/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BROWSER_DIALOG_H #define BROWSER_DIALOG_H #include "gui/dialog.h" #include "common/fs.h" #include "common/str.h" namespace GUI { class ListWidget; class EditTextWidget; class CheckboxWidget; class CommandSender; class BrowserDialog : public Dialog { public: BrowserDialog(const char *title, bool dirBrowser); virtual int runModal(); virtual void open(); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); const Common::FSNode &getResult() { return _choice; } protected: ListWidget *_fileList; EditTextWidget *_currentPath; Common::FSNode _node; Common::FSList _nodeContent; bool _showHidden; CheckboxWidget *_showHiddenWidget; Common::FSNode _choice; Common::String _title; bool _isDirBrowser; void updateListing(); }; } // End of namespace GUI #endif