/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "common/stdafx.h" #include "common/util.h" #include "graphics/fontman.h" #include "gui/widget.h" #include "gui/dialog.h" #include "gui/newgui.h" namespace GUI { Widget::Widget(GuiObject *boss, int x, int y, int w, int h) : GuiObject(x, y, w, h), _type(0), _boss(boss), _id(0), _flags(0), _hints(THEME_HINT_FIRST_DRAW), _hasFocus(false) { init(); } Widget::Widget(GuiObject *boss, String name) : GuiObject(name), _type(0), _boss(boss), _id(0), _flags(0), _hints(THEME_HINT_FIRST_DRAW), _hasFocus(false) { init(); } void Widget::init() { // Insert into the widget list of the boss _next = _boss->_firstWidget; _boss->_firstWidget = this; // HACK: we enable background saving for all widgets by default for now _hints = THEME_HINT_FIRST_DRAW | THEME_HINT_SAVE_BACKGROUND; } Widget::~Widget() { delete _next; } void Widget::draw() { NewGui *gui = &g_gui; if (!isVisible() || !_boss->isVisible()) return; int oldX = _x, oldY = _y; // Account for our relative position in the dialog _x = getAbsX(); _y = getAbsY(); // Clear background (unless alpha blending is enabled) //if (_flags & WIDGET_CLEARBG) // gui->fillRect(_x, _y, _w, _h, gui->_bgcolor); // Draw border if (_flags & WIDGET_BORDER) { gui->theme()->drawWidgetBackground(Common::Rect(_x, _y, _x+_w, _y+_h), _hints, Theme::kWidgetBackgroundBorder); _x += 4; _y += 4; _w -= 8; _h -= 8; } // Now perform the actual widget draw drawWidget((_flags & WIDGET_HILITED) ? true : false); // Restore x/y if (_flags & WIDGET_BORDER) { _x -= 4; _y -= 4; _w += 8; _h += 8; } _x = oldX; _y = oldY; // Draw all children Widget *w = _firstWidget; while (w) { w->draw(); w = w->_next; } clearHints(THEME_HINT_FIRST_DRAW); } Widget *Widget::findWidgetInChain(Widget *w, int x, int y) { while (w) { // Stop as soon as we find a widget that contains the point (x,y) if (x >= w->_x && x < w->_x + w->_w && y >= w->_y && y < w->_y + w->_h) break; w = w->_next; } if (w) w = w->findWidget(x - w->_x, y - w->_y); return w; } bool Widget::isVisible() const { if (g_gui.evaluator()->getVar(_name + ".visible") == 0) return false; return !(_flags & WIDGET_INVISIBLE); } #pragma mark - StaticTextWidget::StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const String &text, TextAlignment align) : Widget(boss, x, y, w, h), _align(align) { _ws = g_gui.getWidgetSize(); _flags = WIDGET_ENABLED; _type = kStaticTextWidget; _label = text; } StaticTextWidget::StaticTextWidget(GuiObject *boss, String name, const String &text, TextAlignment align) : Widget(boss, name), _align(align) { _ws = g_gui.getWidgetSize(); _flags = WIDGET_ENABLED; _type = kStaticTextWidget; _label = text; } void StaticTextWidget::setValue(int value) { char buf[256]; sprintf(buf, "%d", value); _label = buf; } void StaticTextWidget::setLabel(const String &label) { _label = label; // TODO: We should automatically redraw when the label is changed. // The following doesn't quite work when we are using tabs, plus it // is rather clumsy to force a full redraw for a single static text. // However, as long as we do blending, it might be the only way. //_boss->draw(); } void StaticTextWidget::setAlign(TextAlignment align) { _align = align; // TODO: We should automatically redraw when the alignment is changed. // See setLabel() for more insights. } void StaticTextWidget::drawWidget(bool hilite) { g_gui.theme()->drawText(Common::Rect(_x, _y, _x+_w, _y+_h), _label, isEnabled() ? Theme::kStateEnabled : Theme::kStateDisabled, g_gui.theme()->convertAligment(_align)); } #pragma mark - ButtonWidget::ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd, uint8 hotkey, WidgetSize ws) : StaticTextWidget(boss, x, y, w, h, label, kTextAlignCenter), CommandSender(boss), _cmd(cmd), _hotkey(hotkey) { _flags = WIDGET_ENABLED/* | WIDGET_BORDER*/ | WIDGET_CLEARBG; _type = kButtonWidget; } ButtonWidget::ButtonWidget(GuiObject *boss, String name, const String &label, uint32 cmd, uint8 hotkey) : StaticTextWidget(boss, name, label, kTextAlignCenter), CommandSender(boss), _cmd(cmd), _hotkey(hotkey) { _flags = WIDGET_ENABLED/* | WIDGET_BORDER*/ | WIDGET_CLEARBG; _type = kButtonWidget; } void ButtonWidget::handleMouseUp(int x, int y, int button, int clickCount) { if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h) sendCommand(_cmd, 0); } void ButtonWidget::drawWidget(bool hilite) { g_gui.theme()->drawButton(Common::Rect(_x, _y, _x+_w, _y+_h), _label, isEnabled() ? (hilite ? Theme::kStateHighlight : Theme::kStateEnabled) : Theme::kStateDisabled); } #pragma mark - CheckboxWidget::CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const String &label, uint32 cmd, uint8 hotkey, WidgetSize ws) : ButtonWidget(boss, x, y, w, h, label, cmd, hotkey, ws), _state(false) { _flags = WIDGET_ENABLED; _type = kCheckboxWidget; } CheckboxWidget::CheckboxWidget(GuiObject *boss, String name, const String &label, uint32 cmd, uint8 hotkey) : ButtonWidget(boss, name, label, cmd, hotkey), _state(false) { _flags = WIDGET_ENABLED; _type = kCheckboxWidget; } void CheckboxWidget::handleMouseUp(int x, int y, int button, int clickCount) { if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h) { toggleState(); } } void CheckboxWidget::setState(bool state) { if (_state != state) { _state = state; _flags ^= WIDGET_INV_BORDER; draw(); } sendCommand(_cmd, _state); } void CheckboxWidget::drawWidget(bool hilite) { g_gui.theme()->drawCheckbox(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, isEnabled() ? (hilite ? Theme::kStateHighlight : Theme::kStateEnabled) : Theme::kStateDisabled); } #pragma mark - SliderWidget::SliderWidget(GuiObject *boss, int x, int y, int w, int h, uint32 cmd) : Widget(boss, x, y, w, h), CommandSender(boss), _cmd(cmd), _value(0), _oldValue(0), _valueMin(0), _valueMax(100), _isDragging(false) { _flags = WIDGET_ENABLED | WIDGET_TRACK_MOUSE | WIDGET_CLEARBG; _type = kSliderWidget; } SliderWidget::SliderWidget(GuiObject *boss, String name, uint32 cmd) : Widget(boss, name), CommandSender(boss), _cmd(cmd), _value(0), _oldValue(0), _valueMin(0), _valueMax(100), _isDragging(false) { _flags = WIDGET_ENABLED | WIDGET_TRACK_MOUSE | WIDGET_CLEARBG; _type = kSliderWidget; } void SliderWidget::handleMouseMoved(int x, int y, int button) { if (isEnabled() && _isDragging && x >= 0) { int newValue = posToValue(x); if (newValue < _valueMin) newValue = _valueMin; else if (newValue > _valueMax) newValue = _valueMax; if (newValue != _value) { _value = newValue; draw(); sendCommand(_cmd, _value); // FIXME - hack to allow for "live update" in sound dialog } } } void SliderWidget::handleMouseDown(int x, int y, int button, int clickCount) { if (isEnabled()) { _isDragging = true; handleMouseMoved(x, y, button); } } void SliderWidget::handleMouseUp(int x, int y, int button, int clickCount) { if (isEnabled() && _isDragging) { sendCommand(_cmd, _value); } _isDragging = false; } void SliderWidget::drawWidget(bool hilite) { g_gui.theme()->drawSlider(Common::Rect(_x, _y, _x+_w, _y+_h), valueToPos(_value), isEnabled() ? (hilite ? Theme::kStateHighlight : Theme::kStateEnabled) : Theme::kStateDisabled); } int SliderWidget::valueToPos(int value) { return ((_w - 4) * (value - _valueMin) / (_valueMax - _valueMin)); } int SliderWidget::posToValue(int pos) { return (pos) * (_valueMax - _valueMin) / (_w - 4) + _valueMin; } #pragma mark - GraphicsWidget::GraphicsWidget(GuiObject *boss, int x, int y, int w, int h) : Widget(boss, x, y, w, h), _gfx() { _flags = WIDGET_ENABLED | WIDGET_CLEARBG; _type = kGraphicsWidget; // HACK: Don't save the background. We want to be sure that redrawing // the widget updates the screen, even when there isn't any image // to draw. _hints &= ~THEME_HINT_SAVE_BACKGROUND; } GraphicsWidget::~GraphicsWidget() { _gfx.free(); } void GraphicsWidget::setGfx(const Graphics::Surface *gfx) { _gfx.free(); if (!gfx || !gfx->pixels) return; // TODO: add conversion to OverlayColor _gfx.create(gfx->w, gfx->h, gfx->bytesPerPixel); memcpy(_gfx.pixels, gfx->pixels, gfx->h * gfx->pitch); } void GraphicsWidget::drawWidget(bool hilite) { if (sizeof(OverlayColor) == _gfx.bytesPerPixel && _gfx.pixels) { g_gui.theme()->drawSurface(Common::Rect(_x, _y, _x+_w, _y+_h), _gfx); } } } // End of namespace GUI