/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "stdafx.h" #include "common/util.h" #include "gui/TabWidget.h" #include "gui/dialog.h" #include "gui/newgui.h" namespace GUI { enum { kTabHeight = 16, kTabLeftOffset = 4, kTabSpacing = 2, kTabPadding = 3 }; TabWidget::TabWidget(GuiObject *boss, int x, int y, int w, int h) : Widget(boss, x, y, w, h) { _flags = WIDGET_ENABLED; _type = kTabWidget; _activeTab = -1; _tabWidth = 40; } TabWidget::~TabWidget() { for (uint i = 0; i < _tabs.size(); ++i) { delete _tabs[i].firstWidget; _tabs[i].firstWidget = 0; } _tabs.clear(); } int16 TabWidget::getChildY() const { return getAbsY() + kTabHeight; } int TabWidget::addTab(const String &title) { // Add a new tab page Tab newTab; newTab.title = title; newTab.firstWidget = NULL; _tabs.push_back(newTab); int numTabs = _tabs.size(); // Determine the new tab width int newWidth = g_gui.getStringWidth(title) + 2 * kTabPadding; if (_tabWidth < newWidth) _tabWidth = newWidth; int maxWidth = (_w - kTabLeftOffset) / numTabs - kTabLeftOffset; if (_tabWidth > maxWidth) _tabWidth = maxWidth; // Activate the new tab setActiveTab(numTabs - 1); return _activeTab; } void TabWidget::setActiveTab(int tabID) { assert(0 <= tabID && tabID < (int)_tabs.size()); if (_activeTab != tabID) { // Exchange the widget lists, and switch to the new tab if (_activeTab != -1) _tabs[_activeTab].firstWidget = _firstWidget; _activeTab = tabID; _firstWidget = _tabs[tabID].firstWidget; _boss->draw(); } } void TabWidget::handleMouseDown(int x, int y, int button, int clickCount) { assert(y < kTabHeight); // Determine which tab was clicked int tabID = -1; x -= kTabLeftOffset; if (x >= 0 && x % (_tabWidth + kTabSpacing) < _tabWidth) { tabID = x / (_tabWidth + kTabSpacing); if (tabID >= (int)_tabs.size()) tabID = -1; } // If a tab was clicked, switch to that pane if (tabID >= 0) { setActiveTab(tabID); } } bool TabWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) { // TODO: maybe there should be a way to switch between tabs // using the keyboard? E.g. Alt-Shift-Left/Right-Arrow or something // like that. return Widget::handleKeyDown(ascii, keycode, modifiers); } void TabWidget::drawWidget(bool hilite) { NewGui *gui = &g_gui; // Draw horizontal line gui->hLine(_x + 1, _y + kTabHeight - 2, _x + _w - 2, gui->_shadowcolor); // Iterate over all tabs and draw them int i, x = _x + kTabLeftOffset; for (i = 0; i < (int)_tabs.size(); ++i) { OverlayColor color = (i == _activeTab) ? gui->_color : gui->_shadowcolor; int yOffset = (i == _activeTab) ? 0 : 2; gui->box(x, _y + yOffset, _tabWidth, kTabHeight - yOffset, color, color); gui->drawString(_tabs[i].title, x + kTabPadding, _y + yOffset / 2 + (kTabHeight - kLineHeight - 1), _tabWidth - 2 * kTabPadding, gui->_textcolor, kTextAlignCenter); x += _tabWidth + kTabSpacing; } // Draw more horizontal lines gui->hLine(_x+1, _y + kTabHeight - 1, _x + _w - 2, gui->_color); gui->hLine(_x+1, _y + _h - 2, _x + _w - 2, gui->_shadowcolor); gui->hLine(_x+1, _y + _h - 1, _x + _w - 2, gui->_color); } Widget *TabWidget::findWidget(int x, int y) { if (y < kTabHeight) { // Click was in the tab area return this; } else { // Iterate over all child widgets and find the one which was clicked return Widget::findWidgetInChain(_firstWidget, x, y - kTabHeight); } } } // End of namespace GUI