/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef GUI_THEMEBROWSER_H #define GUI_THEMEBROWSER_H #include "gui/dialog.h" #include "common/str.h" #include "common/fs.h" #include "common/array.h" namespace GUI { class ListWidget; class StaticTextWidget; class ThemeBrowser : public Dialog { public: ThemeBrowser(); void open(); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); const Common::String &selected() const { return _select; } private: struct Entry { Common::String name; Common::String type; Common::String file; }; ListWidget *_fileList; Common::String _select; typedef Common::Array ThList; ThList _themes; void updateListing(); void addDir(ThList &list, const Common::FSNode &node, int level = 4); bool isTheme(const Common::FSNode &node, Entry &out); }; } // end of namespace GUI #endif