/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "common/util.h" #include "graphics/fontman.h" #include "gui/widget.h" #include "gui/dialog.h" #include "gui/eval.h" #include "gui/newgui.h" #include "gui/ThemeEval.h" namespace GUI { Widget::Widget(GuiObject *boss, int x, int y, int w, int h) : GuiObject(x, y, w, h), _type(0), _boss(boss), _id(0), _flags(0), _hints(THEME_HINT_FIRST_DRAW), _hasFocus(false), _state(Theme::kStateEnabled) { init(); } Widget::Widget(GuiObject *boss, const Common::String &name) : GuiObject(name), _type(0), _boss(boss), _id(0), _flags(0), _hints(THEME_HINT_FIRST_DRAW), _hasFocus(false), _state(Theme::kStateDisabled) { init(); } void Widget::init() { // Insert into the widget list of the boss _next = _boss->_firstWidget; _boss->_firstWidget = this; // HACK: we enable background saving for all widgets by default for now _hints = THEME_HINT_FIRST_DRAW | THEME_HINT_SAVE_BACKGROUND; } Widget::~Widget() { delete _next; _next = 0; } void Widget::resize(int x, int y, int w, int h) { _x = x; _y = y; _w = w; _h = h; } void Widget::setFlags(int flags) { updateState(_flags, _flags | flags); _flags |= flags; } void Widget::clearFlags(int flags) { updateState(_flags, _flags & ~flags); _flags &= ~flags; } void Widget::updateState(int oldFlags, int newFlags) { if (newFlags & WIDGET_ENABLED) { _state = Theme::kStateEnabled; if (newFlags & WIDGET_HILITED) _state = Theme::kStateHighlight; } else { _state = Theme::kStateDisabled; } } void Widget::draw() { NewGui *gui = &g_gui; if (!isVisible() || !_boss->isVisible()) return; int oldX = _x, oldY = _y; // Account for our relative position in the dialog _x = getAbsX(); _y = getAbsY(); // Draw border if (_flags & WIDGET_BORDER) { gui->theme()->drawWidgetBackground(Common::Rect(_x, _y, _x+_w, _y+_h), _hints, Theme::kWidgetBackgroundBorder); _x += 4; _y += 4; _w -= 8; _h -= 8; } // Now perform the actual widget draw drawWidget(); // Restore x/y if (_flags & WIDGET_BORDER) { _x -= 4; _y -= 4; _w += 8; _h += 8; } _x = oldX; _y = oldY; // Draw all children Widget *w = _firstWidget; while (w) { w->draw(); w = w->_next; } clearHints(THEME_HINT_FIRST_DRAW); } Widget *Widget::findWidgetInChain(Widget *w, int x, int y) { while (w) { // Stop as soon as we find a widget that contains the point (x,y) if (x >= w->_x && x < w->_x + w->_w && y >= w->_y && y < w->_y + w->_h) break; w = w->_next; } if (w) w = w->findWidget(x - w->_x, y - w->_y); return w; } Widget *Widget::findWidgetInChain(Widget *w, const char *name) { while (w) { if (w->_name == name) { return w; } w = w->_next; } return 0; } bool Widget::isEnabled() const { if (g_gui.xmlEval()->getVar("Dialog." + _name + ".Enabled", 1) == 0) { return false; } return ((_flags & WIDGET_ENABLED) != 0); } bool Widget::isVisible() const { if (g_gui.xmlEval()->getVar("Dialog." + _name + ".Visible", 1) == 0) return false; return !(_flags & WIDGET_INVISIBLE); } #pragma mark - StaticTextWidget::StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const Common::String &text, TextAlignment align) : Widget(boss, x, y, w, h), _align(align) { setFlags(WIDGET_ENABLED); _type = kStaticTextWidget; _label = text; } StaticTextWidget::StaticTextWidget(GuiObject *boss, const Common::String &name, const Common::String &text) : Widget(boss, name) { setFlags(WIDGET_ENABLED); _type = kStaticTextWidget; _label = text; _align = (Graphics::TextAlignment)g_gui.evaluator()->getVar(name + ".align"); if (_align == (int)EVAL_UNDEF_VAR) _align = kTextAlignLeft; } void StaticTextWidget::setValue(int value) { char buf[256]; sprintf(buf, "%d", value); _label = buf; } void StaticTextWidget::setLabel(const Common::String &label) { _label = label; // TODO: We should automatically redraw when the label is changed. // The following doesn't quite work when we are using tabs, plus it // is rather clumsy to force a full redraw for a single static text. // However, as long as we do blending, it might be the only way. //_boss->draw(); } void StaticTextWidget::setAlign(TextAlignment align) { _align = align; // TODO: We should automatically redraw when the alignment is changed. // See setLabel() for more insights. } void StaticTextWidget::drawWidget() { g_gui.theme()->drawText(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, g_gui.theme()->convertAligment(_align)); } #pragma mark - ButtonWidget::ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::String &label, uint32 cmd, uint8 hotkey) : StaticTextWidget(boss, x, y, w, h, label, kTextAlignCenter), CommandSender(boss), _cmd(cmd), _hotkey(hotkey) { setFlags(WIDGET_ENABLED/* | WIDGET_BORDER*/ | WIDGET_CLEARBG); _type = kButtonWidget; } ButtonWidget::ButtonWidget(GuiObject *boss, const Common::String &name, const Common::String &label, uint32 cmd, uint8 hotkey) : StaticTextWidget(boss, name, label), CommandSender(boss), _cmd(cmd), _hotkey(hotkey) { setFlags(WIDGET_ENABLED/* | WIDGET_BORDER*/ | WIDGET_CLEARBG); _hints = THEME_HINT_USE_SHADOW; _type = kButtonWidget; } void ButtonWidget::handleMouseUp(int x, int y, int button, int clickCount) { if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h) sendCommand(_cmd, 0); } void ButtonWidget::drawWidget() { g_gui.theme()->drawButton(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, _hints); } #pragma mark - CheckboxWidget::CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const Common::String &label, uint32 cmd, uint8 hotkey) : ButtonWidget(boss, x, y, w, h, label, cmd, hotkey), _state(false) { setFlags(WIDGET_ENABLED); _type = kCheckboxWidget; } CheckboxWidget::CheckboxWidget(GuiObject *boss, const Common::String &name, const Common::String &label, uint32 cmd, uint8 hotkey) : ButtonWidget(boss, name, label, cmd, hotkey), _state(false) { setFlags(WIDGET_ENABLED); _type = kCheckboxWidget; } void CheckboxWidget::handleMouseUp(int x, int y, int button, int clickCount) { if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h) { toggleState(); } } void CheckboxWidget::setState(bool state) { if (_state != state) { _state = state; //_flags ^= WIDGET_INV_BORDER; draw(); } sendCommand(_cmd, _state); } void CheckboxWidget::drawWidget() { g_gui.theme()->drawCheckbox(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, Widget::_state); } #pragma mark - SliderWidget::SliderWidget(GuiObject *boss, int x, int y, int w, int h, uint32 cmd) : Widget(boss, x, y, w, h), CommandSender(boss), _cmd(cmd), _value(0), _oldValue(0), _valueMin(0), _valueMax(100), _isDragging(false) { setFlags(WIDGET_ENABLED | WIDGET_TRACK_MOUSE | WIDGET_CLEARBG); _type = kSliderWidget; } SliderWidget::SliderWidget(GuiObject *boss, const Common::String &name, uint32 cmd) : Widget(boss, name), CommandSender(boss), _cmd(cmd), _value(0), _oldValue(0), _valueMin(0), _valueMax(100), _isDragging(false) { setFlags(WIDGET_ENABLED | WIDGET_TRACK_MOUSE | WIDGET_CLEARBG); _type = kSliderWidget; } void SliderWidget::handleMouseMoved(int x, int y, int button) { if (isEnabled() && _isDragging) { int newValue = posToValue(x); if (newValue < _valueMin) newValue = _valueMin; else if (newValue > _valueMax) newValue = _valueMax; if (newValue != _value) { _value = newValue; draw(); sendCommand(_cmd, _value); // FIXME - hack to allow for "live update" in sound dialog } } } void SliderWidget::handleMouseDown(int x, int y, int button, int clickCount) { if (isEnabled()) { _isDragging = true; handleMouseMoved(x, y, button); } } void SliderWidget::handleMouseUp(int x, int y, int button, int clickCount) { if (isEnabled() && _isDragging) { sendCommand(_cmd, _value); } _isDragging = false; } void SliderWidget::drawWidget() { g_gui.theme()->drawSlider(Common::Rect(_x, _y, _x+_w, _y+_h), valueToPos(_value), _state); } int SliderWidget::valueToPos(int value) { return (_w * (value - _valueMin) / (_valueMax - _valueMin)); } int SliderWidget::posToValue(int pos) { return (pos) * (_valueMax - _valueMin) / _w + _valueMin; } #pragma mark - GraphicsWidget::GraphicsWidget(GuiObject *boss, int x, int y, int w, int h) : Widget(boss, x, y, w, h), _gfx(), _alpha(256), _transparency(false) { setFlags(WIDGET_ENABLED | WIDGET_CLEARBG); _type = kGraphicsWidget; // HACK: Don't save the background. We want to be sure that redrawing // the widget updates the screen, even when there isn't any image // to draw. _hints &= ~THEME_HINT_SAVE_BACKGROUND; } GraphicsWidget::GraphicsWidget(GuiObject *boss, const Common::String &name) : Widget(boss, name), _gfx(), _alpha(256), _transparency(false) { setFlags(WIDGET_ENABLED | WIDGET_CLEARBG); _type = kGraphicsWidget; // HACK: Don't save the background. We want to be sure that redrawing // the widget updates the screen, even when there isn't any image // to draw. _hints &= ~THEME_HINT_SAVE_BACKGROUND; } GraphicsWidget::~GraphicsWidget() { _gfx.free(); } void GraphicsWidget::setGfx(const Graphics::Surface *gfx) { _gfx.free(); if (!gfx || !gfx->pixels) return; // TODO: add conversion to OverlayColor _gfx.create(gfx->w, gfx->h, gfx->bytesPerPixel); memcpy(_gfx.pixels, gfx->pixels, gfx->h * gfx->pitch); } void GraphicsWidget::setGfx(int w, int h, int r, int g, int b) { if (w == -1) w = _w; if (h == -1) h = _h; _gfx.free(); _gfx.create(w, h, sizeof(OverlayColor)); OverlayColor *dst = (OverlayColor*)_gfx.pixels; // TODO: get rid of g_system usage OverlayColor fillCol = g_system->RGBToColor(r, g, b); while (h--) { for (int i = 0; i < w; ++i) { *dst++ = fillCol; } } } void GraphicsWidget::drawWidget() { if (sizeof(OverlayColor) == _gfx.bytesPerPixel && _gfx.pixels) g_gui.theme()->drawSurface(Common::Rect(_x, _y, _x+_w, _y+_h), _gfx, _state, _alpha, _transparency); } #pragma mark - ContainerWidget::ContainerWidget(GuiObject *boss, int x, int y, int w, int h) : Widget(boss, x, y, w, h) { setFlags(WIDGET_ENABLED | WIDGET_CLEARBG); _type = kContainerWidget; } ContainerWidget::ContainerWidget(GuiObject *boss, const Common::String &name) : Widget(boss, name) { setFlags(WIDGET_ENABLED | WIDGET_CLEARBG); _type = kContainerWidget; } void ContainerWidget::drawWidget() { g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x + _w, _y + _h), _hints, Theme::kWidgetBackgroundBorder); } } // End of namespace GUI