/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/util.h" #include "graphics/surface.h" #include "graphics/colormasks.h" #include "common/system.h" #include "common/events.h" #include "common/config-manager.h" #include "gui/launcher.h" #include "gui/ThemeRenderer.h" #include "graphics/VectorRenderer.h" namespace GUI { using namespace Graphics; const char *ThemeRenderer::kDrawDataStrings[] = { "mainmenu_bg", "special_bg", "plain_bg", "default_bg", "button_idle", "button_hover", "surface", "slider_full", "slider_empty", "checkbox_enabled", "checkbox_disabled", "tab", "scrollbar_base", "scrollbar_top", "scrollbar_bottom", "scrollbar_handle", "popup", "caret", "separator" }; ThemeRenderer::ThemeRenderer(Common::String themeName, GraphicsMode mode) : _vectorRenderer(0), _system(0), _graphicsMode(kGfxDisabled), _screen(0), _bytesPerPixel(0), _initOk(false), _themeOk(false) { _system = g_system; _parser = new ThemeParser(this); for (int i = 0; i < kDrawDataMAX; ++i) { _widgets[i] = 0; } _graphicsMode = mode; setGraphicsMode(_graphicsMode); if (isThemeLoadingRequired()) loadTheme(themeName); _initOk = true; _themeName = themeName; } bool ThemeRenderer::init() { // reset everything and reload the graphics deinit(); setGraphicsMode(_graphicsMode); if (_screen->pixels) { _initOk = true; clearAll(); resetDrawArea(); } if (isThemeLoadingRequired()) loadTheme(_themeName); return true; } void ThemeRenderer::deinit() { if (_initOk) { _system->hideOverlay(); freeRenderer(); freeScreen(); unloadTheme(); _initOk = false; } } void ThemeRenderer::clearAll() { if (!_initOk) return; _vectorRenderer->clearSurface(); _vectorRenderer->copyWholeFrame(_system); _system->updateScreen(); } template void ThemeRenderer::screenInit() { freeScreen(); _screen = new Surface; _screen->create(_system->getOverlayWidth(), _system->getOverlayHeight(), sizeof(PixelType)); _system->clearOverlay(); } void ThemeRenderer::setGraphicsMode(GraphicsMode mode) { switch (mode) { case kGfxStandard16bit: case kGfxAntialias16bit: _bytesPerPixel = sizeof(uint16); screenInit(); break; default: return; } freeRenderer(); _vectorRenderer = createRenderer(mode); _vectorRenderer->setSurface(_screen); } void ThemeRenderer::addDrawStep(Common::String &drawDataId, Graphics::DrawStep *step) { DrawData id = getDrawDataId(drawDataId); assert(_widgets[id] != 0); _widgets[id]->_steps.push_back(step); } bool ThemeRenderer::addDrawData(DrawData data_id, bool cached) { assert(data_id >= 0 && data_id < kDrawDataMAX); if (_widgets[data_id] != 0) return false; _widgets[data_id] = new WidgetDrawData; _widgets[data_id]->_cached = cached; _widgets[data_id]->_surfaceCache = 0; return true; } bool ThemeRenderer::loadTheme(Common::String themeName) { unloadTheme(); if (!loadThemeXML(themeName)) { warning("Could not parse custom theme '%s'.\nFalling back to default theme", themeName.c_str()); if (!loadDefaultXML()) // if we can't load the embeded theme, this is a complete failure error("Could not load default embeded theme"); } for (int i = 0; i < kDrawDataMAX; ++i) { if (_widgets[i] == 0) { #ifdef REQUIRE_ALL_DD_SETS warning("Error when parsing custom theme '%s': Missing data assets.", themeName.c_str()); return false; #endif } else if (_widgets[i]->_cached) { // draw the cached widget to the cache surface } } _themeOk = true; return true; } bool ThemeRenderer::loadThemeXML(Common::String themeName) { assert(_parser); if (ConfMan.hasKey("themepath")) Common::File::addDefaultDirectory(ConfMan.get("themepath")); #ifdef DATA_PATH Common::File::addDefaultDirectoryRecursive(DATA_PATH); #endif if (ConfMan.hasKey("extrapath")) Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath")); if (!parser()->loadFile(themeName + ".xml")) return false; return parser()->parse(); } bool ThemeRenderer::isWidgetCached(DrawData type, const Common::Rect &r) { return _widgets[type] && _widgets[type]->_cached && _widgets[type]->_surfaceCache->w == r.width() && _widgets[type]->_surfaceCache->h == r.height(); } void ThemeRenderer::drawCached(DrawData type, const Common::Rect &r) { assert(_widgets[type]->_surfaceCache->bytesPerPixel == _screen->bytesPerPixel); _vectorRenderer->blitSurface(_widgets[type]->_surfaceCache, r); } void ThemeRenderer::drawDD(DrawData type, const Common::Rect &r) { if (isWidgetCached(type, r)) { drawCached(type, r); } else { for (uint i = 0; i < _widgets[type]->_steps.size(); ++i) _vectorRenderer->drawStep(r, *_widgets[type]->_steps[i]); } } void ThemeRenderer::drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, uint16 hints) { if (!ready()) return; if (state == kStateEnabled) drawDD(kDDButtonIdle, r); else if (state == kStateHighlight) drawDD(kDDButtonHover, r); // TODO: Add text drawing. addDirtyRect(r); } void ThemeRenderer::drawLineSeparator(const Common::Rect &r, WidgetStateInfo state) { if (!ready()) return; drawDD(kDDSeparator, r); addDirtyRect(r); } void ThemeRenderer::drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state) { if (!ready()) return; drawDD(checked ? kDDCheckboxEnabled : kDDCheckboxDisabled, r); Common::Rect r2 = r; r2.left += 16; // TODO: add variable for checkbox text offset. // TODO: text drawing // getFont()->drawString(&_screen, str, r2.left, r2.top, r2.width(), getColor(state), Graphics::kTextAlignLeft, 0, false); addDirtyRect(r); } void ThemeRenderer::drawSlider(const Common::Rect &r, int width, WidgetStateInfo state) { if (!ready()) return; drawDD(kDDSliderEmpty, r); Common::Rect r2 = r; r2.setWidth(MIN((int16)width, r.width())); drawDD(kDDSliderFull, r2); addDirtyRect(r); } void ThemeRenderer::drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState sb_state, WidgetStateInfo state) { if (!ready()) return; } void ThemeRenderer::renderDirtyScreen() { // TODO: This isn't really optimized. Check dirty squares for collisions // and all that. if (_dirtyScreen.empty()) return; for (uint i = 0; i < _dirtyScreen.size(); ++i) _vectorRenderer->copyFrame(_system, _dirtyScreen[i]); _system->updateScreen(); _dirtyScreen.clear(); } } // end of namespace GUI.