/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/util.h" #include "graphics/surface.h" #include "graphics/colormasks.h" #include "common/system.h" #include "common/events.h" #include "gui/InterfaceManager.h" #include "graphics/VectorRenderer.h" DECLARE_SINGLETON(GUI::InterfaceManager); namespace GUI { using namespace Graphics; InterfaceManager::InterfaceManager() : _vectorRenderer(0), _system(0), _graphicsMode(kGfxDisabled), _screen(0), _bytesPerPixel(0) { _system = g_system; setGraphicsMode(kGfxStandard16bit); } template void InterfaceManager::screenInit() { freeScreen(); _screen = new Surface; _screen->create(_system->getOverlayWidth(), _system->getOverlayHeight(), sizeof(PixelType)); _system->clearOverlay(); } void InterfaceManager::setGraphicsMode(Graphics_Mode mode) { if (mode == _graphicsMode) return; _graphicsMode = mode; switch (mode) { case kGfxStandard16bit: case kGfxAntialias16bit: _bytesPerPixel = sizeof(uint16); screenInit(); break; default: return; } freeRenderer(); _vectorRenderer = createRenderer(mode); _vectorRenderer->setSurface(_screen); } bool InterfaceManager::init() { return false; } bool InterfaceManager::isWidgetCached(DrawData type, const Common::Rect &r) { return _widgets[type] && _widgets[type]->_cached && _widgets[type]->_surfaceCache->w == r.width() && _widgets[type]->_surfaceCache->h == r.height(); } void InterfaceManager::drawCached(DrawData type, const Common::Rect &r) { assert(_widgets[type]->_surfaceCache->bytesPerPixel == _screen->bytesPerPixel); _vectorRenderer->blitSurface(_widgets[type]->_surfaceCache, r); } void InterfaceManager::drawDD(DrawData type, const Common::Rect &r) { if (isWidgetCached(type, r)) { drawCached(type, r); } else { for (int i = 0; i < _widgets[type]->_stepCount; ++i) _vectorRenderer->drawStep(r, *_widgets[type]->_steps[i]); } } void InterfaceManager::drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, uint16 hints) { if (!_initOk) return; if (state == kStateEnabled) drawDD(kDDButtonIdle, r); else if (state == kStateHighlight) drawDD(kDDButtonHover, r); // TODO: Add text drawing. addDirtyRect(r); } void InterfaceManager::drawLineSeparator(const Common::Rect &r, WidgetStateInfo state) { if (!_initOk) return; drawDD(kDDSeparator, r); addDirtyRect(r); } void InterfaceManager::drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state) { if (!_initOk) return; drawDD(checked ? kDDCheckboxEnabled : kDDCheckboxDisabled, r); Common::Rect r2 = r; r2.left += 16; // TODO: add variable for checkbox text offset. // TODO: text drawing // getFont()->drawString(&_screen, str, r2.left, r2.top, r2.width(), getColor(state), Graphics::kTextAlignLeft, 0, false); addDirtyRect(r); } void InterfaceManager::drawSlider(const Common::Rect &r, int width, WidgetStateInfo state) { if (!_initOk) return; drawDD(kDDSliderEmpty, r); Common::Rect r2 = r; r2.setWidth(MIN((int16)width, r.width())); drawDD(kDDSliderFull, r2); addDirtyRect(r); } void InterfaceManager::drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState sb_state, WidgetStateInfo state) { if (!_initOk) return; } int InterfaceManager::runGUI() { Common::EventManager *eventMan = _system->getEventManager(); _system->showOverlay(); Graphics::DrawStep *steps = new Graphics::DrawStep[5]; steps[0].gradColor1.r = 214; steps[0].gradColor1.g = 113; steps[0].gradColor1.b = 8; steps[0].gradColor2.r = 240; steps[0].gradColor2.g = 200; steps[0].gradColor2.b = 25; steps[0].fillMode = VectorRenderer::kFillGradient; steps[0].drawingCall = &VectorRenderer::drawCallback_FILLSURFACE; steps[0].flags = DrawStep::kStepSetGradient | DrawStep::kStepSetFillMode; steps[1].gradColor1.r = 206; steps[1].gradColor1.g = 121; steps[1].gradColor1.b = 99; steps[1].gradColor2.r = 173; steps[1].gradColor2.g = 40; steps[1].gradColor2.b = 8; steps[1].radius = 8; // radius steps[1].fillArea = true; steps[1].drawingCall = &VectorRenderer::drawCallback_ROUNDSQ; steps[1].flags = DrawStep::kStepSetGradient; steps[1].scale = (1 << 16); steps[2].radius = 8; // radius steps[2].fillArea = false; steps[2].x.relative = true; steps[2].x.pos = 32; steps[2].y.relative = false; steps[2].y.pos = 32; steps[2].w = 128; steps[2].h = 32; steps[2].drawingCall = &VectorRenderer::drawCallback_ROUNDSQ; steps[2].flags = DrawStep::kStepCallbackOnly; steps[2].scale = (1 << 16); steps[3].fgColor.r = 255; steps[3].fgColor.g = 255; steps[3].fgColor.b = 255; steps[3].flags = DrawStep::kStepSettingsOnly | DrawStep::kStepSetFG; Common::Rect area = Common::Rect(32, 32, 256, 256); bool running = true; while (running) { // draw!! _vectorRenderer->drawStep(Common::Rect(), steps[0]); _vectorRenderer->drawStep(Common::Rect(), steps[3]); _vectorRenderer->drawStep(area, steps[1]); _vectorRenderer->drawStep(area, steps[2]); // _vectorRenderer->drawStep(Common::Rect(32, 32, 256, 256), &steps[3]); _vectorRenderer->copyFrame(_system); Common::Event event; _system->delayMillis(100); while (eventMan->pollEvent(event)) { if (event.type == Common::EVENT_QUIT) running = false; } } _system->hideOverlay(); return 1; } } // end of namespace GUI.