/* ScummVM - Scumm Interpreter * Copyright (C) 2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "browser.h" #include "newgui.h" #include "ListWidget.h" #include "backends/fs/fs.h" /* We want to use this as a general directory selector at some point... possible uses * - to select the data dir for a game * - to select the place where save games are stored * - others??? */ enum { kChooseCmd = 'Chos', kGoUpCmd = 'GoUp' }; BrowserDialog::BrowserDialog(NewGui *gui) : Dialog(gui, 40, 10, 320-2*40, 200-2*10), _node(0), _nodeContent(0) { // Headline - TODO: should be customizable during creation time new StaticTextWidget(this, 10, 8, _w-2*10, kLineHeight, "Select directory with game data", kTextAlignCenter); // Current path - TODO: handle long paths ? _currentPath = new StaticTextWidget(this, 10, 20, _w-2*10, kLineHeight, "DUMMY", kTextAlignLeft); // Add file list _fileList = new ListWidget(this, 10, 34, _w-2*10, _h-34-24-10); _fileList->setNumberingMode(kListNumberingOff); // Buttons addButton(10, _h-24, "Go up", kGoUpCmd, 0); addButton(_w-2*(kButtonWidth+10), _h-24, "Cancel", kCloseCmd, 0); addButton(_w-(kButtonWidth+10), _h-24, "Choose", kChooseCmd, 0); } BrowserDialog::~BrowserDialog() { delete _node; delete _nodeContent; delete _choice; } void BrowserDialog::open() { // If no node has been set, or the last used one is now invalid, // go back to the root/default dir. if (_node == NULL || !_node->isValid()) { delete _node; _node = FilesystemNode::getRoot(); assert(_node != NULL); } // Alway refresh file list updateListing(); // Nothing chosen by default delete _choice; _choice = 0; // Call super implementation Dialog::open(); } void BrowserDialog::close() { delete _node; _node = 0; delete _nodeContent; _nodeContent = 0; // Call super implementation Dialog::close(); } void BrowserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { FilesystemNode *tmp; switch (cmd) { case kChooseCmd: { // If nothing is selected in the list widget, choose the current dir. // Else, choose the dir that is selected. int selection = _fileList->getSelected(); if (selection >= 0) { _choice = (*_nodeContent)[selection].clone(); } else { _choice = _node->clone(); } setResult(1); close(); } break; case kGoUpCmd: tmp = _node->parent(); delete _node; _node = tmp; updateListing(); break; case kListItemDoubleClickedCmd: tmp = (*_nodeContent)[data].clone(); delete _node; _node = tmp; updateListing(); break; default: Dialog::handleCommand(sender, cmd, data); } } void BrowserDialog::updateListing() { assert(_node != NULL); // Update the path display _currentPath->setLabel(_node->path()); // Read in the data from the file system delete _nodeContent; _nodeContent = _node->listDir(); assert(_nodeContent != NULL); // Populate the ListWidget ScummVM::StringList list; int size = _nodeContent->size(); for (int i = 0; i < size; i++) { list.push_back((*_nodeContent)[i].displayName()); } _fileList->setList(list); _fileList->scrollTo(0); // Finally, redraw draw(); }