/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/translation.h" #include "gui/chooser.h" #include "gui/widget.h" #include "gui/widgets/list.h" namespace GUI { enum { kChooseCmd = 'Chos' }; ChooserDialog::ChooserDialog(const String &title, String dialogId) : Dialog(dialogId) { // Headline new StaticTextWidget(this, dialogId + ".Headline", title); // Add choice list _list = new ListWidget(this, dialogId + ".List"); _list->setNumberingMode(kListNumberingOff); _list->setEditable(false); // Buttons new ButtonWidget(this, dialogId + ".Cancel", _("Cancel"), 0, kCloseCmd); _chooseButton = new ButtonWidget(this, dialogId + ".Choose", _("Choose"), 0, kChooseCmd); _chooseButton->setEnabled(false); } void ChooserDialog::setList(const StringArray& list) { _list->setList(list); } void ChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { int item = _list->getSelected(); switch (cmd) { case kChooseCmd: case kListItemActivatedCmd: case kListItemDoubleClickedCmd: _list->endEditMode(); setResult(item); close(); break; case kListSelectionChangedCmd: _chooseButton->setEnabled(item >= 0); _chooseButton->markAsDirty(); break; case kCloseCmd: setResult(-1); // Fall through default: Dialog::handleCommand(sender, cmd, data); } } } // End of namespace GUI