/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "common/textconsole.h" #include "gui/object.h" #include "gui/widget.h" #include "gui/gui-manager.h" #include "gui/ThemeEval.h" namespace GUI { GuiObject::GuiObject(const Common::String &name) : _x(-1000), _y(-1000), _w(0), _h(0), _name(name), _firstWidget(0), _textDrawableArea(Common::Rect(0, 0, 0, 0)) { reflowLayout(); } GuiObject::~GuiObject() { delete _firstWidget; _firstWidget = 0; } void GuiObject::reflowLayout() { if (!_name.empty()) { if (!g_gui.xmlEval()->getWidgetData(_name, _x, _y, _w, _h)) { error("Could not load widget position for '%s'", _name.c_str()); } if (_x < 0) error("Widget <%s> has x < 0 (%d)", _name.c_str(), _x); if (_x >= g_gui.getWidth()) error("Widget <%s> has x > %d (%d)", _name.c_str(), g_gui.getWidth(), _x); if (_x + _w > g_gui.getWidth()) error("Widget <%s> has x + w > %d (%d)", _name.c_str(), g_gui.getWidth(), _x + _w); if (_y < 0) error("Widget <%s> has y < 0 (%d)", _name.c_str(), _y); if (_y >= g_gui.getHeight()) error("Widget <%s> has y > %d (%d)", _name.c_str(), g_gui.getHeight(), _y); if (_y + _h > g_gui.getHeight()) error("Widget <%s> has y + h > %d (%d)", _name.c_str(), g_gui.getHeight(), _y + _h); } } void GuiObject::removeWidget(Widget *del) { if (del == _firstWidget) { Widget *del_next = del->next(); del->setNext(0); _firstWidget = del_next; return; } Widget *w = _firstWidget; while (w) { if (w->next() == del) { Widget *del_next = del->next(); del->setNext(0); w->setNext(del_next); return; } w = w->next(); } } } // End of namespace GUI