/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef GUI_EDITABLE_H #define GUI_EDITABLE_H #include "common/str.h" #include "common/rect.h" #include "gui/widget.h" #include "gui/GuiManager.h" namespace GUI { /** * Base class for widgets which need to edit text, like ListWidget and * EditTextWidget. */ class EditableWidget : public Widget, public CommandSender { public: typedef Common::String String; protected: String _editString; uint32 _cmd; bool _caretVisible; uint32 _caretTime; int _caretPos; bool _caretInverse; int _editScrollOffset; ThemeEngine::FontStyle _font; public: EditableWidget(GuiObject *boss, int x, int y, int w, int h, const char *tooltip = 0, uint32 cmd = 0); EditableWidget(GuiObject *boss, const String &name, const char *tooltip = 0, uint32 cmd = 0); virtual ~EditableWidget(); void init(); virtual void setEditString(const String &str); virtual const String &getEditString() const { return _editString; } virtual void handleTickle(); virtual bool handleKeyDown(Common::KeyState state); virtual void reflowLayout(); protected: virtual void startEditMode() = 0; virtual void endEditMode() = 0; virtual void abortEditMode() = 0; virtual Common::Rect getEditRect() const = 0; virtual int getCaretOffset() const; void drawCaret(bool erase); bool setCaretPos(int newPos); bool adjustOffset(); void makeCaretVisible(); void defaultKeyDownHandler(Common::KeyState &state, bool &dirty, bool &forcecaret, bool &handled); void setFontStyle(ThemeEngine::FontStyle font) { _font = font; } virtual bool tryInsertChar(byte c, int pos); }; } // End of namespace GUI #endif