/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GUI_STORAGEWIZARDDIALOG_H #define GUI_STORAGEWIZARDDIALOG_H #include "gui/dialog.h" #include "common/str.h" namespace GUI { class CommandSender; class EditTextWidget; class StaticTextWidget; class ButtonWidget; class GraphicsWidget; #ifdef USE_SDL_NET enum StorageWizardDialogCommands { kStorageCodePassedCmd = 'SWDC' }; #endif class StorageWizardDialog : public Dialog { uint32 _storageId; StaticTextWidget *_headlineWidget; StaticTextWidget *_navigateLineWidget; StaticTextWidget *_urlLineWidget; StaticTextWidget *_returnLine1; StaticTextWidget *_returnLine2; EditTextWidget *_codeWidget; StaticTextWidget *_messageWidget; GraphicsWidget *_picture; ButtonWidget *_openUrlWidget; ButtonWidget *_pasteCodeWidget; ButtonWidget *_cancelWidget; ButtonWidget *_connectWidget; bool _close; #ifdef USE_SDL_NET bool _stopServerOnClose; #endif /** Hides/shows widgets for Container to work with them correctly. */ void containerWidgetsReflow(); /** Return short scummvm.org URL for user to navigate to. */ Common::String getUrl() const; public: StorageWizardDialog(uint32 storageId); virtual void open(); virtual void close(); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); virtual void handleTickle(); }; } // End of namespace GUI #endif