/* ScummVM - Scumm Interpreter * Copyright (C) 2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "stdafx.h" #include "ListWidget.h" #include "ScrollBarWidget.h" #include "dialog.h" #include "newgui.h" /* * TODO: * - Abort changes when ESC is pressed or the selection changes * - When the editing of a string is ended by return, we might consider sending * a message. Return means that the edit was confirmed. Hence the SaveDialog * could immediatly do the save in a trivial fashion. * - Handle double clicks: either start editing of the selected item, or * send a cmd to our target (i.e. as specified via setCmd or setDoubleCmd) * This will allow a double click in the load dialog to immediatly load the game */ // Height of one entry #define LINE_HEIGHT 10 ListWidget::ListWidget(Dialog *boss, int x, int y, int w, int h) : Widget(boss, x, y, w - kScrollBarWidth, h), CommandSender(boss) { _flags = WIDGET_ENABLED | WIDGET_CLEARBG | WIDGET_RETAIN_FOCUS | WIDGET_WANT_TICKLE; _type = kListWidget; _numberingMode = kListNumberingOne; _entriesPerPage = (_h - 4) / LINE_HEIGHT; _currentPos = 0; _selectedItem = -1; _scrollBar = new ScrollBarWidget(boss, _x + _w, _y, kScrollBarWidth, _h); _scrollBar->setTarget(this); _currentKeyDown = 0; // FIXME: This flag should come from widget definition _editable = true; _editMode = false; } ListWidget::~ListWidget() { } void ListWidget::scrollBarRecalc() { _scrollBar->_numEntries = _list.size(); _scrollBar->_entriesPerPage = _entriesPerPage; _scrollBar->_currentPos = _currentPos; _scrollBar->recalc(); } void ListWidget::handleMouseDown(int x, int y, int button) { int oldSelectedItem = _selectedItem; if (_flags & WIDGET_ENABLED) { _selectedItem = (y - 2) / LINE_HEIGHT + _currentPos; if (_editMode && oldSelectedItem != _selectedItem) { // loose caret _list[_selectedItem].deleteLastChar(); _editMode = false; } draw(); } } void ListWidget::handleKeyDown(char key, int modifiers) { bool dirty = false; int oldSelectedItem = _selectedItem; if (_editMode) { // get rid of caret _list[_selectedItem].deleteLastChar(); if (key == '\n' || key == '\r') { // enter, exit editmode _editMode = false; dirty = true; } else if (_editMode && key == 8) { // backspace _list[_selectedItem].deleteLastChar(); dirty = true; } else if (_editMode && // filter keystrokes ( ( key >= 'a' && key <= 'z' ) || ( key >= 'A' && key <= 'Z' ) || ( key >= '0' && key <= '9' ) || ( key == ' ') ) ) { _list[_selectedItem] += key; dirty = true; } } else { // not editmode switch (key) { case '\n': // enter case '\r': if (_selectedItem >= 0) { if ((_currentKeyDown != '\n' && _currentKeyDown != '\r')) { // override continuous enter keydown _editMode = true; dirty = true; } } break; case 17: // up arrow if (_selectedItem > 0) _selectedItem--; break; case 18: // down arrow if (_selectedItem < _list.size() - 1) _selectedItem++; break; case 24: // pageup _selectedItem -= _entriesPerPage - 1; if (_selectedItem < 0) _selectedItem = 0; break; case 25: // pagedown _selectedItem += _entriesPerPage - 1; if (_selectedItem >= _list.size() ) _selectedItem = _list.size() - 1; break; case 22: // home _selectedItem = 0; break; case 23: // end _selectedItem = _list.size() - 1; break; } scrollToCurrent(); } if (_editMode) // re-add caret _list[_selectedItem] += '_'; if (dirty || _selectedItem != oldSelectedItem) draw(); if (_selectedItem != oldSelectedItem) { // also draw scrollbar _scrollBar->draw(); } _currentKeyDown = key; } void ListWidget::handleKeyUp(char key, int modifiers) { if (key == _currentKeyDown) _currentKeyDown = 0; } void ListWidget::lostFocusWidget() { if (_editMode) { // loose caret _list[_selectedItem].deleteLastChar(); _editMode = false; } draw(); } void ListWidget::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { switch (cmd) { case kSetPositionCmd: if (_currentPos != data) { _currentPos = data; draw(); } break; } } void ListWidget::drawWidget(bool hilite) { NewGui *gui = _boss->getGui(); int i, pos, len = _list.size(); ScummVM::String buffer; // Draw the list items for (i = 0, pos = _currentPos; i < _entriesPerPage && pos < len; i++, pos++) { if (_numberingMode == kListNumberingZero || _numberingMode == kListNumberingOne) { char temp[10]; sprintf(temp, "%2d. ", (pos + _numberingMode)); buffer = temp; } else buffer = ""; buffer += _list[pos]; gui->drawString(buffer, _x+5, _y+2 + LINE_HEIGHT * i, _w - 10, (_selectedItem == pos && _hasFocus) ? gui->_textcolorhi : gui->_textcolor); } } void ListWidget::scrollToCurrent() { // Only do something if the current item is not in our view port if (_selectedItem < _currentPos) { // it's above our view _currentPos = _selectedItem; } else if (_selectedItem >= _currentPos + _entriesPerPage ) { // it's below our view _currentPos = _selectedItem - _entriesPerPage + 1; if (_currentPos < 0) _currentPos = 0; } _scrollBar->_currentPos = _currentPos; _scrollBar->recalc(); }