _soundStage = kSoundNone; } bool IMDDecoder::isVideoLoaded() const { return _stream != 0; } const Surface *IMDDecoder::decodeNextFrame() { if (!isVideoLoaded() || endOfVideo()) return 0; createSurface(); processFrame(); if (_curFrame == 0) _startTime = g_system->getMillis(); return &_surface; } void IMDDecoder::processFrame() { _curFrame++; _dirtyRects.clear(); _paletteDirty = false; uint32 cmd = 0; bool hasNextCmd = false; bool startSound = false; do { cmd = _stream->readUint16LE(); if ((cmd & kCommandBreakMask) == kCommandBreak) { // Flow control if (cmd == kCommandBreak) { _stream->skip(2); cmd = _stream->readUint16LE(); } // Break if (cmd == kCommandBreakSkip0) { continue; } else if (cmd == kCommandBreakSkip16) { cmd = _stream->readUint16LE(); _stream->skip(cmd); continue; } else if (cmd == kCommandBreakSkip32) { cmd = _stream->readUint32LE(); _stream->skip(cmd); continue; } } // Audio if (cmd == kCommandNextSound) { nextSoundSlice(hasNextCmd); cmd = _stream->readUint16LE(); } else if (cmd == kCommandStartSound) { startSound = initialSoundSlice(hasNextCmd); cmd = _stream->readUint16LE(); } else emptySoundSlice(hasNextCmd); // Set palette if (cmd == kCommandPalette) { _stream->skip(2); _paletteDirty = true; for (int i = 0; i < 768; i++) _palette[i] = _stream->readByte() << 2; cmd = _stream->readUint16LE(); } hasNextCmd = false; if (cmd == kCommandJump) { // Jump to frame int16 frame = _stream->readSint16LE(); if (_framePos) { _curFrame = frame - 1; _stream->seek(_framePos[frame]); hasNextCmd = true; } } else if (cmd == kCommandVideoData) { _videoBufferLen[0] = _stream->readUint32LE() + 2; _stream->read(_videoBuffer[0], _videoBufferLen[0]); Common::Rect rect = calcFrameCoords(_curFrame); if (renderFrame(rect)) _dirtyRects.push_back(rect); } else if (cmd != 0) { _videoBufferLen[0] = cmd + 2; _stream->read(_videoBuffer[0], _videoBufferLen[0]); Common::Rect rect = calcFrameCoords(_curFrame); if (renderFrame(rect)) _dirtyRects.push_back(rect); } } while (hasNextCmd); // Start the audio stream if necessary if (startSound && _soundEnabled) { _mixer->playStream(_soundType, &_audioHandle, _audioStream); _soundStage = kSoundPlaying; } // End the audio stream if necessary if ((_curFrame >= (int32)(_frameCount - 1)) && (_soundStage == kSoundPlaying)) { _audioStream->finish(); _mixer->stopHandle(_audioHandle); _audioStream = 0; _soundStage = kSoundNone; } } Common::Rect IMDDecoder::calcFrameCoords(uint32 frame) { Common::Rect rect; if (frame == 0) { // First frame is always a full "keyframe" rect.left = _x; rect.top = _y; rect.right = _x + _width; rect.bottom = _y + _height; } else if (_frameCoords && ((_frameCoords[frame].left != -1))) { // We have frame coordinates for that frame rect.left = _frameCoords[frame].left; rect.top = _frameCoords[frame].top; rect.right = _frameCoords[frame].right + 1; rect.bottom = _frameCoords[frame].bottom + 1; } else if (_stdX != -1) { // We have standard coordinates rect.left = _stdX; rect.top = _stdY; rect.right = _stdX + _stdWidth; rect.bottom = _stdY + _stdHeight; } else { // Otherwise, it must be a full "keyframe" rect.left = _x; rect.top = _y; rect.right = _x + _width; rect.bottom = _y + _height; } return rect; } bool IMDDecoder::renderFrame(Common::Rect &rect) { if (!rect.isValidRect()) // Invalid rendering area return false; // Clip the rendering area to the video's visible area rect.clip(Common::Rect(_x, _y, _x + _width, _y + _height)); if (!rect.isValidRect() || rect.isEmpty()) // Result is empty => nothing to do return false; byte *dataPtr = _videoBuffer[0]; uint32 dataSize = _videoBufferLen[0] - 1; uint8 type = *dataPtr++; if (type & 0x10) { // Palette data // One byte index int index = *dataPtr++; int count = MIN((255 - index) * 3, 48); for (int i = 0; i < count; i++) _palette[index * 3 + i] = dataPtr[i] << 2; dataPtr += 48; dataSize -= 49; type ^= 0x10; _paletteDirty = true; } if (type & 0x80) { // Frame data is compressed type &= 0x7F; if ((type == 2) && (rect.width() == _surface.w) && (_x == 0)) { // Directly uncompress onto the video surface deLZ77((byte *)_surface.pixels + (_y * _surface.pitch), dataPtr, dataSize, _surface.w * _surface.h * _surface.bytesPerPixel); return true; } _videoBufferLen[1] = deLZ77(_videoBuffer[1], dataPtr, dataSize, _videoBufferSize); dataPtr = _videoBuffer[1]; dataSize = _videoBufferLen[1]; } // Evaluate the block type if (type == 0x01) renderBlockSparse (_surface, dataPtr, rect); else if (type == 0x02) renderBlockWhole (_surface, dataPtr, rect); else if (type == 0x42) renderBlockWhole4X (_surface, dataPtr, rect); else if ((type & 0x0F) == 0x02) renderBlockWhole2Y (_surface, dataPtr, rect); else renderBlockSparse2Y(_surface, dataPtr, rect); return true; } void IMDDecoder::nextSoundSlice(bool hasNextCmd) { if (hasNextCmd || !_soundEnabled || !_audioStream) { // Skip sound _stream->skip(_soundSliceSize); return; } // Read, convert, queue byte *soundBuf = (byte *)malloc(_soundSliceSize); _stream->read(soundBuf, _soundSliceSize); unsignedToSigned(soundBuf, _soundSliceSize); _audioStream->queueBuffer(soundBuf, _soundSliceSize, DisposeAfterUse::YES, 0); } bool IMDDecoder::initialSoundSlice(bool hasNextCmd) { int dataLength = _soundSliceSize * _soundSlicesCount; if (hasNextCmd || !_soundEnabled) { // Skip sound _stream->skip(dataLength); return false; } if (!_audioStream) { _audioStream = Audio::makeQueuingAudioStream(_soundFreq, false); _soundStage = kSoundLoaded; } // Read, convert, queue byte *soundBuf = (byte *)malloc(dataLength); _stream->read(soundBuf, dataLength); unsignedToSigned(soundBuf, dataLength); _audioStream->queueBuffer(soundBuf, dataLength, DisposeAfterUse::YES, 0); return _soundStage == kSoundLoaded; } void IMDDecoder::emptySoundSlice(bool hasNextCmd) { if (hasNextCmd || !_soundEnabled || !_audioStream) return; // Create an empty sound buffer and queue it byte *soundBuf = (byte *)malloc(_soundSliceSize); memset(soundBuf, 0, _soundSliceSize); _audioStream->queueBuffer(soundBuf, _soundSliceSize, DisposeAfterUse::YES, 0); } PixelFormat IMDDecoder::getPixelFormat() const { return PixelFormat::createFormatCLUT8(); } VMDDecoder::File::File() { offset = 0; size = 0; realSize = 0; } VMDDecoder::Part::Part() { type = kPartTypeSeparator; field_1 = 0; field_E = 0; size = 0; left = 0; top = 0; right = 0; bottom = 0; id = 0; flags = 0; } VMDDecoder::Frame::Frame() { parts = 0; offset = 0; } VMDDecoder::Frame::~Frame() { delete[] parts; } const uint16 VMDDecoder::_tableDPCM[128] = { 0x0000, 0x0008, 0x0010, 0x0020, 0x0030, 0x0040, 0x0050, 0x0060, 0x0070, 0x0080, 0x0090, 0x00A0, 0x00B0, 0x00C0, 0x00D0, 0x00E0, 0x00F0, 0x0100, 0x0110, 0x0120, 0x0130, 0x0140, 0x0150, 0x0160, 0x0170, 0x0180, 0x0190, 0x01A0, 0x01B0, 0x01C0, 0x01D0, 0x01E0, 0x01F0, 0x0200, 0x0208, 0x0210, 0x0218, 0x0220, 0x0228, 0x0230, 0x0238, 0x0240, 0x0248, 0x0250, 0x0258, 0x0260, 0x0268, 0x0270, 0x0278, 0x0280, 0x0288, 0x0290, 0x0298, 0x02A0, 0x02A8, 0x02B0, 0x02B8, 0x02C0, 0x02C8, 0x02D0, 0x02D8, 0x02E0, 0x02E8, 0x02F0, 0x02F8, 0x0300, 0x0308, 0x0310, 0x0318, 0x0320, 0x0328, 0x0330, 0x0338, 0x0340, 0x0348, 0x0350, 0x0358, 0x0360, 0x0368, 0x0370, 0x0378, 0x0380, 0x0388, 0x0390, 0x0398, 0x03A0, 0x03A8, 0x03B0, 0x03B8, 0x03C0, 0x03C8, 0x03D0, 0x03D8, 0x03E0, 0x03E8, 0x03F0, 0x03F8, 0x0400, 0x0440, 0x0480, 0x04C0, 0x0500, 0x0540, 0x0580, 0x05C0, 0x0600, 0x0640, 0x0680, 0x06C0, 0x0700, 0x0740, 0x0780, 0x07C0, 0x0800, 0x0900, 0x0A00, 0x0B00, 0x0C00, 0x0D00, 0x0E00, 0x0F00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000 }; const int32 VMDDecoder::_tableADPCM[] = { 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767, 0 }; const int32 VMDDecoder::_tableADPCMStep[] = { -1, -1, -1, -1, 2, 4, 6, 8, -1, -1, -1, -1, 2, 4, 6, 8 }; VMDDecoder::VMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : CoktelDecoder(mixer, soundType), _stream(0), _version(0), _flags(0), _frameInfoOffset(0), _partsPerFrame(0), _frames(0), _soundFlags(0), _soundFreq(0), _soundSliceSize(0), _soundSlicesCount(0), _soundBytesPerSample(0), _soundStereo(0), _soundHeaderSize(0), _soundDataSize(0), _audioFormat(kAudioFormat8bitRaw), _hasVideo(false), _videoCodec(0), _blitMode(0), _bytesPerPixel(0), _firstFramePos(0), _videoBufferSize(0), _externalCodec(false), _codec(0), _subtitle(-1), _isPaletted(true) { _videoBuffer [0] = 0; _videoBuffer [1] = 0; _videoBuffer [2] = 0; _videoBufferLen[0] = 0; _videoBufferLen[1] = 0; _videoBufferLen[2] = 0; } VMDDecoder::~VMDDecoder() { close(); } bool VMDDecoder::seek(int32 frame, int whence, bool restart) { if (!evaluateSeekFrame(frame, whence)) return false; if (frame == _curFrame) // Nothing to do return true; // Restart sound if (_hasSound && (frame == -1) && (_soundStage == kSoundNone) && !_audioStream) { _soundStage = kSoundLoaded; _audioStream = Audio::makeQueuingAudioStream(_soundFreq, _soundStereo != 0); } // Seek _stream->seek(_frames[frame + 1].offset); _curFrame = frame; _subtitle = -1; return true; } void VMDDecoder::setXY(uint16 x, uint16 y) { if ((_blitMode == 1) || (_blitMode == 3)) x *= _bytesPerPixel; for (uint32 i = 0; i < _frameCount; i++) { for (int j = 0; j < _partsPerFrame; j++) { if (_frames[i].parts[j].type == kPartTypeVideo) { if (x != 0xFFFF) { _frames[i].parts[j].left = _frames[i].parts[j].left - _x + x; _frames[i].parts[j].right = _frames[i].parts[j].right - _x + x; } if (y != 0xFFFF) { _frames[i].parts[j].top = _frames[i].parts[j].top - _y + y; _frames[i].parts[j].bottom = _frames[i].parts[j].bottom - _y + y; } } } } if (x != 0xFFFF) _x = x; if (y != 0xFFFF) _y = y; } bool VMDDecoder::openExternalCodec() { delete _codec; _codec = 0; if (_externalCodec) { if (_videoCodec == kVideoCodecIndeo3) { _isPaletted = false; #ifdef USE_INDEO3 _codec = new Indeo3Decoder(_width, _height); #else warning("VMDDecoder::openExternalCodec(): Indeo3 decoder not compiled in"); #endif } else { warning("VMDDecoder::openExternalCodec(): Unknown video codec FourCC \"%s\"", tag2str(_videoCodec)); return false; } } return true; } void VMDDecoder::colorModeChanged() { openExternalCodec(); } bool VMDDecoder::load(Common::SeekableReadStream *stream) { close(); _stream = stream; _stream->seek(0); uint16 headerLength; uint16 handle; headerLength = _stream->readUint16LE(); handle = _stream->readUint16LE(); _version = _stream->readUint16LE(); // Version checking if (headerLength == 50) { // Newer version, used in Addy 5 upwards warning("VMDDecoder::load(): TODO: Addy 5 videos"); } else if (headerLength == 814) { // Old version _features |= kFeaturesPalette; } else { warning("VMDDecoder::load(): Version incorrect (%d, %d, %d)", headerLength, handle, _version); close(); return false; } _frameCount = _stream->readUint16LE(); _defaultX = _stream->readSint16LE(); _defaultY = _stream->readSint16LE(); _width = _stream->readSint16LE(); _height = _stream->readSint16LE(); _x = _defaultX; _y = _defaultY; if ((_width != 0) && (_height != 0)) { _hasVideo = true; _features |= kFeaturesVideo; } else _hasVideo = false; _bytesPerPixel = 1; if (_version & 4) _bytesPerPixel = handle + 1; if (_bytesPerPixel > 3) { warning("VMDDecoder::load(): Requested %d bytes per pixel (%d, %d, %d)", _bytesPerPixel, headerLength, handle, _version); close(); return false; } _flags = _stream->readUint16LE(); _partsPerFrame = _stream->readUint16LE(); _firstFramePos = _stream->readUint32LE(); _videoCodec = _stream->readUint32BE(); if (_features & kFeaturesPalette) { for (int i = 0; i < 768; i++) _palette[i] = _stream->readByte() << 2; _paletteDirty = true; } uint32 videoBufferSize1 = _stream->readUint32LE(); uint32 videoBufferSize2 = _stream->readUint32LE(); _videoBufferSize = MAX(videoBufferSize1, videoBufferSize2); if (_hasVideo) { if (!assessVideoProperties()) { close(); return false; } } _soundFreq = _stream->readSint16LE(); _soundSliceSize = _stream->readSint16LE(); _soundSlicesCount = _stream->readSint16LE(); _soundFlags = _stream->readUint16LE(); _hasSound = (_soundFreq != 0); if (_hasSound) { if (!assessAudioProperties()) { close(); return false; } } else _frameRate = 12; _frameInfoOffset = _stream->readUint32LE(); int numFiles; if (!readFrameTable(numFiles)) { close(); return false; } _stream->seek(_firstFramePos); if (numFiles == 0) return true; _files.reserve(numFiles); if (!readFiles()) { close(); return false; } _stream->seek(_firstFramePos); return true; } bool VMDDecoder::assessVideoProperties() { _isPaletted = true; if ((_version & 2) && !(_version & 8)) { _externalCodec = true; _videoBufferSize = 0; } else _externalCodec = false; if (!openExternalCodec()) return false; if (_externalCodec) _blitMode = 0; else if (_bytesPerPixel == 1) _blitMode = 0; else if ((_bytesPerPixel == 2) || (_bytesPerPixel == 3)) { int n = (_flags & 0x80) ? 2 : 3; _blitMode = _bytesPerPixel - 1; _bytesPerPixel = n; if ((_blitMode == 1) && !(_flags & 0x1000)) _blitMode = 3; _isPaletted = false; } if ((_blitMode == 1) || (_blitMode == 3)) _width /= _bytesPerPixel; if (_hasVideo) { uint32 suggestedVideoBufferSize = _videoBufferSize; _videoBufferSize = _width * _height * _bytesPerPixel + 1000; if ((suggestedVideoBufferSize > _videoBufferSize) && (suggestedVideoBufferSize < 2097152)) { warning("Suggested video buffer size greater than what should be needed (%d, %d, %dx%d", suggestedVideoBufferSize, _videoBufferSize, _width, _height); _videoBufferSize = suggestedVideoBufferSize; } for (int i = 0; i < 3; i++) { _videoBuffer[i] = new byte[_videoBufferSize]; memset(_videoBuffer[i], 0, _videoBufferSize); _8bppSurface[i].w = _width * _bytesPerPixel; _8bppSurface[i].h = _height; _8bppSurface[i].pitch = _width * _bytesPerPixel; _8bppSurface[i].pixels = _videoBuffer[i]; _8bppSurface[i].bytesPerPixel = 1; } } return true; } bool VMDDecoder::assessAudioProperties() { bool supportedFormat = true; _features |= kFeaturesSound; _soundStereo = (_soundFlags & 0x8000) ? 1 : ((_soundFlags & 0x200) ? 2 : 0); if (_soundSliceSize < 0) { _soundBytesPerSample = 2; _soundSliceSize = -_soundSliceSize; if (_soundFlags & 0x10) { _audioFormat = kAudioFormat16bitADPCM; _soundHeaderSize = 3; _soundDataSize = _soundSliceSize >> 1; if (_soundStereo > 0) supportedFormat = false; } else { _audioFormat = kAudioFormat16bitDPCM; _soundHeaderSize = 1; _soundDataSize = _soundSliceSize; if (_soundStereo == 1) { supportedFormat = false; } else if (_soundStereo == 2) { _soundDataSize = 2 * _soundDataSize + 2; _soundHeaderSize = 4; } } } else { _soundBytesPerSample = 1; _audioFormat = kAudioFormat8bitRaw; _soundHeaderSize = 0; _soundDataSize = _soundSliceSize; if (_soundStereo > 0) supportedFormat = false; } if (!supportedFormat) { warning("VMDDecoder::assessAudioProperties(): Unsupported audio format: %d bits, encoding %d, stereo %d", _soundBytesPerSample * 8, _audioFormat, _soundStereo); return false; } _frameRate = Common::Rational(_soundFreq, _soundSliceSize); _hasSound = true; _soundEnabled = true; _soundStage = kSoundLoaded; _audioStream = Audio::makeQueuingAudioStream(_soundFreq, _soundStereo != 0); return true; } bool VMDDecoder::readFrameTable(int &numFiles) { numFiles = 0; _stream->seek(_frameInfoOffset); _frames = new Frame[_frameCount]; for (uint16 i = 0; i < _frameCount; i++) { _frames[i].parts = new Part[_partsPerFrame]; _stream->skip(2); // Unknown _frames[i].offset = _stream->readUint32LE(); } for (uint16 i = 0; i < _frameCount; i++) { bool separator = false; for (uint16 j = 0; j < _partsPerFrame; j++) { _frames[i].parts[j].type = (PartType) _stream->readByte(); _frames[i].parts[j].field_1 = _stream->readByte(); _frames[i].parts[j].size = _stream->readUint32LE(); if (_frames[i].parts[j].type == kPartTypeAudio) { _frames[i].parts[j].flags = _stream->readByte(); _stream->skip(9); // Unknown } else if (_frames[i].parts[j].type == kPartTypeVideo) { _frames[i].parts[j].left = _stream->readUint16LE(); _frames[i].parts[j].top = _stream->readUint16LE(); _frames[i].parts[j].right = _stream->readUint16LE(); _frames[i].parts[j].bottom = _stream->readUint16LE(); _frames[i].parts[j].field_E = _stream->readByte(); _frames[i].parts[j].flags = _stream->readByte(); } else if (_frames[i].parts[j].type == kPartTypeSubtitle) { _frames[i].parts[j].id = _stream->readUint16LE(); // Speech text file name _stream->skip(8); } else if (_frames[i].parts[j].type == kPartTypeFile) { if (!separator) numFiles++; _stream->skip(10); } else if (_frames[i].parts[j].type == kPartTypeSeparator) { separator = true; _stream->skip(10); } else { // Unknown type _stream->skip(10); } } } return true; } bool VMDDecoder::readFiles() { uint32 ssize = _stream->size(); for (uint16 i = 0; i < _frameCount; i++) { _stream->seek(_frames[i].offset); for (uint16 j = 0; j < _partsPerFrame; j++) { if (_frames[i].parts[j].type == kPartTypeSeparator) break; if (_frames[i].parts[j].type == kPartTypeFile) { File file; file.offset = _stream->pos() + 20; file.size = _frames[i].parts[j].size; file.realSize = _stream->readUint32LE(); char name[16]; _stream->read(name, 16); name[15] = '\0'; file.name = name; _stream->skip(_frames[i].parts[j].size - 20); if ((((uint32) file.realSize) >= ssize) || (file.name == "")) continue; _files.push_back(file); } else _stream->skip(_frames[i].parts[j].size); } } return true; } void VMDDecoder::close() { reset(); CoktelDecoder::close(); delete _stream; delete[] _frames; delete[] _videoBuffer[0]; delete[] _videoBuffer[1]; delete[] _videoBuffer[2]; delete _codec; _files.clear(); _stream = 0; _version = 0; _flags = 0; _frameInfoOffset = 0; _partsPerFrame = 0; _frames = 0; _soundFlags = 0; _soundFreq = 0; _soundSliceSize = 0; _soundSlicesCount = 0; _soundBytesPerSample = 0; _soundStereo = 0; _soundHeaderSize = 0; _soundDataSize = 0; _audioFormat = kAudioFormat8bitRaw; _hasVideo = false; _videoCodec = 0; _blitMode = 0; _bytesPerPixel = 0; _firstFramePos = 0; _videoBufferSize = 0; _videoBuffer [0] = 0; _videoBuffer [1] = 0; _videoBuffer [2] = 0; _videoBufferLen[0] = 0; _videoBufferLen[1] = 0; _videoBufferLen[2] = 0; _externalCodec = false; _codec = 0; _isPaletted = true; } bool VMDDecoder::isVideoLoaded() const { return _stream != 0; } const Surface *VMDDecoder::decodeNextFrame() { if (!isVideoLoaded() || endOfVideo()) return 0; createSurface(); processFrame(); if (_curFrame == 0) _startTime = g_system->getMillis(); return &_surface; } void VMDDecoder::processFrame() { _curFrame++; _dirtyRects.clear(); _paletteDirty = false; _subtitle = -1; bool startSound = false; for (uint16 i = 0; i < _partsPerFrame; i++) { uint32 pos = _stream->pos(); Part &part = _frames[_curFrame].parts[i]; if (part.type == kPartTypeAudio) { if (part.flags == 1) { // Next sound slice data if (_soundEnabled) { filledSoundSlice(part.size); if (_soundStage == kSoundLoaded) startSound = true; } else _stream->skip(part.size); } else if (part.flags == 2) { // Initial sound data (all slices) if (_soundEnabled) { uint32 mask = _stream->readUint32LE(); filledSoundSlices(part.size - 4, mask); if (_soundStage == kSoundLoaded) startSound = true; } else _stream->skip(part.size); } else if (part.flags == 3) { // Empty sound slice if (_soundEnabled) { emptySoundSlice(_soundDataSize * _soundBytesPerSample); if (_soundStage == kSoundLoaded) startSound = true; } _stream->skip(part.size); } else if (part.flags == 4) { warning("VMDDecoder::processFrame(): TODO: Addy 5 sound type 4 (%d)", part.size); disableSound(); _stream->skip(part.size); } else { warning("VMDDecoder::processFrame(): Unknown sound type %d", part.flags); _stream->skip(part.size); } _stream->seek(pos + part.size); } else if ((part.type == kPartTypeVideo) && !_hasVideo) { warning("VMDDecoder::processFrame(): Header claims there's no video, but video found (%d)", part.size); _stream->skip(part.size); } else if ((part.type == kPartTypeVideo) && _hasVideo) { uint32 size = part.size; // New palette if (part.flags & 2) { uint8 index = _stream->readByte(); uint8 count = _stream->readByte(); for (int j = 0; j < ((count + 1) * 3); j++) _palette[index * 3 + j] = _stream->readByte() << 2; _stream->skip((255 - count) * 3); _paletteDirty = true; size -= (768 + 2); } _stream->read(_videoBuffer[0], size); _videoBufferLen[0] = size; Common::Rect rect(part.left, part.top, part.right + 1, part.bottom + 1); if (renderFrame(rect)) _dirtyRects.push_back(rect); } else if (part.type == kPartTypeSeparator) { // Ignore } else if (part.type == kPartTypeFile) { // Ignore _stream->skip(part.size); } else if (part.type == kPartType4) { // Unknown, ignore _stream->skip(part.size); } else if (part.type == kPartTypeSubtitle) { _subtitle = part.id; _stream->skip(part.size); } else { warning("VMDDecoder::processFrame(): Unknown frame part type %d, size %d (%d of %d)", part.type, part.size, i + 1, _partsPerFrame); } } if (startSound && _soundEnabled) { if (_hasSound && _audioStream) { _mixer->playStream(Audio::Mixer::kSFXSoundType, &_audioHandle, _audioStream); _soundStage = kSoundPlaying; } else _soundStage = kSoundNone; } if (((uint32)_curFrame == (_frameCount - 1)) && (_soundStage == 2)) { _audioStream->finish(); _mixer->stopHandle(_audioHandle); _audioStream = 0; _soundStage = kSoundNone; } } bool VMDDecoder::renderFrame(Common::Rect &rect) { Common::Rect realRect = rect; Common::Rect fakeRect = rect; if (_blitMode == 0) { realRect = Common::Rect(realRect.left - _x, realRect.top - _y, realRect.right - _x, realRect.bottom - _y); fakeRect = Common::Rect(fakeRect.left - _x, fakeRect.top - _y, fakeRect.right - _x, fakeRect.bottom - _y); } else if ((_blitMode == 1) || (_blitMode == 3)) { realRect = Common::Rect(rect.left / _bytesPerPixel, rect.top, rect.right / _bytesPerPixel, rect.bottom); realRect = Common::Rect(realRect.left - _x / _bytesPerPixel, realRect.top - _y, realRect.right - _x / _bytesPerPixel, realRect.bottom - _y); fakeRect = Common::Rect(fakeRect.left - _x, fakeRect.top - _y, fakeRect.right - _x, fakeRect.bottom - _y); } else if (_blitMode == 2) { fakeRect = Common::Rect(rect.left * _bytesPerPixel, rect.top, rect.right * _bytesPerPixel, rect.bottom); realRect = Common::Rect(realRect.left - _x, realRect.top - _y, realRect.right - _x, realRect.bottom - _y); fakeRect = Common::Rect(fakeRect.left - _x * _bytesPerPixel, fakeRect.top - _y, fakeRect.right - _x * _bytesPerPixel, fakeRect.bottom - _y); } realRect.clip(Common::Rect(_surface.w, _surface.h)); fakeRect.clip(Common::Rect(_surface.w * _bytesPerPixel, _surface.h)); if (!realRect.isValidRect() || realRect.isEmpty()) return false; if (!fakeRect.isValidRect() || realRect.isEmpty()) return false; if (_externalCodec) { if (!_codec) return false; Common::MemoryReadStream frameStream(_videoBuffer[0], _videoBufferLen[0]); const Surface *codecSurf = _codec->decodeImage(&frameStream); if (!codecSurf) return false; rect = Common::Rect(_x, _y, _x + codecSurf->w, _y + codecSurf->h); rect.clip(Common::Rect(_x, _y, _x + _width, _y + _height)); renderBlockWhole(_surface, (const byte *) codecSurf->pixels, rect); return true; } uint8 srcBuffer = 0; byte *dataPtr = _videoBuffer[srcBuffer]; uint32 dataSize = _videoBufferLen[srcBuffer] - 1; uint8 type = *dataPtr++; if (type & 0x80) { // Frame data is compressed type &= 0x7F; if ((type == 2) && (rect.width() == _surface.w) && (_x == 0) && (_blitMode == 0)) { // Directly uncompress onto the video surface deLZ77((byte *)_surface.pixels + (_y * _surface.pitch), dataPtr, dataSize, _surface.w * _surface.h * _surface.bytesPerPixel); return true; } srcBuffer = 1; _videoBufferLen[srcBuffer] = deLZ77(_videoBuffer[srcBuffer], dataPtr, dataSize, _videoBufferSize); dataPtr = _videoBuffer[srcBuffer]; dataSize = _videoBufferLen[srcBuffer]; } Common::Rect *blockRect = &fakeRect; Surface *surface = &_surface; if (_blitMode == 0) { *blockRect = Common::Rect(blockRect->left + _x, blockRect->top + _y, blockRect->right + _x, blockRect->bottom + _y); } else { surface = &_8bppSurface[2]; } // Evaluate the block type if (type == 0x01) renderBlockSparse (*surface, dataPtr, *blockRect); else if (type == 0x02) renderBlockWhole (*surface, dataPtr, *blockRect); else if (type == 0x03) renderBlockRLE (*surface, dataPtr, *blockRect); else if (type == 0x42) renderBlockWhole4X (*surface, dataPtr, *blockRect); else if ((type & 0x0F) == 0x02) renderBlockWhole2Y (*surface, dataPtr, *blockRect); else renderBlockSparse2Y(*surface, dataPtr, *blockRect); if (_blitMode > 0) { if (_bytesPerPixel == 2) blit16(*surface, *blockRect); else if (_bytesPerPixel == 3) blit24(*surface, *blockRect); if ((_blitMode == 1) || (_blitMode == 3)) *blockRect = Common::Rect(blockRect->left + _x / _bytesPerPixel, blockRect->top + _y, blockRect->right + _x / _bytesPerPixel, blockRect->bottom + _y); else *blockRect = Common::Rect(blockRect->left + _x, blockRect->top + _y, blockRect->right + _x, blockRect->bottom + _y); } rect = *blockRect; return true; } void VMDDecoder::blit16(const Surface &srcSurf, Common::Rect &rect) { rect = Common::Rect(rect.left / 2, rect.top, rect.right / 2, rect.bottom); Common::Rect srcRect = rect; rect.clip(_surface.w, _surface.h); PixelFormat pixelFormat = getPixelFormat(); uint16 x = _x; if (_blitMode == 1) x /= 4; else if (_blitMode == 3) x /= 2; const byte *src = (byte *)srcSurf.pixels + (srcRect.top * srcSurf.pitch) + srcRect.left * _bytesPerPixel; byte *dst = (byte *)_surface.pixels + ((_y + rect.top) * _surface.pitch) + (x + rect.left) * _surface.bytesPerPixel; for (int i = 0; i < rect.height(); i++) { const byte *srcRow = src; byte *dstRow = dst; for (int j = 0; j < rect.width(); j++, srcRow += 2, dstRow += _surface.bytesPerPixel) { uint16 data = READ_LE_UINT16(srcRow); byte r = ((data & 0x7C00) >> 10) << 3; byte g = ((data & 0x03E0) >> 5) << 3; byte b = ((data & 0x001F) >> 0) << 3; uint32 c = pixelFormat.RGBToColor(r, g, b); if ((r == 0) && (g == 0) && (b == 0)) c = 0; if (_surface.bytesPerPixel == 2) *((uint16 *)dstRow) = (uint16) c; } src += srcSurf .pitch; dst += _surface.pitch; } } void VMDDecoder::blit24(const Surface &srcSurf, Common::Rect &rect) { rect = Common::Rect(rect.left / 3, rect.top, rect.right / 3, rect.bottom); Common::Rect srcRect = rect; rect.clip(_surface.w, _surface.h); PixelFormat pixelFormat = getPixelFormat(); uint16 x = _x; if ((_blitMode == 1) || (_blitMode == 3)) x /= 9; const byte *src = (byte *)srcSurf.pixels + (srcRect.top * srcSurf.pitch) + srcRect.left * _bytesPerPixel; byte *dst = (byte *)_surface.pixels + ((_y + rect.top) * _surface.pitch) + (x + rect.left) * _surface.bytesPerPixel; for (int i = 0; i < rect.height(); i++) { const byte *srcRow = src; byte *dstRow = dst; for (int j = 0; j < rect.width(); j++, srcRow += 3, dstRow += _surface.bytesPerPixel) { byte r = srcRow[2]; byte g = srcRow[1]; byte b = srcRow[0]; uint32 c = pixelFormat.RGBToColor(r, g, b); if ((r == 0) && (g == 0) && (b == 0)) c = 0; if (_surface.bytesPerPixel == 2) *((uint16 *)dstRow) = (uint16) c; } src += srcSurf .pitch; dst += _surface.pitch; } } void VMDDecoder::emptySoundSlice(uint32 size) { byte *sound = soundEmpty(size); if (sound) { uint32 flags = 0; flags |= (_soundBytesPerSample == 2) ? Audio::FLAG_16BITS : 0; flags |= (_soundStereo > 0) ? Audio::FLAG_STEREO : 0; _audioStream->queueBuffer(sound, size, DisposeAfterUse::YES, flags); } } void VMDDecoder::filledSoundSlice(uint32 size) { byte *sound = 0; if (_audioFormat == kAudioFormat8bitRaw) sound = sound8bitRaw(size); else if (_audioFormat == kAudioFormat16bitDPCM) sound = sound16bitDPCM(size); else if (_audioFormat == kAudioFormat16bitADPCM) sound = sound16bitADPCM(size); if (sound) { uint32 flags = 0; flags |= (_soundBytesPerSample == 2) ? Audio::FLAG_16BITS : 0; flags |= (_soundStereo > 0) ? Audio::FLAG_STEREO : 0; _audioStream->queueBuffer(sound, size, DisposeAfterUse::YES, flags); } } void VMDDecoder::filledSoundSlices(uint32 size, uint32 mask) { bool fillInfo[32]; uint8 max; uint8 n = evaluateMask(mask, fillInfo, max); int32 extraSize; extraSize = size - n * _soundDataSize; if (_soundSlicesCount > 32) extraSize -= (_soundSlicesCount - 32) * _soundDataSize; if (n > 0) extraSize /= n; for (uint8 i = 0; i < max; i++) if (fillInfo[i]) filledSoundSlice(_soundDataSize + extraSize); else emptySoundSlice(_soundDataSize * _soundBytesPerSample); if (_soundSlicesCount > 32) filledSoundSlice((_soundSlicesCount - 32) * _soundDataSize + _soundHeaderSize); } uint8 VMDDecoder::evaluateMask(uint32 mask, bool *fillInfo, uint8 &max) { max = MIN(_soundSlicesCount - 1, 31); uint8 n = 0; for (int i = 0; i < max; i++) { if (!(mask & 1)) { n++; *fillInfo++ = true; } else *fillInfo++ = false; mask >>= 1; } return n; } byte *VMDDecoder::soundEmpty(uint32 &size) { if (!_audioStream) return 0; byte *soundBuf = (byte *)malloc(size); memset(soundBuf, 0, size); return soundBuf; } byte *VMDDecoder::sound8bitRaw(uint32 &size) { if (!_audioStream) { _stream->skip(size); return 0; } byte *soundBuf = (byte *)malloc(size); _stream->read(soundBuf, size); unsignedToSigned(soundBuf, size); return soundBuf; } byte *VMDDecoder::sound16bitDPCM(uint32 &size) { if (!_audioStream) { _stream->skip(size); return 0; } int32 init[2]; init[0] = _stream->readSint16LE(); size -= 2; if (_soundStereo > 0) { init[1] = _stream->readSint16LE(); size -= 2; } byte *data = new byte[size]; byte *sound = 0; if (_stream->read(data, size) == size) sound = deDPCM(data, size, init); delete[] data; return sound; } byte *VMDDecoder::sound16bitADPCM(uint32 &size) { if (!_audioStream) { _stream->skip(size); return 0; } int32 init = _stream->readSint16LE(); size -= 2; int32 index = _stream->readByte(); size--; byte *data = new byte[size]; byte *sound = 0; if (_stream->read(data, size) == size) sound = deADPCM(data, size, init, index); delete[] data; return sound; } byte *VMDDecoder::deDPCM(const byte *data, uint32 &size, int32 init[2]) { if (!data || (size == 0)) return 0; int channels = (_soundStereo > 0) ? 2 : 1; uint32 inSize = size; uint32 outSize = size + channels; int16 *out = (int16 *)malloc(outSize * 2); byte *sound = (byte *)out; if (!out) return 0; int channel = 0; for (int i = 0; i < channels; i++) { *out++ = TO_BE_16(init[channel]); channel = (channel + 1) % channels; } while (inSize-- > 0) { if (*data & 0x80) init[channel] -= _tableDPCM[*data++ & 0x7F]; else init[channel] += _tableDPCM[*data++]; init[channel] = CLIP(init[channel], -32768, 32767); *out++ = TO_BE_16(init[channel]); channel = (channel + 1) % channels; } size = outSize * 2; return sound; } // Yet another IMA ADPCM variant byte *VMDDecoder::deADPCM(const byte *data, uint32 &size, int32 init, int32 index) { if (!data || (size == 0)) return 0; uint32 outSize = size * 2; int16 *out = (int16 *)malloc(outSize * 2); byte *sound = (byte *) out; index = CLIP(index, 0, 88); int32 predictor = _tableADPCM[index]; uint32 dataByte = 0; bool newByte = true; size *= 2; while (size -- > 0) { byte code = 0; if (newByte) { dataByte = *data++; code = (dataByte >> 4) & 0xF; } else code = dataByte & 0xF; newByte = !newByte; index += _tableADPCMStep[code]; index = CLIP(index, 0, 88); int32 value = predictor / 8; if (code & 4) value += predictor; if (code & 2) value += predictor / 2; if (code & 1) value += predictor / 4; if (code & 8) init -= value; else init += value; init = CLIP(init, -32768, 32767); predictor = _tableADPCM[index]; *out++ = TO_BE_16(init); } size = outSize * 2; return sound; } PixelFormat VMDDecoder::getPixelFormat() const { if (_externalCodec) { if (_codec) return _codec->getPixelFormat(); // If we don't have the needed codec, just assume it's in the // current screen format return g_system->getScreenFormat(); } if (_blitMode > 0) return g_system->getScreenFormat(); return PixelFormat::createFormatCLUT8(); } bool VMDDecoder::getPartCoords(int16 frame, PartType type, int16 &x, int16 &y, int16 &width, int16 &height) { if (frame >= ((int32) _frameCount)) return false; Frame &f = _frames[frame]; // Look for a part matching the requested type, stopping at a separator Part *part = 0; for (int i = 0; i < _partsPerFrame; i++) { Part &p = f.parts[i]; if ((p.type == kPartTypeSeparator) || (p.type == type)) { part = &p; break; } } if (!part) return false; x = part->left; y = part->top; width = part->right - part->left + 1; height = part->bottom - part->top + 1; return true; } bool VMDDecoder::getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height) { return getPartCoords(frame, kPartTypeVideo, x, y, width, height); } bool VMDDecoder::hasEmbeddedFiles() const { return !_files.empty(); } bool VMDDecoder::hasEmbeddedFile(const Common::String &fileName) const { for (Common::Array::const_iterator file = _files.begin(); file != _files.end(); ++file) if (!file->name.compareToIgnoreCase(fileName)) return true; return false; } Common::SeekableReadStream *VMDDecoder::getEmbeddedFile(const Common::String &fileName) const { const File *file = 0; for (Common::Array::const_iterator it = _files.begin(); it != _files.end(); ++it) if (!it->name.compareToIgnoreCase(fileName)) { file = &*it; break; } if (!file) return 0; if ((file->size - 20) != file->realSize) { warning("VMDDecoder::getEmbeddedFile(): Sizes for \"%s\" differ! (%d, %d)", fileName.c_str(), (file->size - 20), file->realSize); return 0; } if (!_stream->seek(file->offset)) { warning("VMDDecoder::getEmbeddedFile(): Can't seek to offset %d to (file \"%s\")", file->offset, fileName.c_str()); return 0; } byte *data = (byte *) malloc(file->realSize); if (_stream->read(data, file->realSize) != file->realSize) { free(data); warning("VMDDecoder::getEmbeddedFile(): Couldn't read %d bytes (file \"%s\")", file->realSize, fileName.c_str()); return 0; } Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, file->realSize, DisposeAfterUse::YES); return stream; } int32 VMDDecoder::getSubtitleIndex() const { return _subtitle; } bool VMDDecoder::isPaletted() const { return _isPaletted; } } // End of namespace Graphics #endif // GRAPHICS_VIDEO_COKTELDECODER_H