/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef LAUNCHER_DIALOG_H #define LAUNCHER_DIALOG_H #include "gui/dialog.h" #include "common/str.h" class GameDetector; namespace GUI { class DirBrowserDialog; class ListWidget; class LauncherDialog : public Dialog { typedef Common::String String; typedef Common::StringList StringList; public: LauncherDialog(GameDetector &detector); ~LauncherDialog(); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); protected: ListWidget *_list; Widget *_startButton; Widget *_editButton; Widget *_removeButton; StringList _domains; GameDetector &_detector; DirBrowserDialog *_browser; void updateListing(); void updateButtons(); void close(); virtual void addGame(); void removeGame(int item); void editGame(int item); void selectGame(const String &name); }; } // End of namespace GUI #endif