/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // // Heavily based on ffmpeg code. // // Copyright (c) 2001 Fabrice Bellard. // First version by Francois Revol revol@free.fr // Seek function by Gael Chardon gael.dev@4now.net // #ifndef GRAPHICS_QT_DECODER_H #define GRAPHICS_QT_DECODER_H #include "common/scummsys.h" #include "common/queue.h" #include "common/rational.h" #include "graphics/video/video_decoder.h" #include "graphics/video/codecs/codec.h" #include "sound/audiostream.h" #include "sound/mixer.h" namespace Common { class File; class MacResManager; } namespace Graphics { class QuickTimeDecoder : public RewindableVideoDecoder { public: QuickTimeDecoder(); virtual ~QuickTimeDecoder(); /** * Returns the width of the video * @return the width of the video */ uint16 getWidth() const; /** * Returns the height of the video * @return the height of the video */ uint16 getHeight() const; /** * Returns the amount of frames in the video * @return the amount of frames in the video */ uint32 getFrameCount() const; /** * Load a video file * @param filename the filename to load */ bool loadFile(const Common::String &filename); /** * Load a QuickTime video file from a SeekableReadStream * @param stream the stream to load */ bool load(Common::SeekableReadStream *stream); /** * Close a QuickTime encoded video file */ void close(); /** * Returns the palette of the video * @return the palette of the video */ byte *getPalette() { _dirtyPalette = false; return _palette; } bool hasDirtyPalette() const { return _dirtyPalette; } /** * Set the beginning offset of the video so we can modify the offsets in the stco * atom of videos inside the Mohawk archives * @param the beginning offset of the video */ void setChunkBeginOffset(uint32 offset) { _beginOffset = offset; } bool isVideoLoaded() const { return _fd != 0; } Surface *decodeNextFrame(); bool endOfVideo() const; uint32 getElapsedTime() const; uint32 getTimeToNextFrame() const; PixelFormat getPixelFormat() const; // RewindableVideoDecoder API void rewind(); // TODO: This audio function need to be removed from the public and/or added to // the VideoDecoder API directly. I plan on replacing this function with something // that can figure out how much audio is needed instead of constantly keeping two // chunks in memory. void updateAudioBuffer(); protected: // This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream. Common::SeekableReadStream *_fd; struct MOVatom { uint32 type; uint32 offset; uint32 size; }; struct ParseTable { int (QuickTimeDecoder::*func)(MOVatom atom); uint32 type; }; struct MOVstts { int count; int duration; }; struct MOVstsc { uint32 first; uint32 count; uint32 id; }; struct STSDEntry { STSDEntry(); ~STSDEntry(); uint32 codecTag; uint16 bitsPerSample; // Video char codecName[32]; uint16 colorTableId; byte *palette; Codec *videoCodec; // Audio uint16 channels; uint32 sampleRate; uint32 samplesPerFrame; uint32 bytesPerFrame; }; enum CodecType { CODEC_TYPE_MOV_OTHER, CODEC_TYPE_VIDEO, CODEC_TYPE_AUDIO }; struct MOVStreamContext { MOVStreamContext(); ~MOVStreamContext(); uint32 chunk_count; uint32 *chunk_offsets; int stts_count; MOVstts *stts_data; int ctts_count; MOVstts *ctts_data; int edit_count; /* number of 'edit' (elst atom) */ uint32 sample_to_chunk_sz; MOVstsc *sample_to_chunk; int32 sample_to_chunk_index; int sample_to_time_index; uint32 sample_to_time_sample; uint32 sample_to_time_time; int sample_to_ctime_index; int sample_to_ctime_sample; uint32 sample_size; uint32 sample_count; uint32 *sample_sizes; uint32 keyframe_count; uint32 *keyframes; int32 time_scale; int time_rate; uint16 width; uint16 height; int codec_type; uint32 stsdEntryCount; STSDEntry *stsdEntries; Common::SeekableReadStream *extradata; uint32 nb_frames; uint32 duration; uint32 start_time; Common::Rational scaleFactorX; Common::Rational scaleFactorY; }; const ParseTable *_parseTable; bool _foundMOOV; bool _foundMDAT; uint32 _timeScale; uint32 _duration; uint32 _mdatOffset; uint32 _mdatSize; MOVStreamContext *_partial; uint32 _numStreams; int _ni; Common::Rational _scaleFactorX; Common::Rational _scaleFactorY; MOVStreamContext *_streams[20]; byte *_palette; bool _dirtyPalette; uint32 _beginOffset; Common::MacResManager *_resFork; void initParseTable(); Audio::AudioStream *createAudioStream(Common::SeekableReadStream *stream); bool checkAudioCodecSupport(uint32 tag); Common::SeekableReadStream *getNextFramePacket(uint32 &descId); uint32 getFrameDuration(); void init(); Audio::QueuingAudioStream *_audStream; void startAudio(); void stopAudio(); int8 _audioStreamIndex; uint _curAudioChunk; Audio::SoundHandle _audHandle; Codec *createCodec(uint32 codecTag, byte bitsPerPixel); Codec *findDefaultVideoCodec() const; uint32 _nextFrameStartTime; int8 _videoStreamIndex; Surface *_scaledSurface; Surface *scaleSurface(Surface *frame); Common::Rational getScaleFactorX() const; Common::Rational getScaleFactorY() const; void pauseVideoIntern(bool pause); int readDefault(MOVatom atom); int readLeaf(MOVatom atom); int readELST(MOVatom atom); int readHDLR(MOVatom atom); int readMDAT(MOVatom atom); int readMDHD(MOVatom atom); int readMOOV(MOVatom atom); int readMVHD(MOVatom atom); int readTKHD(MOVatom atom); int readTRAK(MOVatom atom); int readSTCO(MOVatom atom); int readSTSC(MOVatom atom); int readSTSD(MOVatom atom); int readSTSS(MOVatom atom); int readSTSZ(MOVatom atom); int readSTTS(MOVatom atom); int readCMOV(MOVatom atom); int readWAVE(MOVatom atom); }; } // End of namespace Graphics #endif