/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gui/console.h" #include "gui/widgets/scrollbar.h" #include "gui/ThemeEval.h" #include "gui/gui-manager.h" #include "base/version.h" #include "common/system.h" #include "graphics/fontman.h" namespace GUI { #define kConsoleCharWidth (_font->getCharWidth('M')) #define kConsoleLineHeight (_font->getFontHeight()) enum { kConsoleSlideDownDuration = 200 // Time in milliseconds }; #define PROMPT ") " /* TODO: * - it is very inefficient to redraw the full thingy when just one char is added/removed. * Instead, we could just copy the GFX of the blank console (i.e. after the transparent * background is drawn, before any text is drawn). Then using that, it becomes trivial * to erase a single character, do scrolling etc. * - a *lot* of others things, this code is in no way complete and heavily under progress */ ConsoleDialog::ConsoleDialog(float widthPercent, float heightPercent) : Dialog(0, 0, 1, 1), _widthPercent(widthPercent), _heightPercent(heightPercent) { // Reset the line buffer memset(_buffer, ' ', kBufferSize); // Dummy _scrollBar = new ScrollBarWidget(this, 0, 0, 5, 10); _scrollBar->setTarget(this); init(); _currentPos = 0; _scrollLine = _linesPerPage - 1; _firstLineInBuffer = 0; _caretVisible = false; _caretTime = 0; _slideMode = kNoSlideMode; _slideTime = 0; _promptStartPos = _promptEndPos = -1; // Init callback _callbackProc = 0; _callbackRefCon = 0; // Init History _historyIndex = 0; _historyLine = 0; _historySize = 0; // Display greetings & prompt print(gScummVMFullVersion); print("\nConsole is ready\n"); } void ConsoleDialog::init() { const int screenW = g_system->getOverlayWidth(); const int screenH = g_system->getOverlayHeight(); _font = &g_gui.getFont(ThemeEngine::kFontStyleConsole); _leftPadding = g_gui.xmlEval()->getVar("Globals.Console.Padding.Left", 0); _rightPadding = g_gui.xmlEval()->getVar("Globals.Console.Padding.Right", 0); _topPadding = g_gui.xmlEval()->getVar("Globals.Console.Padding.Top", 0); _bottomPadding = g_gui.xmlEval()->getVar("Globals.Console.Padding.Bottom", 0); // Calculate the real width/height (rounded to char/line multiples) _w = (uint16)(_widthPercent * screenW); _h = (uint16)((_heightPercent * screenH - 2) / kConsoleLineHeight); _w = _w - _w / 20; _h = _h * kConsoleLineHeight + 2; _x = _w / 40; // Set scrollbar dimensions int scrollBarWidth = g_gui.xmlEval()->getVar("Globals.Scrollbar.Width", 0); _scrollBar->resize(_w - scrollBarWidth - 1, 0, scrollBarWidth, _h); _pageWidth = (_w - scrollBarWidth - 2 - _leftPadding - _topPadding - scrollBarWidth) / kConsoleCharWidth; _linesPerPage = (_h - 2 - _topPadding - _bottomPadding) / kConsoleLineHeight; _linesInBuffer = kBufferSize / kCharsPerLine; } void ConsoleDialog::slideUpAndClose() { if (_slideMode == kNoSlideMode) { _slideTime = g_system->getMillis(); _slideMode = kUpSlideMode; } } void ConsoleDialog::open() { // TODO: find a new way to do this // Initiate sliding the console down. We do a very simple trick to achieve // this effect: we simply move the console dialog just above (outside) the // visible screen area, then shift it down in handleTickle() over a // certain period of time. const int screenW = g_system->getOverlayWidth(); const int screenH = g_system->getOverlayHeight(); // Calculate the real width/height (rounded to char/line multiples) uint16 w = (uint16)(_widthPercent * screenW); uint16 h = (uint16)((_heightPercent * screenH - 2) / kConsoleLineHeight); h = h * kConsoleLineHeight + 2; w = w - w / 20; if (_w != w || _h != h) init(); _y = -_h; _slideTime = g_system->getMillis(); _slideMode = kDownSlideMode; Dialog::open(); if ((_promptStartPos == -1) || (_currentPos > _promptEndPos)) { // we print a prompt, if this is the first time we are called or if the // engine wrote onto us since the last call print(PROMPT); _promptStartPos = _promptEndPos = _currentPos; } } void ConsoleDialog::close() { Dialog::close(); } void ConsoleDialog::drawDialog(DrawLayer layerToDraw) { Dialog::drawDialog(layerToDraw); for (int line = 0; line < _linesPerPage; line++) drawLine(line); } void ConsoleDialog::drawLine(int line) { int x = _x + 1 + _leftPadding; int start = _scrollLine - _linesPerPage + 1; int y = _y + 2 + _topPadding; int limit = MIN(_pageWidth, (int)kCharsPerLine); y += line * kConsoleLineHeight; for (int column = 0; column < limit; column++) { #if 0 int l = (start + line) % _linesInBuffer; byte c = buffer(l * kCharsPerLine + column); #else byte c = buffer((start + line) * kCharsPerLine + column); #endif g_gui.theme()->drawChar(Common::Rect(x, y, x+kConsoleCharWidth, y+kConsoleLineHeight), c, _font); x += kConsoleCharWidth; } } void ConsoleDialog::reflowLayout() { init(); _scrollLine = _promptEndPos / kCharsPerLine; if (_scrollLine < _linesPerPage - 1) _scrollLine = _linesPerPage - 1; updateScrollBuffer(); Dialog::reflowLayout(); g_gui.scheduleTopDialogRedraw(); } void ConsoleDialog::handleTickle() { uint32 time = g_system->getMillis(); if (_caretTime < time) { _caretTime = time + kCaretBlinkTime; drawCaret(_caretVisible); } // Perform the "slide animation". if (_slideMode != kNoSlideMode) { const float tmp = (float)(g_system->getMillis() - _slideTime) / kConsoleSlideDownDuration; if (_slideMode == kUpSlideMode) { _y = (int)(_h * (0.0 - tmp)); } else { _y = (int)(_h * (tmp - 1.0)); } if (_slideMode == kDownSlideMode && _y > 0) { // End the slide _slideMode = kNoSlideMode; _y = 0; g_gui.scheduleTopDialogRedraw(); } else if (_slideMode == kUpSlideMode && _y <= -_h) { // End the slide //_slideMode = kNoSlideMode; close(); } else g_gui.scheduleTopDialogRedraw(); } _scrollBar->handleTickle(); } void ConsoleDialog::handleMouseWheel(int x, int y, int direction) { _scrollBar->handleMouseWheel(x, y, direction); } Common::String ConsoleDialog::getUserInput() { assert(_promptEndPos >= _promptStartPos); int len = _promptEndPos - _promptStartPos; // Copy the user input to str Common::String str; for (int i = 0; i < len; i++) str.insertChar(buffer(_promptStartPos + i), i); return str; } void ConsoleDialog::handleKeyDown(Common::KeyState state) { if (_slideMode != kNoSlideMode) return; switch (state.keycode) { case Common::KEYCODE_RETURN: case Common::KEYCODE_KP_ENTER: { if (_caretVisible) drawCaret(true); nextLine(); bool keepRunning = true; Common::String userInput = getUserInput(); if (!userInput.empty()) { // Add the input to the history addToHistory(userInput); // Pass it to the input callback, if any if (_callbackProc) keepRunning = (*_callbackProc)(this, userInput.c_str(), _callbackRefCon); } print(PROMPT); _promptStartPos = _promptEndPos = _currentPos; g_gui.scheduleTopDialogRedraw(); if (!keepRunning) slideUpAndClose(); break; } case Common::KEYCODE_ESCAPE: slideUpAndClose(); break; case Common::KEYCODE_BACKSPACE: if (_caretVisible) drawCaret(true); if (_currentPos > _promptStartPos) { _currentPos--; killChar(); } scrollToCurrent(); drawLine(pos2line(_currentPos)); break; case Common::KEYCODE_TAB: { if (_completionCallbackProc) { int len = _currentPos - _promptStartPos; assert(len >= 0); char *str = new char[len + 1]; // Copy the user input to str for (int i = 0; i < len; i++) str[i] = buffer(_promptStartPos + i); str[len] = '\0'; Common::String completion; if ((*_completionCallbackProc)(this, str, completion, _callbackRefCon)) { if (_caretVisible) drawCaret(true); insertIntoPrompt(completion.c_str()); scrollToCurrent(); drawLine(pos2line(_currentPos)); } delete[] str; } break; } // Keypad & special keys // - if num lock is set, we always go to the default case // - if num lock is not set, we either fall down to the special key case // or ignore the key press in case of 0 (INSERT) or 5 case Common::KEYCODE_KP0: case Common::KEYCODE_KP5: if (state.flags & Common::KBD_NUM) defaultKeyDownHandler(state); break; case Common::KEYCODE_KP_PERIOD: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_DELETE: if (_currentPos < _promptEndPos) { killChar(); drawLine(pos2line(_currentPos)); } break; case Common::KEYCODE_KP1: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_END: if (state.hasFlags(Common::KBD_SHIFT)) { _scrollLine = _promptEndPos / kCharsPerLine; if (_scrollLine < _linesPerPage - 1) _scrollLine = _linesPerPage - 1; updateScrollBuffer(); } else { _currentPos = _promptEndPos; } g_gui.scheduleTopDialogRedraw(); break; case Common::KEYCODE_KP2: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_DOWN: historyScroll(-1); break; case Common::KEYCODE_KP3: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_PAGEDOWN: if (state.hasFlags(Common::KBD_SHIFT)) { _scrollLine += _linesPerPage - 1; if (_scrollLine > _promptEndPos / kCharsPerLine) { _scrollLine = _promptEndPos / kCharsPerLine; if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1) _scrollLine = _firstLineInBuffer + _linesPerPage - 1; } updateScrollBuffer(); g_gui.scheduleTopDialogRedraw(); } break; case Common::KEYCODE_KP4: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_LEFT: if (_currentPos > _promptStartPos) _currentPos--; drawLine(pos2line(_currentPos)); break; case Common::KEYCODE_KP6: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_RIGHT: if (_currentPos < _promptEndPos) _currentPos++; drawLine(pos2line(_currentPos)); break; case Common::KEYCODE_KP7: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_HOME: if (state.hasFlags(Common::KBD_SHIFT)) { _scrollLine = _firstLineInBuffer + _linesPerPage - 1; updateScrollBuffer(); } else { _currentPos = _promptStartPos; } g_gui.scheduleTopDialogRedraw(); break; case Common::KEYCODE_KP8: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_UP: historyScroll(+1); break; case Common::KEYCODE_KP9: if (state.flags & Common::KBD_NUM) { defaultKeyDownHandler(state); break; } // fall through case Common::KEYCODE_PAGEUP: if (state.hasFlags(Common::KBD_SHIFT)) { _scrollLine -= _linesPerPage - 1; if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1) _scrollLine = _firstLineInBuffer + _linesPerPage - 1; updateScrollBuffer(); g_gui.scheduleTopDialogRedraw(); } break; default: defaultKeyDownHandler(state); } } void ConsoleDialog::defaultKeyDownHandler(Common::KeyState &state) { if (state.hasFlags(Common::KBD_CTRL)) { specialKeys(state.keycode); } else if ((state.ascii >= 32 && state.ascii <= 127) || (state.ascii >= 160 && state.ascii <= 255)) { for (int i = _promptEndPos - 1; i >= _currentPos; i--) buffer(i + 1) = buffer(i); _promptEndPos++; printChar((byte)state.ascii); scrollToCurrent(); } } void ConsoleDialog::insertIntoPrompt(const char* str) { unsigned int l = strlen(str); for (int i = _promptEndPos - 1; i >= _currentPos; i--) buffer(i + l) = buffer(i); for (unsigned int j = 0; j < l; ++j) { _promptEndPos++; printCharIntern(str[j]); } } void ConsoleDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { switch (cmd) { case kSetPositionCmd: { int newPos = (int)data + _linesPerPage - 1 + _firstLineInBuffer; if (newPos != _scrollLine) { _scrollLine = newPos; g_gui.scheduleTopDialogRedraw(); } } break; default: break; } } void ConsoleDialog::specialKeys(Common::KeyCode keycode) { switch (keycode) { case Common::KEYCODE_a: _currentPos = _promptStartPos; g_gui.scheduleTopDialogRedraw(); break; case Common::KEYCODE_d: if (_currentPos < _promptEndPos) { killChar(); g_gui.scheduleTopDialogRedraw(); } break; case Common::KEYCODE_e: _currentPos = _promptEndPos; g_gui.scheduleTopDialogRedraw(); break; case Common::KEYCODE_k: killLine(); g_gui.scheduleTopDialogRedraw(); break; case Common::KEYCODE_w: killLastWord(); g_gui.scheduleTopDialogRedraw(); break; case Common::KEYCODE_v: if (g_system->hasTextInClipboard()) { Common::String text = g_system->getTextFromClipboard(); insertIntoPrompt(text.c_str()); scrollToCurrent(); drawLine(pos2line(_currentPos)); } break; case Common::KEYCODE_c: { Common::String userInput = getUserInput(); if (!userInput.empty()) g_system->setTextInClipboard(userInput); } break; default: break; } } void ConsoleDialog::killChar() { for (int i = _currentPos; i < _promptEndPos; i++) buffer(i) = buffer(i + 1); if (_promptEndPos > _promptStartPos) { buffer(_promptEndPos) = ' '; _promptEndPos--; } } void ConsoleDialog::killLine() { for (int i = _currentPos; i < _promptEndPos; i++) buffer(i) = ' '; _promptEndPos = _currentPos; } void ConsoleDialog::killLastWord() { int cnt = 0; bool space = true; while (_currentPos > _promptStartPos) { if (buffer(_currentPos - 1) == ' ') { if (!space) break; } else space = false; _currentPos--; cnt++; } for (int i = _currentPos; i < _promptEndPos; i++) buffer(i) = buffer(i + cnt); if (_promptEndPos > _promptStartPos) { buffer(_promptEndPos) = ' '; _promptEndPos -= cnt; } } void ConsoleDialog::addToHistory(const Common::String &str) { _history[_historyIndex] = str; _historyIndex = (_historyIndex + 1) % kHistorySize; _historyLine = 0; if (_historySize < kHistorySize) _historySize++; } void ConsoleDialog::historyScroll(int direction) { if (_historySize == 0) return; if (_historyLine == 0 && direction > 0) { int i; for (i = 0; i < _promptEndPos - _promptStartPos; i++) _history[_historyIndex].insertChar(buffer(_promptStartPos + i), i); } // Advance to the next line in the history int line = _historyLine + direction; if ((direction < 0 && line < 0) || (direction > 0 && line > _historySize)) return; _historyLine = line; // Hide caret if visible if (_caretVisible) drawCaret(true); // Remove the current user text _currentPos = _promptStartPos; killLine(); // ... and ensure the prompt is visible scrollToCurrent(); // Print the text from the history int idx; if (_historyLine > 0) idx = (_historyIndex - _historyLine + _historySize) % _historySize; else idx = _historyIndex; int length = _history[idx].size(); for (int i = 0; i < length; i++) printCharIntern(_history[idx][i]); _promptEndPos = _currentPos; // Ensure once more the caret is visible (in case of very long history entries) scrollToCurrent(); g_gui.scheduleTopDialogRedraw(); } void ConsoleDialog::nextLine() { int line = _currentPos / kCharsPerLine; if (line == _scrollLine) _scrollLine++; _currentPos = (line + 1) * kCharsPerLine; updateScrollBuffer(); } // Call this (at least) when the current line changes or when // a new line is added void ConsoleDialog::updateScrollBuffer() { int lastchar = MAX(_promptEndPos, _currentPos); int line = lastchar / kCharsPerLine; int numlines = (line < _linesInBuffer) ? line + 1 : _linesInBuffer; int firstline = line - numlines + 1; if (firstline > _firstLineInBuffer) { // clear old line from buffer for (int i = lastchar; i < (line+1) * kCharsPerLine; ++i) buffer(i) = ' '; _firstLineInBuffer = firstline; } _scrollBar->_numEntries = numlines; _scrollBar->_currentPos = _scrollBar->_numEntries - (line - _scrollLine + _linesPerPage); _scrollBar->_entriesPerPage = _linesPerPage; _scrollBar->recalc(); } int ConsoleDialog::printFormat(int dummy, const char *format, ...) { va_list argptr; va_start(argptr, format); int count = this->vprintFormat(dummy, format, argptr); va_end (argptr); return count; } int ConsoleDialog::vprintFormat(int dummy, const char *format, va_list argptr) { Common::String buf = Common::String::vformat(format, argptr); print(buf.c_str()); return buf.size(); } void ConsoleDialog::printChar(int c) { if (_caretVisible) drawCaret(true); printCharIntern(c); drawLine(pos2line(_currentPos)); } void ConsoleDialog::printCharIntern(int c) { if (c == '\n') nextLine(); else { buffer(_currentPos) = (char)c; _currentPos++; if ((_scrollLine + 1) * kCharsPerLine == _currentPos) { _scrollLine++; updateScrollBuffer(); } } } void ConsoleDialog::print(const char *str) { if (_caretVisible) drawCaret(true); while (*str) printCharIntern(*str++); g_gui.scheduleTopDialogRedraw(); } void ConsoleDialog::drawCaret(bool erase) { // TODO: use code from EditableWidget::drawCaret here int line = _currentPos / kCharsPerLine; int displayLine = line - _scrollLine + _linesPerPage - 1; // Only draw caret if visible if (!isVisible() || displayLine < 0 || displayLine >= _linesPerPage) { _caretVisible = false; return; } int x = _x + 1 + _leftPadding + (_currentPos % kCharsPerLine) * kConsoleCharWidth; int y = _y + 2 + _topPadding + displayLine * kConsoleLineHeight; _caretVisible = !erase; g_gui.theme()->drawCaret(Common::Rect(x, y, x + 1, y + kConsoleLineHeight), erase); } void ConsoleDialog::scrollToCurrent() { int line = _promptEndPos / kCharsPerLine; if (line + _linesPerPage <= _scrollLine) { // TODO - this should only occur for loong edit lines, though } else if (line > _scrollLine) { _scrollLine = line; updateScrollBuffer(); g_gui.scheduleTopDialogRedraw(); } } } // End of namespace GUI