/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef GUI_LISTWIDGET_H #define GUI_LISTWIDGET_H #include "gui/editable.h" #include "common/str.h" namespace GUI { class ScrollBarWidget; enum NumberingMode { kListNumberingOff = -1, kListNumberingZero = 0, kListNumberingOne = 1 }; // Some special commands enum { kListItemDoubleClickedCmd = 'LIdb', // double click on item - 'data' will be item index kListItemActivatedCmd = 'LIac', // item activated by return/enter - 'data' will be item index kListItemRemovalRequestCmd = 'LIrm', // request to remove the item with the delete/backspace keys - 'data' will be item index kListSelectionChangedCmd = 'Lsch' // selection changed - 'data' will be item index }; /* ListWidget */ class ListWidget : public EditableWidget, public CommandSender { public: typedef Common::String String; typedef Common::StringList StringList; protected: StringList _list; bool _editable; bool _editMode; NumberingMode _numberingMode; int _currentPos; int _entriesPerPage; int _selectedItem; ScrollBarWidget *_scrollBar; int _currentKeyDown; String _quickSelectStr; uint32 _quickSelectTime; int _hlLeftPadding; int _hlRightPadding; int _leftPadding; int _rightPadding; int _topPadding; int _bottomPadding; int _scrollBarWidth; public: ListWidget(GuiObject *boss, const String &name); ListWidget(GuiObject *boss, int x, int y, int w, int h); virtual ~ListWidget(); virtual Widget *findWidget(int x, int y); void setList(const StringList &list); const StringList &getList() const { return _list; } int getSelected() const { return _selectedItem; } void setSelected(int item); const String &getSelectedString() const { return _list[_selectedItem]; } void setNumberingMode(NumberingMode numberingMode) { _numberingMode = numberingMode; } bool isEditable() const { return _editable; } void setEditable(bool editable) { _editable = editable; } void scrollTo(int item); virtual void handleTickle(); virtual void handleMouseDown(int x, int y, int button, int clickCount); virtual void handleMouseUp(int x, int y, int button, int clickCount); virtual void handleMouseWheel(int x, int y, int direction); virtual bool handleKeyDown(Common::KeyState state); virtual bool handleKeyUp(Common::KeyState state); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); virtual void reflowLayout(); virtual bool wantsFocus() { return true; } // Made startEditMode for SCUMM's SaveLoadChooser void startEditMode(); void endEditMode(); protected: void drawWidget(); //! Finds the item at position (x,y). Returns -1 if there is no item there. int findItem(int x, int y) const; void scrollBarRecalc(); void abortEditMode(); Common::Rect getEditRect() const; void lostFocusWidget(); void scrollToCurrent(); int *_textWidth; }; } // End of namespace GUI #endif