/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/util.h" #include "common/system.h" #include "common/events.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/xmlparser.h" #include "gui/ThemeRenderer.h" #include "gui/ThemeParser.h" #include "gui/ThemeEval.h" namespace GUI { bool ThemeLayoutWidget::getWidgetData(const Common::String &name, int16 &x, int16 &y, uint16 &w, uint16 &h) { if (name == _name) { x = _x; y = _y; w = _w; h = _h; return true; } return false; } bool ThemeLayout::getWidgetData(const Common::String &name, int16 &x, int16 &y, uint16 &w, uint16 &h) { for (uint i = 0; i < _children.size(); ++i) { if (_children[i]->getWidgetData(name, x, y, w, h)) return true; } return false; } void ThemeLayoutMain::reflowLayout() { assert(_children.size() <= 1); if (_children.size()) { _children[0]->resetLayout(); _children[0]->setWidth(_w); _children[0]->setHeight(_h); _children[0]->reflowLayout(); // _children[0]->setX(_x); // _children[0]->setY(_y); } } void ThemeLayoutVertical::reflowLayout() { int curX, curY; curX = _paddingLeft; curY = _paddingTop; _h = _paddingTop + _paddingBottom; for (uint i = 0; i < _children.size(); ++i) { assert(_children[i]->getLayoutType() != kLayoutVertical); _children[i]->resetLayout(); _children[i]->reflowLayout(); if (i != _children.size() - 1) assert(_children[i]->getHeight() != -1); if (_children[i]->getWidth() == -1) _children[i]->setWidth((_w == -1 ? getParentW() : _w) - _paddingLeft - _paddingRight); if (_children[i]->getHeight() == -1) _children[i]->setHeight(getParentH() - _h - _spacing); _children[i]->setY(curY); if (_centered && _children[i]->getWidth() < _w) _children[i]->setX((_w >> 1) - (_children[i]->getWidth() >> 1)); else _children[i]->setX(curX); if (_reverse) { for (int j = i - 1; j >= 0; --j) _children[j]->setY(_children[i]->getHeight() + _spacing); } else { curY += _children[i]->getHeight() + _spacing; } _w = MAX(_w, (int16)(_children[i]->getWidth() + _paddingLeft + _paddingRight)); _h += _children[i]->getHeight() + _spacing; } } void ThemeLayoutHorizontal::reflowLayout() { int curX, curY; curX = _paddingLeft; curY = _paddingTop; _w = _paddingLeft + _paddingRight; for (uint i = 0; i < _children.size(); ++i) { assert(_children[i]->getLayoutType() != kLayoutHorizontal); _children[i]->resetLayout(); _children[i]->reflowLayout(); if (i != _children.size() - 1) assert(_children[i]->getWidth() != -1); if (_children[i]->getHeight() == -1) _children[i]->setHeight((_h == -1 ? getParentH() : _h) - _paddingTop - _paddingBottom); if (_children[i]->getWidth() == -1) _children[i]->setWidth(getParentW() - _w - _spacing); _children[i]->setX(curX); if (_centered && _children[i]->getHeight() < _h) _children[i]->setY((_h >> 1) - (_children[i]->getHeight() >> 1)); else _children[i]->setY(curY); if (_reverse) { for (int j = i - 1; j >= 0; --j) _children[j]->setX(_children[i]->getWidth() + _spacing); } else { curX += (_children[i]->getWidth() + _spacing); } _w += _children[i]->getWidth() + _spacing; _h = MAX(_h, (int16)(_children[i]->getHeight() + _paddingTop + _paddingBottom)); } } void ThemeEval::addWidget(const Common::String &name, int w, int h, const Common::String &type, bool enabled) { int typeW = -1; int typeH = -1; if (!type.empty()) { typeW = getVar("Globals." + type + ".Width", -1); typeH = getVar("Globals." + type + ".Height", -1); } ThemeLayoutWidget *widget = new ThemeLayoutWidget(_curLayout.top(), name, typeW == -1 ? w : typeW, typeH == -1 ? h : typeH); _curLayout.top()->addChild(widget); setVar(_curDialog + "." + name + ".Enabled", enabled ? 1 : 0); } void ThemeEval::addDialog(const Common::String &name, const Common::String &overlays, bool enabled) { int16 x, y; uint16 w, h; if (overlays == "screen" || overlays.empty()) { x = y = 0; w = g_system->getOverlayWidth(); h = g_system->getOverlayHeight(); } else if (!getWidgetData(overlays, x, y, w, h)) { error("Error when loading dialog position for '%s'", overlays.c_str()); } ThemeLayout *layout = new ThemeLayoutMain(x, y, w, h); _layouts[name] = layout; layout->setPadding( getVar("Globals.Padding.Left", 0), getVar("Globals.Padding.Right", 0), getVar("Globals.Padding.Top", 0), getVar("Globals.Padding.Bottom", 0) ); _curLayout.push(layout); _curDialog = name; setVar(name + ".Enabled", enabled ? 1 : 0); } void ThemeEval::addLayout(ThemeLayout::LayoutType type, int spacing, bool reverse, bool center) { ThemeLayout *layout = 0; if (spacing == -1) spacing = getVar("Globals.Layout.Spacing", 4); if (type == ThemeLayout::kLayoutVertical) layout = new ThemeLayoutVertical(_curLayout.top(), spacing, reverse, center); else if (type == ThemeLayout::kLayoutHorizontal) layout = new ThemeLayoutHorizontal(_curLayout.top(), spacing, reverse, center); layout->setPadding( getVar("Globals.Padding.Left", 0), getVar("Globals.Padding.Right", 0), getVar("Globals.Padding.Top", 0), getVar("Globals.Padding.Bottom", 0) ); _curLayout.top()->addChild(layout); _curLayout.push(layout); } void ThemeEval::addSpace(int size) { ThemeLayout *space = new ThemeLayoutSpacing(_curLayout.top(), size); _curLayout.top()->addChild(space); } bool ThemeEval::addImportedLayout(const Common::String &name) { if (!_layouts.contains(name)) return false; _curLayout.top()->importLayout(_layouts[name]); return true; } }