/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "graphics/video/vmd_decoder.h" #ifdef GRAPHICS_VIDEO_COKTELVIDEO_H #include "common/archive.h" #include "common/endian.h" #include "common/util.h" #include "common/stream.h" #include "common/system.h" #include "graphics/dither.h" #include "sound/mixer.h" #include "sound/audiostream.h" namespace Graphics { VMDDecoder::VMDDecoder(Audio::Mixer *mixer) : _mixer(mixer) { _vmdDecoder = new Vmd(new Graphics::PaletteLUT(5, PaletteLUT::kPaletteYUV)); } VMDDecoder::~VMDDecoder() { closeFile(); } uint32 VMDDecoder::getFrameWaitTime() { return _vmdDecoder->getFrameWaitTime(); } bool VMDDecoder::loadFile(const char *fileName) { closeFile(); _fileStream = SearchMan.createReadStreamForMember(fileName); if (!_fileStream) return false; if (!_vmdDecoder->load(*_fileStream)) return false; if (_vmdDecoder->getFeatures() & CoktelVideo::kFeaturesPalette) { getPalette(); setPalette(_palette); } if (_vmdDecoder->getFeatures() & CoktelVideo::kFeaturesSound) _vmdDecoder->enableSound(*_mixer); _videoInfo.width = _vmdDecoder->getWidth(); _videoInfo.height = _vmdDecoder->getHeight(); _videoInfo.frameCount = _vmdDecoder->getFramesCount(); _videoInfo.frameRate = _vmdDecoder->getFrameRate(); _videoInfo.frameDelay = _videoInfo.frameRate * 100; _videoInfo.currentFrame = 0; _videoInfo.firstframeOffset = 0; // not really necessary for VMDs if (_vmdDecoder->hasExtraData()) warning("This VMD video has extra embedded data, which is currently not handled"); _videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height]; memset(_videoFrameBuffer, 0, _videoInfo.width * _videoInfo.height); _vmdDecoder->setVideoMemory(_videoFrameBuffer, _videoInfo.width, _videoInfo.height); return true; } void VMDDecoder::closeFile() { if (!_fileStream) return; _vmdDecoder->unload(); delete _fileStream; _fileStream = 0; delete[] _videoFrameBuffer; _videoFrameBuffer = 0; } bool VMDDecoder::decodeNextFrame() { if (_videoInfo.currentFrame == 0) _videoInfo.startTime = g_system->getMillis(); CoktelVideo::State state = _vmdDecoder->nextFrame(); if (state.flags & CoktelVideo::kStatePalette) { getPalette(); setPalette(_palette); } return ++_videoInfo.currentFrame < _videoInfo.frameCount; } void VMDDecoder::getPalette() { const byte *pal = _vmdDecoder->getPalette(); for (int i = 0; i < 256; i++) { _palette[i * 3 + 0] = pal[i * 3 + 0] << 2; _palette[i * 3 + 1] = pal[i * 3 + 1] << 2; _palette[i * 3 + 2] = pal[i * 3 + 2] << 2; } } } // End of namespace Graphics #endif