/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef INTERFACE_MANAGER_H #define INTERFACE_MANAGER_H #include "common/scummsys.h" #include "graphics/surface.h" #include "common/system.h" #include "graphics/surface.h" #include "graphics/fontman.h" #include "gui/dialog.h" #include "gui/ThemeParser.h" #include "graphics/VectorRenderer.h" namespace GUI { struct WidgetDrawData; struct DrawDataInfo; struct WidgetDrawData { /** List of all the steps needed to draw this widget */ Common::List _steps; /** Single step that defines the text shown inside the widget */ Graphics::TextStep _textStep; bool _hasText; /** Extra space that the widget occupies when it's drawn. E.g. when taking into account rounded corners, drop shadows, etc Used when restoring the widget background */ uint16 _backgroundOffset; /** Sets whether the widget is cached beforehand. */ bool _cached; bool _buffer; /** Texture where the cached widget is stored. */ Graphics::Surface *_surfaceCache; ~WidgetDrawData() { _steps.clear(); if (_surfaceCache) { _surfaceCache->free(); delete _surfaceCache; } } }; class ThemeRenderer : public Theme { typedef Common::String String; typedef GUI::Dialog Dialog; friend class GUI::Dialog; friend class GUI::GuiObject; /** Strings representing each value in the DrawData enum */ /** Constant value to expand dirty rectangles, to make sure they are fully copied */ static const int kDirtyRectangleThreshold = 2; /** Sets whether backcaching is enabled */ static const bool kEnableBackCaching = true; public: enum GraphicsMode { kGfxDisabled = 0, kGfxStandard16bit, kGfxAntialias16bit }; enum DrawData { kDDMainDialogBackground, kDDSpecialColorBackground, kDDPlainColorBackground, kDDDefaultBackground, kDDWidgetBackgroundDefault, kDDWidgetBackgroundSmall, kDDWidgetBackgroundEditText, kDDWidgetBackgroundSlider, kDDButtonIdle, kDDButtonHover, kDDButtonDisabled, kDDSliderFull, kDDCheckboxEnabled, kDDCheckboxDisabled, kDDTabActive, kDDTabInactive, kDDScrollbarBase, kDDScrollbarHandle, kDDPopUpIdle, kDDPopUpHover, kDDCaret, kDDSeparator, kDrawDataMAX, kDDNone = -1 }; enum TextColor { kTextColorNone = -1, kTextColorDefault, kTextColorHover, kTextColorDisabled, kTextColorInverted, kTextColorMAX }; struct DrawDataInfo { DrawData id; const char *name; bool buffer; DrawData parent; }; struct DrawQueue { DrawData type; Common::Rect area; uint32 dynData; }; struct DrawQueueText { DrawData type; Common::Rect area; Common::String text; TextColor colorId; TextAlign align; }; static const DrawDataInfo kDrawData[]; ThemeRenderer(Common::String themeName, GraphicsMode mode); ~ThemeRenderer() { freeRenderer(); freeScreen(); unloadTheme(); delete _parser; } // virtual methods from Theme bool init(); void deinit(); void clearAll(); void refresh() {} void enable(); void disable(); void closeAllDialogs() {} void updateScreen(); void resetDrawArea() {} void openDialog(bool top); /** Font management */ const Graphics::Font *getFont(FontStyle font) const { return _font; } int getFontHeight(FontStyle font = kFontStyleBold) const { if (_initOk) return _font->getFontHeight(); return 0; } int getStringWidth(const Common::String &str, FontStyle font) const { if (_initOk) return _font->getStringWidth(str); return 0; } int getCharWidth(byte c, FontStyle font) const { if (_initOk) return _font->getCharWidth(c); return 0; } /** Widget drawing */ void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled); void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, uint16 hints = 0); void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false); void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state = kStateEnabled); void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state = kStateEnabled); void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state = kStateEnabled); void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state = kStateEnabled); void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft); void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state = kStateEnabled); void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state = kStateEnabled); void drawDialogBackground(const Common::Rect &r, uint16 hints, WidgetStateInfo state); void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font); void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state) {} bool addDirtyRect(Common::Rect r, bool backup = false, bool special = false) { // r.grow(kDirtyRectangleThreshold); _dirtyScreen.push_back(r); return true; } // custom stuff - tanoku DrawData getDrawDataId(Common::String &name) { for (int i = 0; i < kDrawDataMAX; ++i) if (name.compareToIgnoreCase(kDrawData[i].name) == 0) return kDrawData[i].id; return kDDNone; } void addDrawStep(Common::String &drawDataId, Graphics::DrawStep step); bool addDrawData(DrawData data_id, bool cached); bool addTextStep(Common::String &drawDataId, Graphics::TextStep step); ThemeParser *parser() { return _parser; } bool ready() { return _initOk && _themeOk; } bool loadTheme(Common::String themeName); void setGraphicsMode(GraphicsMode mode); void finishBuffering() { _buffering = false; } protected: template void screenInit(bool backBuffer); bool loadThemeXML(Common::String themeName); bool loadDefaultXML(); void unloadTheme() { if (!_themeOk) return; for (int i = 0; i < kDrawDataMAX; ++i) { delete _widgets[i]; _widgets[i] = 0; } _themeOk = false; } void screenChange() {} void renderDirtyScreen(); void freeRenderer() { delete _vectorRenderer; _vectorRenderer = 0; } void freeBackbuffer() { if (_backBuffer != 0) { _backBuffer->free(); delete _backBuffer; _backBuffer = 0; } } void freeScreen() { if (_screen != 0) { _screen->free(); delete _screen; _screen = 0; } } bool needRedraw() { return true; } void redrawDialogStack(); bool hasWidgetText(DrawData type) { return (_widgets[type] != 0 && _widgets[type]->_hasText); } bool isWidgetCached(DrawData type, const Common::Rect &r); void drawCached(DrawData type, const Common::Rect &r); void calcBackgroundOffset(DrawData type); inline void drawDD(const DrawQueue &q, bool draw = true, bool restore = false); inline void drawDDText(const DrawQueueText &q); inline void queueDD(DrawData type, const Common::Rect &r, uint32 dynamic = 0); inline void queueDDText(DrawData type, const Common::Rect &r, const Common::String &text, TextColor colorId = kTextColorNone, TextAlign align = kTextAlignLeft); inline void debugWidgetPosition(const char *name, const Common::Rect &r); // TODO void restoreBackground(Common::Rect r, bool special = false); int getTabSpacing() const { return 0; } int getTabPadding() const { return 3; } TextColor getTextColor(WidgetStateInfo state) { switch (state) { case kStateDisabled: return kTextColorDisabled; case kStateHighlight: return kTextColorHover; default: return kTextColorDefault; } } OSystem *_system; Graphics::VectorRenderer *_vectorRenderer; GUI::ThemeParser *_parser; Graphics::Surface *_screen; Graphics::Surface *_backBuffer; bool _buffering; int _bytesPerPixel; GraphicsMode _graphicsMode; Common::String _fontName; const Graphics::Font *_font; WidgetDrawData *_widgets[kDrawDataMAX]; Graphics::TextStep _texts[kTextColorMAX]; Common::Array _dirtyScreen; Common::List _bufferQueue; Common::List _screenQueue; Common::List _textQueue; bool _initOk; bool _themeOk; bool _caching; bool _enabled; Common::String _themeName; }; } // end of namespace GUI. #endif