const char *defaultXML1 = ""
;
const char *defaultXML2 = ""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
;
const char *defaultXML3 = ""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
" "
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
;
const char *defaultXML4 = ""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
" "
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
""
;
const char *defaultXML[] = { defaultXML1, defaultXML2, defaultXML3, defaultXML4 };